Problem with Dialog Spoof
#6

Quote:
Originally Posted by cedizon
Посмотреть сообщение
When i put your Code to my GM , Error comes

pawn Код:
if(GetPVarInt(playerid, "dialog") != dialogid) { // Confirm the dialogid matches what we have in the PVar
        format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly trying to spoof a dialog ID (%d).", GetPlayerNameEx(playerid), playerid, dialogid);
        ABroadCast(COLOR_YELLOW, string, 2);

        printf("Debug 2: DialogID == %d || PVar Dialog: %d", dialogid, GetPVarInt(playerid, "dialog"));
   
        format(string, sizeof(string), "%s has possibly tried to spoof a dialog ID.", GetPlayerNameEx(playerid));
        AddAutomatedFlag(playerid, string);

        format(string, sizeof(string), "%s has possibly tried to spoof a dialog ID (%d, %d).", GetPlayerNameEx(playerid), dialogid, response);
        Log("logs/crash.log", string);

        return 1;
    }
This is the ERROR
C:\Users\pc\Desktop\Server\gamemodes\VGRP.pwn(6051 2) : error 017: undefined symbol "dialog"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

1 Error.
Not needed anymore read the post above me, I am going to explain you why it wasn't working, it wasn't working because when you click on a listitem of a dialog it switches dialogid and you didn't add that under ondialogresponse therefore it bugged, take the code from the code above me and it should be fine.
Reply


Messages In This Thread
Problem with Dialog Spoof - by cedizon - 19.05.2014, 04:38
Re: Problem with Dialog Spoof - by jihadmeneer - 19.05.2014, 08:19
Re: Problem with Dialog Spoof - by cedizon - 20.05.2014, 00:56
Re: Problem with Dialog Spoof - by cedizon - 20.05.2014, 01:04
Re: Problem with Dialog Spoof - by denom - 20.05.2014, 04:48
Re: Problem with Dialog Spoof - by jihadmeneer - 20.05.2014, 05:42
Re: Problem with Dialog Spoof - by cedizon - 20.05.2014, 06:38

Forum Jump:


Users browsing this thread: 1 Guest(s)