[FilterScript] aVelocнmetro 2.0
#1

Bom como nao vou mais usar ele vou postar para vocкs, ele usa barra de progresso mas sem a include, pois fica mais bonitinho assim '-'.

IMAGENS AQUI!!!!

pawn Код:
#include a_samp
//#include zcmd
//#include sscanf2

new fuel;

new VehicleNames[][] = {
    "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
    "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
    "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
    "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
    "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
    "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
    "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
    "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
    "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
    "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
    "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
    "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
    "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
    "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
    "Blista Compact", "Police Maverick", "Boxville", "Benson", "Mesa", "RC Goblin",
    "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
    "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
    "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
    "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
    "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
    "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
    "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
    "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
    "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium",
    "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
    "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
    "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",
    "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
    "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
    "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
    "Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville",
    "Tiller", "Utility Trailer"
};

//Player Textdraws:

new PlayerText:v_velocidade [MAX_PLAYERS];
new PlayerText:v_gasolina[MAX_PLAYERS];
new PlayerText:v_nome[MAX_PLAYERS];
new PlayerText:v_progress_branco_gas[MAX_PLAYERS];
new PlayerText:v_progress_branco_velo[MAX_PLAYERS];
new PlayerText:v_progress_azul_velo[MAX_PLAYERS];
new PlayerText:v_progress_ver_velo[MAX_PLAYERS];
new PlayerText:v_progress_cinza_velo[MAX_PLAYERS];
new PlayerText:v_progress_cinza_gas[MAX_PLAYERS];

public OnFilterScriptInit() {
    SetTimer("a_velocimetro", 100, true);
    return true;
}

public OnPlayerConnect(playerid) {
    v_velocidade[playerid] = CreatePlayerTextDraw(playerid, 603.581237, 332.749847, "100");
    PlayerTextDrawLetterSize(playerid, v_velocidade[playerid], 0.439222, 1.424997);
    PlayerTextDrawAlignment(playerid, v_velocidade[playerid], 1);
    PlayerTextDrawColor(playerid, v_velocidade[playerid], -1138808065);
    PlayerTextDrawSetShadow(playerid, v_velocidade[playerid], 1);
    PlayerTextDrawSetOutline(playerid, v_velocidade[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, v_velocidade[playerid], -1);
    PlayerTextDrawFont(playerid, v_velocidade[playerid], 3);
    PlayerTextDrawSetProportional(playerid, v_velocidade[playerid], 1);

    v_gasolina[playerid] = CreatePlayerTextDraw(playerid, 603.644226, 347.750000, "100");
    PlayerTextDrawLetterSize(playerid, v_gasolina[playerid], 0.439222, 1.424997);
    PlayerTextDrawAlignment(playerid, v_gasolina[playerid], 1);
    PlayerTextDrawColor(playerid, v_gasolina[playerid], 121335295);
    PlayerTextDrawSetShadow(playerid, v_gasolina[playerid], 1);
    PlayerTextDrawSetOutline(playerid, v_gasolina[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, v_gasolina[playerid], -1);
    PlayerTextDrawFont(playerid, v_gasolina[playerid], 3);
    PlayerTextDrawSetProportional(playerid, v_gasolina[playerid], 1);

    v_nome[playerid] = CreatePlayerTextDraw(playerid, 507.939697, 305.499786, "Sultan");
    PlayerTextDrawLetterSize(playerid, v_nome[playerid], 0.398461, 2.090001);
    PlayerTextDrawAlignment(playerid, v_nome[playerid], 1);
    PlayerTextDrawColor(playerid, v_nome[playerid], -1);
    PlayerTextDrawSetShadow(playerid, v_nome[playerid], 0);
    PlayerTextDrawSetOutline(playerid, v_nome[playerid], 256);
    PlayerTextDrawBackgroundColor(playerid, v_nome[playerid], 51);
    PlayerTextDrawFont(playerid, v_nome[playerid], 3);
    PlayerTextDrawSetProportional(playerid, v_nome[playerid], 1);
    PlayerTextDrawSetSelectable(playerid, v_nome[playerid], true);

    v_progress_branco_gas[playerid] = CreatePlayerTextDraw(playerid, 603.176086, 350.749877, "usebox");//progres fundo gas
    PlayerTextDrawLetterSize(playerid, v_progress_branco_gas[playerid], 0.000000, 0.967953);
    PlayerTextDrawTextSize(playerid, v_progress_branco_gas[playerid], 506.345458, 0.000000);
    PlayerTextDrawUseBox(playerid, v_progress_branco_gas[playerid], true);
    PlayerTextDrawBoxColor(playerid, v_progress_branco_gas[playerid], -1);

    v_progress_branco_velo[playerid] = CreatePlayerTextDraw(playerid, 603.113037, 327.583374, "usebox");//progress fundo velo
    PlayerTextDrawLetterSize(playerid, v_progress_branco_velo[playerid], 0.000000, 1.858143);
    PlayerTextDrawTextSize(playerid, v_progress_branco_velo[playerid], 506.345520, 0.000000);
    PlayerTextDrawUseBox(playerid, v_progress_branco_velo[playerid], true);
    PlayerTextDrawBoxColor(playerid, v_progress_branco_velo[playerid], -1);

    v_progress_azul_velo[playerid] = CreatePlayerTextDraw(playerid, 602.770507, 351.749847, "usebox"); //progress azul
    PlayerTextDrawLetterSize(playerid, v_progress_azul_velo[playerid], 0.000000, 0.827396);
    PlayerTextDrawTextSize(playerid, v_progress_azul_velo[playerid], 506.813995, 0.000000);
    PlayerTextDrawUseBox(playerid, v_progress_azul_velo[playerid], true);
    PlayerTextDrawBoxColor(playerid, v_progress_azul_velo[playerid], 121335295);

    v_progress_ver_velo[playerid] = CreatePlayerTextDraw(playerid, 602.833435, 328.249816, "usebox"); //progress vermelho
    PlayerTextDrawLetterSize(playerid, v_progress_ver_velo[playerid], 0.000000, 1.717586);
    PlayerTextDrawTextSize(playerid, v_progress_ver_velo[playerid], 506.833435, 0.000000);
    PlayerTextDrawUseBox(playerid, v_progress_ver_velo[playerid], true);
    PlayerTextDrawBoxColor(playerid, v_progress_ver_velo[playerid], -1138808065);
   
    v_progress_cinza_velo[playerid] = CreatePlayerTextDraw(playerid, 602.833435, 328.249816, "usebox"); //progress velocidade
    PlayerTextDrawLetterSize(playerid, v_progress_cinza_velo[playerid], 0.000000, 1.717586);
    PlayerTextDrawTextSize(playerid, v_progress_cinza_velo[playerid], 506.833435, 0.000000);
    PlayerTextDrawUseBox(playerid, v_progress_cinza_velo[playerid], true);
    PlayerTextDrawBoxColor(playerid, v_progress_cinza_velo[playerid], 0x707170FF);

    v_progress_cinza_gas[playerid] = CreatePlayerTextDraw(playerid, 602.770507, 351.749847, "usebox"); //progress gasolina
    PlayerTextDrawLetterSize(playerid, v_progress_cinza_gas[playerid], 0.000000, 0.827396);
    PlayerTextDrawTextSize(playerid, v_progress_cinza_gas[playerid], 506.813995, 0.000000);
    PlayerTextDrawUseBox(playerid, v_progress_cinza_gas[playerid], true);
    PlayerTextDrawBoxColor(playerid, v_progress_cinza_gas[playerid], 0x707170FF);
    return true;
}

forward a_velocimetro();
public a_velocimetro() {
    for(new i; i < MAX_PLAYERS; i++) {
        if(GetPlayerState(i) == PLAYER_STATE_DRIVER) {
            new fVelocidade = floatround(GetVehicleSpeed(GetPlayerVehicleID(i), 1)), v_index = GetPlayerVehicleID(i);
            new string_velocidade[32], string_gasolina[32];

            PlayerTextDrawShow(i, v_velocidade[i]);
            PlayerTextDrawShow(i, v_gasolina[i]);
            PlayerTextDrawShow(i, v_nome[i]);
            PlayerTextDrawShow(i, v_progress_branco_gas[i]);
            PlayerTextDrawShow(i, v_progress_branco_velo[i]);
            PlayerTextDrawShow(i, v_progress_azul_velo[i]);
            PlayerTextDrawShow(i, v_progress_ver_velo[i]);
            PlayerTextDrawShow(i, v_progress_cinza_velo[i]);
            PlayerTextDrawShow(i, v_progress_cinza_gas[i]);
           
            format(string_gasolina, sizeof(string_gasolina), "%d", fuel), PlayerTextDrawSetString(i, v_gasolina[i], string_gasolina);
            format(string_velocidade, sizeof(string_velocidade), "%i", fVelocidade), PlayerTextDrawSetString(i, v_velocidade[i], string_velocidade);
            PlayerTextDrawSetString(i, v_nome[i], GetVehicleName(v_index));
            //
            PlayerTextDrawTextSize(i, v_progress_cinza_velo[i], (507.00 + ((97.0 * fVelocidade) / 160)), 0.0);
            //
            switch(fuel) {
                case 94 .. 100: PlayerTextDrawTextSize(i, v_progress_cinza_gas[i], (507.00 + ((97.0 * 100) / 100 -5.5)), 0.0);
                default: PlayerTextDrawTextSize(i, v_progress_cinza_gas[i], (507.00 + ((97.0 * fuel) / 100 )), 0.0);
            }
        }
        else {
            PlayerTextDrawHide(i, v_velocidade[i]);
            PlayerTextDrawHide(i, v_gasolina[i]);
            PlayerTextDrawHide(i, v_nome[i]);
            PlayerTextDrawHide(i, v_progress_branco_gas[i]);
            PlayerTextDrawHide(i, v_progress_branco_velo[i]);
            PlayerTextDrawHide(i, v_progress_azul_velo[i]);
            PlayerTextDrawHide(i, v_progress_ver_velo[i]);
            PlayerTextDrawHide(i, v_progress_cinza_velo[i]);
            PlayerTextDrawHide(i, v_progress_cinza_gas[i]);
        }
    }
    return 1;
}

forward Float:GetVehicleSpeed(vehicleid, UseMPH = 0);
stock Float:GetVehicleSpeed(vehicleid, UseMPH = 0) {
    new Float:speed_x, Float:speed_y, Float:speed_z, Float:temp_speed;
    GetVehicleVelocity(vehicleid, speed_x, speed_y, speed_z);
    if(UseMPH == 0) temp_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*136.666667;
    else temp_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*85.4166672;
    floatround(temp_speed,floatround_round);
    return temp_speed;
}

stock GetVehicleName(vehicleid) {
    new String[128];
    format(String,sizeof(String),"%s",VehicleNames[GetVehicleModel(vehicleid) - 400]);
    return String;
}
caso queria usar os comandos para testar:
lembrando que precisa da include sscanf2 e zcmd para usar os comandos
pawn Код:
command(criarcarro, playerid, params []) { //debud
    new index, Float:pl_x, Float:pl_y, Float:pl_z;
    GetPlayerPos(playerid, pl_x, pl_y, pl_z);
    if(sscanf(params, "d", index)) return CreateVehicle(411, pl_x, pl_y, pl_z, 0.0, 6, 6, 99999999);
    return CreateVehicle(index, pl_x, pl_y, pl_z, 0.0, 6, 6, 99999999);
}

command(setfuel, playerid, params []) { //debud
    new index;
    if(sscanf(params, "d", index)) return false;
    fuel = index;
    return true;
}
bom й isso XD!
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#2

Parabйns nice job ^^
Reply
#3

Excelente trabalho! Pena que eu nгo sei colocar isso no pawno :/
Reply
#4

cade as imagens? '-'
Reply
#5

Quote:
Originally Posted by Caio_Freeze
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Parabйns nice job ^^
obrigado
Quote:
Originally Posted by SirRafa
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Excelente trabalho! Pena que eu nгo sei colocar isso no pawno :/
ele ja esta em filterscript, so colocar na pasta, e depois no server.cfg hu hue.
Quote:
Originally Posted by AndersonAq
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cade as imagens? '-'
ta no inicio bem grande em vermelho '-'
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#6

e eu pensando que iria aparecer embaixo as imagens '-'
bom, parabens
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#7

Gostei do design limpo do mesmo, parabens.
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#8

Coloca imagens na moral kkk'..
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#9

Quote:
Originally Posted by ProKillerpa
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Coloca imagens na moral kkk'..
esse povo nao entende que ele colocou kkk

de qualquer forma aqui tem: http://imgur.com/a/jBkYh#0
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#10

Muito bom ! Ali na parte onde informa o nome vocк poderia ter colocado uma sombrinha rsrs
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