[FilterScript] Stylish login screen.
#1

Hi , this is my third release hope you enjoy it,

I have noticed some people having trouble creating decent login textdraws so i have used this in one of my gamemodes and now i am releasing it they are simple to edit these textdraws.

Stylish Login Screen Textdraws
Intructions :

All you have to do is place the code in your gm or run it as a filterscript, so the best is to place the Function: ShowPlayerTextdraw(playerid)... on Onplayerconect before login dialogs or such.


There is 2 Commands /screen and /screenoff so you can test the textdraws as a filterscript in you gamemode.

Requirements:

ZCMD - For the commands.

Download:

Mediafire.
https://www.mediafire.com/?rrodbiyz70wkwkp


Pastebin.
http://pastebin.com/UWrFse6D
Reply
#2

Don\'t like it, but nice job.
Reply
#3

It\'s simple but not stylish. It\'s just simple. You can make this in 1-2 minute(s).
Reply
#4

Not bad, simplistic to say the least.
Reply
#5

Thank you, well honest opinions are what i like! It took a bit of time to make it well i hope it helps or inspires people, cheers.
Reply
#6

Really simple but not bad.
Reply
#7

Based on a resolution of 1024x768?
Reply
#8

Nice work..
Keep it up
Reply
#9

If I work on this minimum maybe it take 30 seconds :P

But Nice
Reply
#10

Quote:
Originally Posted by Biesmen
View Post
Based on a resolution of 1024x768?
Yes.
Reply
#11

Nice & simple !
Reply
#12

This is nice, but it\'s simple too. I\'d like to see more of your work, though.
Reply
#13

Very nice!
Reply
#14

i already added loginscreen.pwn on my filterscripts and also in my server.cfg but when i log in in my server, this login screen doesnt show.. why?
Reply
#15

Cleanboy, add this OnPlayerConnect in Filterscript.
pawn Code:
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
 TextDrawShowForPlayer(playerid,Textdraw6);
 TextDrawShowForPlayer(playerid,Textdraw7);
return 1;
}
Compile it, and replace the old .amx with the new one. Re-load the Filterscript, Go In-Game. :c
Reply
#16

Hate that, NIce work mate.
Reply
#17

nice +repped.
Reply
#18

I love it, great job
Reply
#19

Simple but at least you spend time on making it!


Thanks for releasing it.
Reply
#20

Nice!
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)