Problem with GangZoneFlashForAll [+REP]
#1

Hello guys.

I have a problem with GangZoneFlashForAll. When war it started, GangZoneFlashForAll not working, but if i put them in other command it's working

Код:
	if(strcmp(cmd, "/startwar", true) == 0)
 	{
 		if(IsPlayerConnected(playerid))
  		{
    		if(PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pLeader] == 5)
  			{
				new x_nr[256];
				x_nr = strtok(cmdtext, idx);

				if(!strlen(x_nr))
				{
					SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /startwar list , /startwar [locul]");
					return 1;
  				}
  				if(strcmp(x_nr,"list",true) == 0)
   				{
					SendClientMessage(playerid, COLOR_YELLOW, "_________Places_List_________");
					SendClientMessage(playerid, COLOR_GRAD1, "1: BLUEBERRY 2: GSLS 3: BSLS");
 					return 1;
  				}
                if(strcmp(x_nr,"1",true)==0 && IsWar==true)

                return SendClientMessage(playerid, COLOR_GRAD1, "A war is already started!");
				else if(strcmp(x_nr,"1",true) == 0)
    			{
    			    GetPlayerName(playerid, sendername, sizeof(sendername));
    			    SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|______War Started______|");
           			format(string, sizeof(string), "By Leader: {FA8072}%s.",sendername);
           			SendClientMessageToAll(COLOR_WHITE, string);
       				SendClientMessageToAll(COLOR_GREEN, "{00FA9A}[WAR] {EE2C2C}The Mafia{D3D3D3} - {97FFFF}VLA{D3D3D3} - {CD3278}Ballas {00FA9A}au declarat war !");
           			SendClientMessageToAll(COLOR_GREEN, "{00FA9A}[WAR] Zona: {FFFFFF}BlueBerry");
           			SendClientMessageToAll(COLOR_WHITE, "Premiu: {F81414}50.000{33AA33}${FFFFFF} + {F81414}10000 {33AA33}mats{FFFFFF} + {F81414}300 {33AA33}drugs.");
				    SendClientMessageToAll(COLOR_BLUE,"{00FA9A}Va rugam sa evitati zona BlueBerry !");
				    SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|______War Started______|");
				   	wartimer3 = SetTimer("WarOver", 2700000, 0);
					TimeLeft = 2700;
					wartimer2 = SetTimer("WarTime", 1000, 1);
					Alianta1 = 0;
                	Alianta2 = 0;
					GangZoneFlashForAll(gzgrove, COLOR_RED);
                	for(new a = 0; a <= MAX_PLAYERS; a++)
					{
						if(IsPlayerConnected(a))
						{
                            new leader = PlayerInfo[a][pLeader];
	    					new member = PlayerInfo[a][pMember];
	    					if(leader==5||leader==6||leader==15||leader==16||leader==17||leader==18||member==5||member==6||member==15||member==16||member==17||member==18)
	    					{
                				SpawnPlayer(a);
                				PlayerInfo[a][pWarKills] = 0;
							}
						}
					}
and turf

new gzgrove;
GangZoneShowForPlayer(playerid, gzgrove, 0x00FF00D0);
gzgrove = GangZoneCreate(2438.761718, -1734.158325, 2622.761718, -1630.158325);
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