28.05.2014, 11:20
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Last edited by SyntaxQ; 28/05/2014 at 02:26 PM.
)
» Introduction
I created this for my own gamemode. It is basically a small minigame in which the last player that survived wins. The event starts automatically and the placement on the map is random (between the 2 entrances of the map). I didn\'t find a suitable map for this, so I made it on [uL]Pottus\'s Dojo Map. Download and setup the map before you start with the filterscript.
Commands:
Config:
» Screenshots


(Bad weapon selection? Sorry, I\'m not really good at this.)

» Download
PasteBin (Click to open)
Thanks to [uL]Pottus for the awesome map.
Please report any bugs or problems on this thread.
I created this for my own gamemode. It is basically a small minigame in which the last player that survived wins. The event starts automatically and the placement on the map is random (between the 2 entrances of the map). I didn\'t find a suitable map for this, so I made it on [uL]Pottus\'s Dojo Map. Download and setup the map before you start with the filterscript.
Commands:
pawn Code:
// Player Commands
/lms - To join the event.
/exitlms - To exit the event.
// Administrator Commands (RCON)
/startlms - To start the event manually.
/stoplms - To stop the event.
pawn Code:
#define START_TIME 30000 // Time in milliseconds
#define END_TIME 30000 // Time in milliseconds
#define COUNT_DOWN_SECONDS 6


(Bad weapon selection? Sorry, I\'m not really good at this.)

» Download
PasteBin (Click to open)
Thanks to [uL]Pottus for the awesome map.
Please report any bugs or problems on this thread.