15.06.2014, 22:34
(
Последний раз редактировалось Fagrinht; 15.06.2014 в 23:06.
)
LISTO!
#include <a_samp>
new Text:lbt,Text:lbb;
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, lbt);//Muestras las 2 usando Show
TextDrawShowForPlayer(playerid, lbb);
return 1;
}
public OnFilterScriptInit()
{
lbt = TextDrawCreate(-1.000000,2.000000,"---");
TextDrawUseBox(lbt,1);
TextDrawBoxColor(lbt,0x000000ff);
TextDrawTextSize(lbt,640.000000,-69.000000);
TextDrawAlignment(lbt,0);
TextDrawBackgroundColor(lbt,0x000000ff);
TextDrawColor(lbt,0x000000ff);
TextDrawFont(lbt,3);
TextDrawLetterSize(lbt,1.000000,12.199999);
TextDrawSetOutline(lbt,1);
TextDrawSetProportional(lbt,1);
TextDrawSetShadow(lbt,1);
lbb = TextDrawCreate(0.000000,337.000000,"---");
TextDrawUseBox(lbb,1);
TextDrawBoxColor(lbb,0x000000ff);
TextDrawTextSize(lbb,638.000000,-60.000000);
TextDrawAlignment(lbb,0);
TextDrawBackgroundColor(lbb,0x000000ff);
TextDrawFont(lbb,3);
TextDrawLetterSize(lbb,0.899999,15.000000);
TextDrawColor(lbb,0x000000ff);
TextDrawSetOutline(lbb,1);
TextDrawSetProportional(lbb,1);
TextDrawSetShadow(lbb,1);
return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawHideForPlayer(playerid, lbt);
TextDrawHideForPlayer(playerid, lbb);//Las ocultas usando Hide
return 1;
}