19.05.2014, 10:57
- [14:17:19] [debug] Server crashed while executing ls-cp.amx
- [14:17:19] [debug] AMX backtrace:
- [14:17:19] [debug] #0 native SetTimer () [004714a0] from samp-server.exe
- [14:17:19] [debug] #1 000343c0 in public TimeSync () from ls-cp.amx
- [14:17:19] [debug] Native backtrace:
- [14:17:19] [debug] #0 0047e5c1 in ?? () from samp-server.exe
- [14:17:19] [debug] #1 77bceec0 in ?? ()
Код:
new synctimer; #pragma unused synctimer
Код:
public OnGameModeInit() { synctimer = SetTimer("TimeSync", 60000, 1); }
Код:
forward TimeSync(); public TimeSync() { new Hour, Minute; gettime(Hour, Minute); if(Minute == 00) { ActualizareVreme(); for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) { if (EsteLogat[playerid] == 1) { Payday(playerid); } } } for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) { new actualtimeonline = OnlineTime[playerid]; OnlineTime[playerid] = actualtimeonline + 1; } synctimer = SetTimer("TimeSync", 60000, 1); } forward Payday(playerid); public Payday(playerid) { if(OnlineTime[playerid] > 10) { if(EsteLogat[playerid] == 1) { new string[456]; ClearChat(playerid); OnlineTime[playerid] = 0; new oldbank = PlayerInfo[playerid][ValutaBancara]; new ore = PlayerInfo[playerid][OreJucate]; PlayerInfo[playerid][OreJucate] = ore + 1; new salariul = PlayerInfo[playerid][Salariul]; // new Taxa = PlayerInfo[playerid][Amenda]; new newmoney = PlayerInfo[playerid][ValutaBancara] + GetPlayerMoney(playerid); new oldrp = PlayerInfo[playerid][pNivel]; PlayerInfo[playerid][pNivel] = oldrp + 1; new Hour, Minute; gettime(Hour, Minute); format(string, sizeof(string), " ~G~+ %d $", salariul); PlayerTextDrawSetString(playerid, v1PaydayTD3[playerid], string); format(string, sizeof(string), " ~R~- 50000 $"); //taxa PlayerTextDrawSetString(playerid, v1PaydayTD5[playerid], string); PlayerInfo[playerid][ValutaBancara] = oldbank + salariul; format(string, sizeof(string), "~G~ 999999999 $", newmoney); PlayerTextDrawSetString(playerid, v1PaydayTD5[playerid], string); format(string, sizeof(string), "~y~Payday ~N~~w~paycheck~N~+%d$", salariul); GameTextForPlayer(playerid, string, 5000, 1); TextDrawShowForPlayer(playerid, v1PaydayTD0); TextDrawShowForPlayer(playerid, v1PaydayTD1); TextDrawShowForPlayer(playerid, v1PaydayTD2); TextDrawShowForPlayer(playerid, v1PaydayTD4); TextDrawShowForPlayer(playerid, v1PaydayTD6); PlayerTextDrawShow(playerid, v1PaydayTD3[playerid]); PlayerTextDrawShow(playerid, v1PaydayTD5[playerid]); PlayerTextDrawShow(playerid, v1PaydayTD7[playerid]); } new string[456]; format(string, sizeof(string), "~r~Ai pierdut~N~~y~payday"); GameTextForPlayer(playerid, string, 5000, 1); } } forward ActualizareVreme(); public ActualizareVreme() { new Hour, Minute; gettime(Hour, Minute); if(Hour==0) { SetWorldTime(0); SetWeather(0); } else if(Hour==1) { SetWorldTime(1); SetWeather(1); } else if(Hour==2) { SetWorldTime(2); SetWeather(2); } else if(Hour==3) { SetWorldTime(3); SetWeather(3); } else if(Hour==4) { SetWorldTime(4); SetWeather(4); } else if(Hour==5) { SetWorldTime(5); SetWeather(5); } else if(Hour==6) { SetWorldTime(6); SetWeather(6); } else if(Hour==7) { SetWorldTime(7); SetWeather(7); } else if(Hour==8) { SetWorldTime(8); SetWeather(8); } else if(Hour==9) { SetWorldTime(9); SetWeather(9); } else if(Hour==10) { SetWorldTime(10); SetWeather(10); } else if(Hour==11) { SetWorldTime(11); SetWeather(11); } else if(Hour==12) { SetWorldTime(12); SetWeather(12); } else if(Hour==13) { SetWorldTime(13); SetWeather(13); } else if(Hour==14) { SetWorldTime(14); SetWeather(14); } else if(Hour==15) { SetWorldTime(15); SetWeather(15); } else if(Hour==16) { SetWorldTime(16); SetWeather(16); } else if(Hour==17) { SetWorldTime(17); SetWeather(17); } else if(Hour==18) { SetWorldTime(18); SetWeather(18); } else if(Hour==19) { SetWorldTime(19); SetWeather(19); } else if(Hour==20) { SetWorldTime(20); SetWeather(20); } else if(Hour==21) { SetWorldTime(0); SetWeather(2); } else if(Hour==22) { SetWorldTime(0); SetWeather(2); } else if(Hour==23) { SetWorldTime(0); SetWeather(2); } return 1; }