[Ayuda]No puedo convertir mapeos de mta a samp
#1

Bueno,ayer de noche hice un mapeo ,lo iba a postear aqui en samp forums.Pero cuando voy a convertffs (o como se escriba) y pongo el codigo del mapeo y le doy a CONVERT

Me sale esto

Код HTML:
/*
Objects converted: 0
Vehicles converted: 0
Vehicle models found: 0
----------------------
convertFFS converted your input in 0 seconds - Chuck Norris could have done it in 0 seconds!
*/
Que puedo hacer?Hay otra pagina para convertir?....

Necesitan el codigo del mapeo?
Reply
#2

Pone el cуdigo del mapa, en MTA y lo convertimos porque seguro estбs haciendo algo mal a la hora de elegir las opciones en la pбgina.
Reply
#3

Aqui les dejo el codigo del mapeo

Quote:

<map edf:definitions="editor_main">
<removeWorldObject id="removeWorldObject (compproj01_LA) (1)" radius="35.089886" interior="0" model="3584" lodModel="3695" posX="2282.9922" posY="-1790.6953" posZ="17.00781" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (veg_palm04) (1)" radius="22.657042" interior="0" model="620" lodModel="0" posX="2297.3828" posY="-1798.5391" posZ="8.35156" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (veg_palm04) (2)" radius="22.657042" interior="0" model="620" lodModel="0" posX="2297.1484" posY="-1775.875" posZ="8.35156" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (veg_palm04) (3)" radius="22.657042" interior="0" model="620" lodModel="0" posX="2275.3906" posY="-1820.7266" posZ="12.09375" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (1)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2273.6025" posY="-1809.939" posZ="13.44749" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (2)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2270.373" posY="-1809.9191" posZ="13.36503" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (3)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2265.3899" posY="-1807.0216" posZ="13.15517" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (4)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2265.3899" posY="-1801.0056" posZ="13.22552" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (5)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2265.3899" posY="-1790.7365" posZ="13.16697" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (6)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2265.3899" posY="-1781.4608" posZ="13.16682" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (veg_palmbig14) (1)" radius="14.408298" interior="0" model="645" lodModel="0" posX="2259.2656" posY="-1773.2422" posZ="11.125" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (veg_palm04) (4)" radius="22.657042" interior="0" model="620" lodModel="0" posX="2271.6484" posY="-1772.3984" posZ="8.35156" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (7)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2265.3901" posY="-1772.9304" posZ="13.18069" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<object id="object (grave01_law) (1)" breakable="true" interior="0" alpha="255" model="5713" doublesided="false" scale="1" dimension="0" posX="2276.3" posY="-1797.3" posZ="18.8" rotX="0" rotY="0" rotZ="0"></object>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2302.1052" posY="-1799.7673" posZ="13.16669" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (9)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2302.1052" posY="-1805.3914" posZ="13.33975" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<removeWorldObject id="removeWorldObject (DYN_F_WOOD_2) (10)" radius="4.7931862" interior="0" model="1408" lodModel="0" posX="2302.1052" posY="-1792.5499" posZ="13.09129" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
<object id="object (headstones_SFSx) (1)" breakable="true" interior="0" alpha="255" model="3878" doublesided="false" scale="1" dimension="0" posX="2294.2" posY="-1784" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (headstones_SFSx) (2)" breakable="true" interior="0" alpha="255" model="3878" doublesided="false" scale="1" dimension="0" posX="2298.5" posY="-1790.2" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (headstones_SFSx) (3)" breakable="true" interior="0" alpha="255" model="3878" doublesided="false" scale="1" dimension="0" posX="2285.7" posY="-1783.9" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (grave08_law) (1)" breakable="true" interior="0" alpha="255" model="5715" doublesided="false" scale="1" dimension="0" posX="2315.3" posY="-1796.2" posZ="22.6" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (headstones_SFSx) (4)" breakable="true" interior="0" alpha="255" model="3878" doublesided="false" scale="1" dimension="0" posX="2313.1001" posY="-1803.2" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (headstones_SFSx) (5)" breakable="true" interior="0" alpha="255" model="3878" doublesided="false" scale="1" dimension="0" posX="2310.3999" posY="-1801.9" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (headstones_SFSx) (6)" breakable="true" interior="0" alpha="255" model="3878" doublesided="false" scale="1" dimension="0" posX="2315.8" posY="-1803.6" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (desn2_graves) (1)" breakable="true" interior="0" alpha="255" model="16410" doublesided="false" scale="1" dimension="0" posX="2291.3999" posY="-1789.6" posZ="15.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CE_oldhut1) (1)" breakable="true" interior="0" alpha="255" model="3414" doublesided="false" scale="1" dimension="0" posX="2255.2" posY="-1773.8" posZ="14.7" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (cr_guncrate) (1)" breakable="true" interior="0" alpha="255" model="3014" doublesided="false" scale="1" dimension="0" posX="2294.8" posY="-1779.6" posZ="12.8" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (cr_cratestack) (1)" breakable="true" interior="0" alpha="255" model="3015" doublesided="false" scale="1" dimension="0" posX="2299.3" posY="-1781" posZ="12.6" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (cr_ammobox) (1)" breakable="true" interior="0" alpha="255" model="3013" doublesided="false" scale="1" dimension="0" posX="2291.3" posY="-1783.4" posZ="14.7" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (db_ammo) (1)" breakable="true" interior="0" alpha="255" model="3052" doublesided="false" scale="1" dimension="0" posX="2287.1001" posY="-1785.3" posZ="12.7" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (kb_barrel) (1)" breakable="true" interior="0" alpha="255" model="3046" doublesided="false" scale="1" dimension="0" posX="2306.1001" posY="-1780.8" posZ="13" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (AMMO_BOX_M2) (1)" breakable="true" interior="0" alpha="255" model="2041" doublesided="false" scale="1" dimension="0" posX="2305.3999" posY="-1794.6" posZ="12.8" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (AMMO_BOX_c5) (1)" breakable="true" interior="0" alpha="255" model="2359" doublesided="false" scale="1" dimension="0" posX="2300.3" posY="-1806.6" posZ="16.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (MODEL_BOX1) (1)" breakable="true" interior="0" alpha="255" model="2464" doublesided="false" scale="1" dimension="0" posX="2295.2" posY="-1806.6" posZ="16.4" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CJ_shoe_box2) (1)" breakable="true" interior="0" alpha="255" model="2694" doublesided="false" scale="1" dimension="0" posX="2309.8999" posY="-1806.6" posZ="12.7" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (wheel_lr2) (1)" breakable="true" interior="0" alpha="255" model="1083" doublesided="false" scale="1" dimension="0" posX="2298.3999" posY="-1808.4" posZ="13" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (wheel_sr4) (1)" breakable="true" interior="0" alpha="255" model="1081" doublesided="false" scale="1" dimension="0" posX="2302" posY="-1823.9" posZ="13.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (nto_b_s) (1)" breakable="true" interior="0" alpha="255" model="1009" doublesided="false" scale="1" dimension="0" posX="2308.3999" posY="-1822.1" posZ="16.4" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (DYN_LIFE_P) (1)" breakable="true" interior="0" alpha="255" model="1461" doublesided="false" scale="1" dimension="0" posX="2291.8" posY="-1793.6" posZ="13.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (beachball) (1)" breakable="true" interior="0" alpha="255" model="1598" doublesided="false" scale="1" dimension="0" posX="2287.3999" posY="-1808.5" posZ="12.9" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CJ_SURF_BOARD2) (1)" breakable="true" interior="0" alpha="255" model="2405" doublesided="false" scale="1" dimension="0" posX="2293.5" posY="-1802.3" posZ="13.8" rotX="0" rotY="0" rotZ="0"></object>
<marker id="marker (cylinder) (1)" type="cylinder" color="#0000ffff" size="1" interior="0" dimension="0" alpha="255" posX="2314.1001" posY="-1784" posZ="13.6" rotX="0" rotY="0" rotZ="0"></marker>
<object id="object (CJ_SURF_BOARD2) (2)" breakable="true" interior="0" alpha="255" model="2405" doublesided="false" scale="1" dimension="0" posX="2312.1001" posY="-1771.7" posZ="14.6" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CJ_SURF_BOARD4) (1)" breakable="true" interior="0" alpha="255" model="2410" doublesided="false" scale="1" dimension="0" posX="2316.1001" posY="-1782.3" posZ="14.6" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (baskt_ball_hi) (1)" breakable="true" interior="0" alpha="255" model="1946" doublesided="false" scale="1" dimension="0" posX="2321" posY="-1771.9" posZ="12.8" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CJ_FIREBIN) (1)" breakable="true" interior="0" alpha="255" model="1362" doublesided="false" scale="1" dimension="0" posX="2313.7" posY="-1769.1" posZ="13.2" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (blockpallet) (1)" breakable="true" interior="0" alpha="255" model="1685" doublesided="false" scale="1" dimension="0" posX="2317.5" posY="-1766.5" posZ="13.4" rotX="0" rotY="0" rotZ="0"></object>
<marker id="marker (cylinder) (2)" type="cylinder" color="#0000ffff" size="1" interior="0" dimension="0" alpha="255" posX="2314" posY="-1784.1" posZ="13.6" rotX="0" rotY="0" rotZ="0"></marker>
<object id="object (AMMO_BOX_S1) (1)" breakable="true" interior="0" alpha="255" model="2039" doublesided="false" scale="1" dimension="0" posX="2319.7" posY="-1782.9" posZ="13.9" rotX="0" rotY="0" rotZ="0"></object>
<marker id="marker (cylinder) (3)" type="cylinder" color="#0000ffff" size="1" interior="0" dimension="0" alpha="255" posX="2314.1001" posY="-1784.2" posZ="13.6" rotX="0" rotY="0" rotZ="0"></marker>
<object id="object (AMMO_BOX_M1) (1)" breakable="true" interior="0" alpha="255" model="2040" doublesided="false" scale="1" dimension="0" posX="2310.8" posY="-1780.5" posZ="15" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CJ_shoe_box) (1)" breakable="true" interior="0" alpha="255" model="2654" doublesided="false" scale="1" dimension="0" posX="2300.5" posY="-1785.6" posZ="12.8" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (vgsN_addboard03) (1)" breakable="true" interior="0" alpha="255" model="7301" doublesided="false" scale="1" dimension="0" posX="2325.1001" posY="-1815.7" posZ="35.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CJ_BANNER11) (1)" breakable="true" interior="0" alpha="255" model="2693" doublesided="false" scale="1" dimension="0" posX="2280.3999" posY="-1794.9" posZ="13.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (csrangel_lvs) (1)" breakable="true" interior="0" alpha="255" model="3462" doublesided="false" scale="1" dimension="0" posX="2292.8999" posY="-1820.1" posZ="14.1" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (vgschinalion1) (1)" breakable="true" interior="0" alpha="255" model="3471" doublesided="false" scale="1" dimension="0" posX="2287.5" posY="-1819.8" posZ="13.8" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (corvinsign_SFSe) (1)" breakable="true" interior="0" alpha="255" model="11395" doublesided="false" scale="1" dimension="0" posX="2279.6001" posY="-1826.4" posZ="20.6" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (carter_statue) (1)" breakable="true" interior="0" alpha="255" model="14467" doublesided="false" scale="1" dimension="0" posX="2278.8999" posY="-1816.4" posZ="15.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (carter_statue) (2)" breakable="true" interior="0" alpha="255" model="14467" doublesided="false" scale="1" dimension="0" posX="2277" posY="-1792.9" posZ="15.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (CJ_SLOTCOVER1) (1)" breakable="true" interior="0" alpha="255" model="2098" doublesided="false" scale="1" dimension="0" posX="2299.8999" posY="-1759.6" posZ="14.6" rotX="0" rotY="0" rotZ="0"></object>
</map>

Reply
#4

Код:
CreateObject(5713,2276.3000000,-1797.3000000,18.8000000,0.0000000,0.0000000,0.0000000); //object(grave01_law) (1)
CreateObject(3878,2294.2000000,-1784.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (1)
CreateObject(3878,2298.5000000,-1790.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (2)
CreateObject(3878,2285.7000000,-1783.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (3)
CreateObject(5715,2315.3000000,-1796.2000000,22.6000000,0.0000000,0.0000000,0.0000000); //object(grave08_law) (1)
CreateObject(3878,2313.1001000,-1803.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (4)
CreateObject(3878,2310.3999000,-1801.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (5)
CreateObject(3878,2315.8000000,-1803.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (6)
CreateObject(16410,2291.3999000,-1789.6000000,15.1000000,0.0000000,0.0000000,0.0000000); //object(desn2_graves) (1)
CreateObject(3414,2255.2000000,-1773.8000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(ce_oldhut1) (1)
CreateObject(3014,2294.8000000,-1779.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cr_guncrate) (1)
CreateObject(3015,2299.3000000,-1781.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
CreateObject(3013,2291.3000000,-1783.4000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (1)
CreateObject(3052,2287.1001000,-1785.3000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(db_ammo) (1)
CreateObject(3046,2306.1001000,-1780.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(kb_barrel) (1)
CreateObject(2041,2305.3999000,-1794.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_m2) (1)
CreateObject(2359,2300.3000000,-1806.6000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c5) (1)
CreateObject(2464,2295.2000000,-1806.6000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(model_box1) (1)
CreateObject(2694,2309.8999000,-1806.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box2) (1)
CreateObject(1083,2298.3999000,-1808.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(wheel_lr2) (1)
CreateObject(1081,2302.0000000,-1823.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(wheel_sr4) (1)
CreateObject(1009,2308.3999000,-1822.1000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(nto_b_s) (1)
CreateObject(1461,2291.8000000,-1793.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_life_p) (1)
CreateObject(1598,2287.3999000,-1808.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
CreateObject(2405,2293.5000000,-1802.3000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (1)
CreateObject(2405,2312.1001000,-1771.7000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (2)
CreateObject(2410,2316.1001000,-1782.3000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board4) (1)
CreateObject(1946,2321.0000000,-1771.9000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(baskt_ball_hi) (1)
CreateObject(1362,2313.7000000,-1769.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (1)
CreateObject(1685,2317.5000000,-1766.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (1)
CreateObject(2039,2319.7000000,-1782.9000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_s1) (1)
CreateObject(2040,2310.8000000,-1780.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_m1) (1)
CreateObject(2654,2300.5000000,-1785.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box) (1)
CreateObject(7301,2325.1001000,-1815.7000000,35.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_addboard03) (1)
CreateObject(2693,2280.3999000,-1794.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_banner11) (1)
CreateObject(3462,2292.8999000,-1820.1000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(csrangel_lvs) (1)
CreateObject(3471,2287.5000000,-1819.8000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(vgschinalion1) (1)
CreateObject(11395,2279.6001000,-1826.4000000,20.6000000,0.0000000,0.0000000,0.0000000); //object(corvinsign_sfse) (1)
CreateObject(14467,2278.8999000,-1816.4000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (1)
CreateObject(14467,2277.0000000,-1792.9000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (2)
CreateObject(2098,2299.8999000,-1759.6000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_slotcover1) (1)

/*
Objects converted: 41
Vehicles converted: 0
Vehicle models found: 0
----------------------
convertFFS converted your input in 0.02 seconds - Chuck Norris could have done it in 0.0003 seconds!
*/
Reply
#5

Quote:
Originally Posted by Fluid016
Посмотреть сообщение
Код:
CreateObject(5713,2276.3000000,-1797.3000000,18.8000000,0.0000000,0.0000000,0.0000000); //object(grave01_law) (1)
CreateObject(3878,2294.2000000,-1784.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (1)
CreateObject(3878,2298.5000000,-1790.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (2)
CreateObject(3878,2285.7000000,-1783.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (3)
CreateObject(5715,2315.3000000,-1796.2000000,22.6000000,0.0000000,0.0000000,0.0000000); //object(grave08_law) (1)
CreateObject(3878,2313.1001000,-1803.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (4)
CreateObject(3878,2310.3999000,-1801.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (5)
CreateObject(3878,2315.8000000,-1803.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (6)
CreateObject(16410,2291.3999000,-1789.6000000,15.1000000,0.0000000,0.0000000,0.0000000); //object(desn2_graves) (1)
CreateObject(3414,2255.2000000,-1773.8000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(ce_oldhut1) (1)
CreateObject(3014,2294.8000000,-1779.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cr_guncrate) (1)
CreateObject(3015,2299.3000000,-1781.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
CreateObject(3013,2291.3000000,-1783.4000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (1)
CreateObject(3052,2287.1001000,-1785.3000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(db_ammo) (1)
CreateObject(3046,2306.1001000,-1780.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(kb_barrel) (1)
CreateObject(2041,2305.3999000,-1794.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_m2) (1)
CreateObject(2359,2300.3000000,-1806.6000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c5) (1)
CreateObject(2464,2295.2000000,-1806.6000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(model_box1) (1)
CreateObject(2694,2309.8999000,-1806.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box2) (1)
CreateObject(1083,2298.3999000,-1808.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(wheel_lr2) (1)
CreateObject(1081,2302.0000000,-1823.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(wheel_sr4) (1)
CreateObject(1009,2308.3999000,-1822.1000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(nto_b_s) (1)
CreateObject(1461,2291.8000000,-1793.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_life_p) (1)
CreateObject(1598,2287.3999000,-1808.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
CreateObject(2405,2293.5000000,-1802.3000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (1)
CreateObject(2405,2312.1001000,-1771.7000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (2)
CreateObject(2410,2316.1001000,-1782.3000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board4) (1)
CreateObject(1946,2321.0000000,-1771.9000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(baskt_ball_hi) (1)
CreateObject(1362,2313.7000000,-1769.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (1)
CreateObject(1685,2317.5000000,-1766.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (1)
CreateObject(2039,2319.7000000,-1782.9000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_s1) (1)
CreateObject(2040,2310.8000000,-1780.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_m1) (1)
CreateObject(2654,2300.5000000,-1785.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box) (1)
CreateObject(7301,2325.1001000,-1815.7000000,35.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_addboard03) (1)
CreateObject(2693,2280.3999000,-1794.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_banner11) (1)
CreateObject(3462,2292.8999000,-1820.1000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(csrangel_lvs) (1)
CreateObject(3471,2287.5000000,-1819.8000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(vgschinalion1) (1)
CreateObject(11395,2279.6001000,-1826.4000000,20.6000000,0.0000000,0.0000000,0.0000000); //object(corvinsign_sfse) (1)
CreateObject(14467,2278.8999000,-1816.4000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (1)
CreateObject(14467,2277.0000000,-1792.9000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (2)
CreateObject(2098,2299.8999000,-1759.6000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_slotcover1) (1)

/*
Objects converted: 41
Vehicles converted: 0
Vehicle models found: 0
----------------------
convertFFS converted your input in 0.02 seconds - Chuck Norris could have done it in 0.0003 seconds!
*/
Gracias! y no convierte "RemoveWorldObject"?
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#6

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Originally Posted by lucotaku1
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Gracias! y no convierte "RemoveWorldObject"?
Creo que no
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