Animations
#1

Hello guys.

Why any animations aren't playing?

PHP Code:
new Length strlen(text);
    new 
aTime Length*200;
    new 
name[MAX_PLAYER_NAME],string[150],Float:X,Float:Y,Float:Z;
    
GetPlayerName(playeridnamesizeof(name));
    
GetPlayerPos(playeridXYZ);
    
format(stringsizeof(string), ""TCWHITE"["TCRED"%s"TCRED"]: "TCCYAN"%s"nametext[0]);
    
strreplace(name'_'' ');
    for(new 
0MAX_PLAYERS; ++i)
    {
        if(
IsPlayerInRangeOfPoint(i5XYZ))
        {
            if(
PlayerInfo[playerid][pAdmin] >= 1)
            {
                
SetPlayerChatBubble(playeridtextCOL_ADMINGREEN50.04000);
                
SendClientMessage(i,COL_ADMINGREEN,string);
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,1,1,1,0,aTime);
                }
                else
                {
                    
ApplyAnimation(playerid,"PED","car_talkm_in ",4.1,1,1,1,0,aTime);
                }
                return 
1;
            }
            else if(
PlayerInfo[playerid][pAdmin] == 0)
            {
                
SetPlayerChatBubble(playeridtextCOL_WHITE50.04000);
                
SendClientMessage(i,COL_WHITE,string);
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,1,1,1,0,aTime);
                }
                else
                {
                    
ApplyAnimation(playerid,"PED","car_talkm_in ",4.1,1,1,1,0,aTime);
                }
                return 
1;
            }
        }
    } 
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#2

pawn Code:
new Length = strlen(text);
    new aTime = Length*200;
    new name[MAX_PLAYER_NAME],string[150],Float:X,Float:Y,Float:Z;
    GetPlayerName(playerid, name, sizeof(name));
    GetPlayerPos(playerid, X, Y, Z);
    format(string, sizeof(string), ""TCWHITE"["TCRED"%s"TCRED"]: "TCCYAN"%s", name, text[0]);
    strreplace(name, '_', ' ');
    for(new i = 0; i < MAX_PLAYERS; ++i)
    {
        if(IsPlayerInRangeOfPoint(i, 5, X, Y, Z))
        {
            if(PlayerInfo[playerid][pAdmin] >= 1)
            {
                SetPlayerChatBubble(playerid, text, COL_ADMINGREEN, 50.0, 4000);
                SendClientMessage(i,COL_ADMINGREEN,string);
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,1,1,1,0,aTime);
                }
                else
                {
                    ApplyAnimation(playerid,"PED","car_talkm_in ",4.1,1,1,1,0,aTime);
                }
                return 1;
            }
            else if(PlayerInfo[playerid][pAdmin] == 0)
            {
                SetPlayerChatBubble(playerid, text, COL_WHITE, 50.0, 4000);
                SendClientMessage(i,COL_WHITE,string);
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,1,1,1,0,aTime);
                }
                else
                {
                    ApplyAnimation(playerid,"PED","car_talkm_in ",4.1,1,1,1,0,aTime);
                }
                return 0;
            }
        }
    }
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#3

Nothing have changed...same.
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#4

You have to apply nearly every animation twice before it works

the following

PHP Code:
stock ApplyPlayerAnimation(playeridanimlib[], animname[], Float:fDeltalooplockxlockyfreezetimeforcesync 0)
{
    
ApplyAnimation(playeridanimlib"null"fDeltalooplockxlockyfreezetimeforcesync); // Pre-load animation library
    
return ApplyAnimation(playeridanimlibanimnamefDeltalooplockxlockyfreezetimeforcesync);

Use ApplyPlayerAnimation instead of ApplyAnimation.

PS : this is not mine ^^ but i use it and it work perfectly
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#5

Sorry , still not working ,yusei.
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#6

Tried to preloadanimlib , still not working.What the hell?
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#7

Try freezing the player.
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#8

I don't want him to freeze , instead , i want him to make animation while runing.And animation when chatting in a car.
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#9

BUMP
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