24.05.2014, 16:49
Getting this error:
After i made these cmds:
Код:
[17:34:41] sscanf warning: Strings without a length are deprecated, please add a destination size. [17:34:44] sscanf warning: Strings without a length are deprecated, please add a destination size. [17:34:54] sscanf warning: Strings without a length are deprecated, please add a destination size. [17:35:05] sscanf warning: Strings without a length are deprecated, please add a destination size. [17:35
Код:
CMD:slap(playerid, params[]) { new id, string[221], name1[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME], Float:x, Float:y, Float:z; if(PInfo[playerid][PlayerLevel] >= 3) { //insert your own enum here if(sscanf(params,"i",id)) return SendClientMessage(playerid, 0xFF000FF, "USAGE: /slap [id]"); GetPlayerPos(id, x, y, z); SetPlayerPos(id, x, y, z + 10); GetPlayerName(playerid, name1, sizeof(name1)); GetPlayerName(id, name2, sizeof(name2)); format(string, sizeof(string), "{FF0000}[Admin]:{FF0000} %s {FFFFFF}has slapped{FFCC00} %s",name1,name2); SendClientMessageToAll(-1, string); } else SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Only Level 3 admins can access this."); return 1; } CMD:giveweapon(playerid, params[]) { new id, wep, bullet, wepname[225], string[21], name1[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME]; if(PInfo[playerid][PlayerLevel] >= 3) { if(sscanf(params,"iii",id,wep,bullet)) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}USAGE: /giveweapon [id] [weaponid] [bullets]"); if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Player is not connected!"); GivePlayerWeapon(id, wep, bullet); GetWeaponName(wep, wepname, sizeof(wepname)); GetPlayerName(playerid, name1, sizeof(name1)); GetPlayerName(id, name2, sizeof(name2)); format(string, sizeof(string), "{FF0000}[Admin]{FFFFFF}: {FF0000} %s {FFFFFF}has given {FFCC00}%s {FFFFFF}a{009900} %s(%d)!",name1,name2,wepname,bullet); SendClientMessageToAll(-1, string); } else SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Only Level 3 admins can access this."); return 1; } CMD:disarm(playerid, params[]) { new id, reason, name1[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME], string[221]; if(PInfo[playerid][PlayerLevel] >= 3) { if(sscanf(params,"is",id,reason)) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}USAGE: /disarm [id] [reason]"); if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Player is not connected!"); GetPlayerName(playerid, name1, sizeof(name1)); GetPlayerName(id, name2, sizeof(name2)); ResetPlayerWeapons(id); format(string, sizeof(string), "{FF0000}[Admin]{FFFFFF}:{FF0000} %s {FFFFFF}has disarmed {FFCC00}%s.{FFFFFF} Reason: %s",name1,name2,reason); SendClientMessageToAll(-1, string); } else SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Only Level 3 admins can access this."); return 1; } CMD:explode(playerid, params[]) { new id, reason, name1[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME], string[221], Float:x, Float:y, Float:z; if(PInfo[playerid][PlayerLevel] >= 7) { if(sscanf(params,"is",id,reason)) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}USAGE: /explode [id] [reason]"); if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Player is not connected!"); GetPlayerName(playerid, name1, sizeof(name1)); GetPlayerName(id, name2, sizeof(name2)); GetPlayerPos(id, x, y, z); CreateExplosion(x, y, z, 12, 10.0); format(string, sizeof(string), "{FF0000}[Admin]{FFFFFF}: {FF0000}%s{FFFFFF} has exploded {FFCC00}%s. {FFCC00}Reason:{FFFFFF} %s",name1,name2,reason); SendClientMessageToAll(-1, string); } else SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Only Level 3 admins can access this."); return 1; } CMD:akill(playerid, params[]) { new id, reason, name1[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME], string[221]; if(PInfo[playerid][PlayerLevel] >= 3) { if(sscanf(params,"is",id,reason)) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}USAGE: /akill [id] [reason]"); if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Player is not connected!"); GetPlayerName(playerid, name1, sizeof(name1)); GetPlayerName(id, name2, sizeof(name2)); SetPlayerHealth(id, 0); format(string, sizeof(string), "{FF0000}[Admin]{FFFFFF}: {FF0000}%s{FFFFFF} has killed {FFCC00}%s. {FFFFFF}Reason: %s",name1,name2,reason); SendClientMessageToAll(-1, string); } else SendClientMessage(playerid, 0xFF0000FF, "{FF0000}ERROR: Only Level 3 admins can access this."); return 1; }