Not same place
#1

Well.i am trying to make like if you are in range of a point that i have set,it sends the player to a an interior,so how can i make like even if i enter and you enter you cant see me in that interior,like no one can see the others in that interior,i was thinking of VirtualWorlds but can you give me an example for it ?
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#2

Just use SetPlayerVirtualWorld's wiki example.
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