Problem with Dialog Spoof
#4

When i put your Code to my GM , Error comes

pawn Код:
if(GetPVarInt(playerid, "dialog") != dialogid) { // Confirm the dialogid matches what we have in the PVar
        format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly trying to spoof a dialog ID (%d).", GetPlayerNameEx(playerid), playerid, dialogid);
        ABroadCast(COLOR_YELLOW, string, 2);

        printf("Debug 2: DialogID == %d || PVar Dialog: %d", dialog, GetPVarInt(playerid, "dialog"));
   
        format(string, sizeof(string), "%s has possibly tried to spoof a dialog ID.", GetPlayerNameEx(playerid));
        AddAutomatedFlag(playerid, string);

        format(string, sizeof(string), "%s has possibly tried to spoof a dialog ID (%d, %d).", GetPlayerNameEx(playerid), dialogid, response);
        Log("logs/crash.log", string);

        return 1;
    }
This is the ERROR
C:\Users\pc\Desktop\Server\gamemodes\VGRP.pwn(6051 2) : error 017: undefined symbol "dialog"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.
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Messages In This Thread
Problem with Dialog Spoof - by cedizon - 19.05.2014, 04:38
Re: Problem with Dialog Spoof - by jihadmeneer - 19.05.2014, 08:19
Re: Problem with Dialog Spoof - by cedizon - 20.05.2014, 00:56
Re: Problem with Dialog Spoof - by cedizon - 20.05.2014, 01:04
Re: Problem with Dialog Spoof - by denom - 20.05.2014, 04:48
Re: Problem with Dialog Spoof - by jihadmeneer - 20.05.2014, 05:42
Re: Problem with Dialog Spoof - by cedizon - 20.05.2014, 06:38

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