transferring register and login in dialogs?
#1

Hey friends im editing my gm i want to know do can i convert this in to password style dialogs that is shown when player is connected to the server if wrong pass kick . here is my command

Код:
CMD:register(playerid,params[])
{
    if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: You are already registered and logged in.");
    if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: This account already exists, please use '/login [password]'.");
    if (strlen(params) == 0) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Correct usage: '/register [password]'");
    if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Password length must be greater than three characters");
    if (udb_Create(PlayerName2(playerid),params))
	{
    	new file[256],rname[MAX_PLAYER_NAME], tmp3[100];
    	new strdate[20], year,month,day;
		getdate(year, month, day);
		GetPlayerName(playerid,rname,sizeof(rname));
		format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(rname));
     	GetPlayerIp(playerid,tmp3,100);
		dini_Set(file,"ip",tmp3);
//    	dini_Set(file,"password",params);
	    dUserSetINT(PlayerName2(playerid)).("registered",1);
   		format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
		dini_Set(file,"RegisteredDate",strdate);
		dUserSetINT(PlayerName2(playerid)).("loggedin",1);
		dUserSetINT(PlayerName2(playerid)).("banned",0);
		dUserSetINT(PlayerName2(playerid)).("level",0);
	    dUserSetINT(PlayerName2(playerid)).("LastOn",0);
    	dUserSetINT(PlayerName2(playerid)).("money",0);
    	dUserSetINT(PlayerName2(playerid)).("kills",0);
	   	dUserSetINT(PlayerName2(playerid)).("deaths",0);
		dUserSetINT(PlayerName2(playerid)).("Bank",PlayerInfo[playerid][bank]);
		dUserSetINT(PlayerName2(playerid)).("weed",PlayerInfo[playerid][weed]);
		dUserSetINT(PlayerName2(playerid)).("Gang",PlayerInfo[playerid][gang]);
		dUserSetINT(PlayerName2(playerid)).("Condoms",PlayerInfo[playerid][condoms]);
		dUserSetINT(PlayerName2(playerid)).("inalcatraz",PlayerInfo[playerid][inalcatraz]);
	    PlayerInfo[playerid][LoggedIn] = 1;
	    PlayerInfo[playerid][Registered] = 1;
	    SavePlayer(playerid);
		dUserSetINT(PlayerName2(playerid)).("bowner",0);
		dUserSetINT(PlayerName2(playerid)).("bowned",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned2",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner2",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned3",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner3",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned4",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner4",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned5",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner5",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned6",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner6",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned7",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner7",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned8",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner8",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned9",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner9",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned10",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowner10",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned11",0);
//	   	dUserSetINT(PlayerName2(playerid)).("vowner11",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned12",0);
//	   	dUserSetINT(PlayerName2(playerid)).("vowner12",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned13",0);
//	   	dUserSetINT(PlayerName2(playerid)).("vowner13",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned14",0);
//	   	dUserSetINT(PlayerName2(playerid)).("vowner14",0);
	   	dUserSetINT(PlayerName2(playerid)).("vowned15",0);
//	   	dUserSetINT(PlayerName2(playerid)).("vowner15",0);
	   	dUserSetINT(PlayerName2(playerid)).("Houseid", -255);
		dUserSetINT(PlayerName2(playerid)).("Rentid", -255);
		dUserSetINT(PlayerName2(playerid)).("SpawnX", 0);
		dUserSetINT(PlayerName2(playerid)).("SpawnY", 0);
		dUserSetINT(PlayerName2(playerid)).("SpawnZ", 0);
		dUserSetINT(PlayerName2(playerid)).("SpawnInt", 0);
		LoginPlayer(playerid);
		LoadPlayer(playerid);
	    SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
		PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
		return 1;
	}
    return 1;
}

CMD:login(playerid,params[])
{
    if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: You are already logged in.");
    if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Account doesn't exist, please use '/register [password]'.");
    if (strlen(params)==0) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Correct usage: '/login [password]'");
    if (udb_CheckLogin(PlayerName2(playerid),params))
	{
	   	new file[256], tmp3[100], string[128], lname[MAX_PLAYER_NAME];
		GetPlayerName(playerid,lname,sizeof(lname));
	   	format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(lname));
   		GetPlayerIp(playerid,tmp3,100);
	   	dini_Set(file,"ip",tmp3);
		LoginPlayer(playerid);
		LoadPlayer(playerid);
		PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
		if(PlayerInfo[playerid][Level] > 0) {
			format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
			return SendClientMessage(playerid,green,string);
       	} else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
	}
	return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Login failed! Incorrect Password");
}

LoginPlayer(playerid)
{
	if(ServerInfo[GiveMoney] == 1) {ResetPlayerMoney(playerid); GivePlayerMoney(playerid, dUserINT(PlayerName2(playerid)).("money") ); }
	dUserSetINT(PlayerName2(playerid)).("loggedin",1);
	PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
	PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
 	PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
	PlayerInfo[playerid][Registered] = 1;
 	PlayerInfo[playerid][LoggedIn] = 1;
}
anyone has any idea on how to make it in dialogs
Reply
#2

pawn Код:
#define DIALOG_REG 1
#define DIALOG_LOG 2

public OnPlayerConnect(playerid)
{
    //Check if player exist ? Use your udb_exist blablabla
    //if exist
    ShowPlayerDialog(playerid, DIALOG_REG, DIALOG_STYLE_PASSWORD, "Register", "Type your password babalabalabal", "OK", "Kick Meeh!");
    //if not exist
    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Type your password babalabalabal", "OK", "Bye!");
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == DIALOG_REG)
    {
        if(!response) Kick(playerid);
       
        //Put your register code
    }
    if(dialogid == DIALOG_LOG)
    {
        if(!response) Kick(playerid);
       
        //Put your login code
    }
    return 0;
}
Reply
#3

i need to put which register code can u tel me
Reply
#4

pawn Код:
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2

public OnPlayerConnect(playerid)
{
    if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Account doesn't exist please register to continue"); //register
    {
      ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "Type Your Password To Register", "Register", "Leave");
    }
    if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Account is exist, please use login to continue"); //register
    {
      ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "Type Your Password To Login", "Login", "Leave");
    }
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == DIALOG_REGISTER)
    {
        if(!response) Kick(playerid);
        {
         new file[256],rname[MAX_PLAYER_NAME], tmp3[100];
         new strdate[20], year,month,day;
         getdate(year, month, day);
         GetPlayerName(playerid,rname,sizeof(rname));
         format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(rname));
         GetPlayerIp(playerid,tmp3,100);
         dini_Set(file,"ip",tmp3);
         dini_Set(file,"password",inputtext);
         dUserSetINT(PlayerName2(playerid)).("registered",1);
         format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
         dini_Set(file,"RegisteredDate",strdate);
         dUserSetINT(PlayerName2(playerid)).("loggedin",1);
         dUserSetINT(PlayerName2(playerid)).("banned",0);
         dUserSetINT(PlayerName2(playerid)).("level",0);
         dUserSetINT(PlayerName2(playerid)).("LastOn",0);
         dUserSetINT(PlayerName2(playerid)).("money",0);
         dUserSetINT(PlayerName2(playerid)).("kills",0);
         dUserSetINT(PlayerName2(playerid)).("deaths",0);
         dUserSetINT(PlayerName2(playerid)).("Bank",PlayerInfo[playerid][bank]);
         dUserSetINT(PlayerName2(playerid)).("weed",PlayerInfo[playerid][weed]);
         dUserSetINT(PlayerName2(playerid)).("Gang",PlayerInfo[playerid][gang]);
         dUserSetINT(PlayerName2(playerid)).("Condoms",PlayerInfo[playerid][condoms]);
         dUserSetINT(PlayerName2(playerid)).("inalcatraz",PlayerInfo[playerid][inalcatraz]);
         PlayerInfo[playerid][LoggedIn] = 1;
         PlayerInfo[playerid][Registered] = 1;
         SavePlayer(playerid);
         dUserSetINT(PlayerName2(playerid)).("bowner",0);
         dUserSetINT(PlayerName2(playerid)).("bowned",0);
         dUserSetINT(PlayerName2(playerid)).("vowned",0);
         dUserSetINT(PlayerName2(playerid)).("vowner",0);
         dUserSetINT(PlayerName2(playerid)).("vowned2",0);
         dUserSetINT(PlayerName2(playerid)).("vowner2",0);
         dUserSetINT(PlayerName2(playerid)).("vowned3",0);
         dUserSetINT(PlayerName2(playerid)).("vowner3",0);
         dUserSetINT(PlayerName2(playerid)).("vowned4",0);
         dUserSetINT(PlayerName2(playerid)).("vowner4",0);
         dUserSetINT(PlayerName2(playerid)).("vowned5",0);
         dUserSetINT(PlayerName2(playerid)).("vowner5",0);
         dUserSetINT(PlayerName2(playerid)).("vowned6",0);
         dUserSetINT(PlayerName2(playerid)).("vowner6",0);
         dUserSetINT(PlayerName2(playerid)).("vowned7",0);
         dUserSetINT(PlayerName2(playerid)).("vowner7",0);
         dUserSetINT(PlayerName2(playerid)).("vowned8",0);
         dUserSetINT(PlayerName2(playerid)).("vowner8",0);
         dUserSetINT(PlayerName2(playerid)).("vowned9",0);
         dUserSetINT(PlayerName2(playerid)).("vowner9",0);
         dUserSetINT(PlayerName2(playerid)).("vowned10",0);
         dUserSetINT(PlayerName2(playerid)).("vowner10",0);
         dUserSetINT(PlayerName2(playerid)).("vowned11",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner11",0);
         dUserSetINT(PlayerName2(playerid)).("vowned12",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner12",0);
         dUserSetINT(PlayerName2(playerid)).("vowned13",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner13",0);
         dUserSetINT(PlayerName2(playerid)).("vowned14",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner14",0);
         dUserSetINT(PlayerName2(playerid)).("vowned15",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner15",0);
         dUserSetINT(PlayerName2(playerid)).("Houseid", -255);
         dUserSetINT(PlayerName2(playerid)).("Rentid", -255);
         dUserSetINT(PlayerName2(playerid)).("SpawnX", 0);
         dUserSetINT(PlayerName2(playerid)).("SpawnY", 0);
         dUserSetINT(PlayerName2(playerid)).("SpawnZ", 0);
         dUserSetINT(PlayerName2(playerid)).("SpawnInt", 0);
         LoginPlayer(playerid);
         LoadPlayer(playerid);
         SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
         PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
         return 1;
        }
    }
    if(dialogid == DIALOG_LOGIN)
    {
        if(!response) Kick(playerid);
        {
           if (udb_CheckLogin(PlayerName2(playerid),inputtext))
           {
           new file[256], tmp3[100], string[128], lname[MAX_PLAYER_NAME];
           GetPlayerName(playerid,lname,sizeof(lname));
           format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(lname));
           GetPlayerIp(playerid,tmp3,100);
           dini_Set(file,"ip",tmp3);
           LoginPlayer(playerid);
           LoadPlayer(playerid);
           PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
           if(PlayerInfo[playerid][Level] > 0) {
           format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
           return SendClientMessage(playerid,green,string);
        } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
    }
    return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Login failed! Incorrect Password")
    }
    }
    return 0;
}

pawn Код:
LoginPlayer(playerid)
{
    if(ServerInfo[GiveMoney] == 1) {ResetPlayerMoney(playerid); GivePlayerMoney(playerid, dUserINT(PlayerName2(playerid)).("money") ); }
    dUserSetINT(PlayerName2(playerid)).("loggedin",1);
    PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
    PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
    PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
    PlayerInfo[playerid][Registered] = 1;
    PlayerInfo[playerid][LoggedIn] = 1;
}
Reply
#5

that code worked but it is giving me these errors

Код:
C:\Users\Ashwin\Desktop\Land of Paradise 0.3x - Copy\gamemodes\LOPTDM.pwn(41104) : error 017: undefined symbol "cmd_register"
C:\Users\Ashwin\Desktop\Land of Paradise 0.3x - Copy\gamemodes\LOPTDM.pwn(41141) : error 017: undefined symbol "cmd_login"
Reply
#6

show the error code
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)