Код:
CreateObject(5713,2276.3000000,-1797.3000000,18.8000000,0.0000000,0.0000000,0.0000000); //object(grave01_law) (1)
CreateObject(3878,2294.2000000,-1784.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (1)
CreateObject(3878,2298.5000000,-1790.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (2)
CreateObject(3878,2285.7000000,-1783.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (3)
CreateObject(5715,2315.3000000,-1796.2000000,22.6000000,0.0000000,0.0000000,0.0000000); //object(grave08_law) (1)
CreateObject(3878,2313.1001000,-1803.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (4)
CreateObject(3878,2310.3999000,-1801.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (5)
CreateObject(3878,2315.8000000,-1803.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(headstones_sfsx) (6)
CreateObject(16410,2291.3999000,-1789.6000000,15.1000000,0.0000000,0.0000000,0.0000000); //object(desn2_graves) (1)
CreateObject(3414,2255.2000000,-1773.8000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(ce_oldhut1) (1)
CreateObject(3014,2294.8000000,-1779.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cr_guncrate) (1)
CreateObject(3015,2299.3000000,-1781.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
CreateObject(3013,2291.3000000,-1783.4000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (1)
CreateObject(3052,2287.1001000,-1785.3000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(db_ammo) (1)
CreateObject(3046,2306.1001000,-1780.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(kb_barrel) (1)
CreateObject(2041,2305.3999000,-1794.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_m2) (1)
CreateObject(2359,2300.3000000,-1806.6000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c5) (1)
CreateObject(2464,2295.2000000,-1806.6000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(model_box1) (1)
CreateObject(2694,2309.8999000,-1806.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box2) (1)
CreateObject(1083,2298.3999000,-1808.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(wheel_lr2) (1)
CreateObject(1081,2302.0000000,-1823.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(wheel_sr4) (1)
CreateObject(1009,2308.3999000,-1822.1000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(nto_b_s) (1)
CreateObject(1461,2291.8000000,-1793.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_life_p) (1)
CreateObject(1598,2287.3999000,-1808.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
CreateObject(2405,2293.5000000,-1802.3000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (1)
CreateObject(2405,2312.1001000,-1771.7000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (2)
CreateObject(2410,2316.1001000,-1782.3000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board4) (1)
CreateObject(1946,2321.0000000,-1771.9000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(baskt_ball_hi) (1)
CreateObject(1362,2313.7000000,-1769.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (1)
CreateObject(1685,2317.5000000,-1766.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(blockpallet) (1)
CreateObject(2039,2319.7000000,-1782.9000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_s1) (1)
CreateObject(2040,2310.8000000,-1780.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_m1) (1)
CreateObject(2654,2300.5000000,-1785.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box) (1)
CreateObject(7301,2325.1001000,-1815.7000000,35.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_addboard03) (1)
CreateObject(2693,2280.3999000,-1794.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_banner11) (1)
CreateObject(3462,2292.8999000,-1820.1000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(csrangel_lvs) (1)
CreateObject(3471,2287.5000000,-1819.8000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(vgschinalion1) (1)
CreateObject(11395,2279.6001000,-1826.4000000,20.6000000,0.0000000,0.0000000,0.0000000); //object(corvinsign_sfse) (1)
CreateObject(14467,2278.8999000,-1816.4000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (1)
CreateObject(14467,2277.0000000,-1792.9000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (2)
CreateObject(2098,2299.8999000,-1759.6000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_slotcover1) (1)
/*
Objects converted: 41
Vehicles converted: 0
Vehicle models found: 0
----------------------
convertFFS converted your input in 0.02 seconds - Chuck Norris could have done it in 0.0003 seconds!
*/