Here you go, Jay!
pawn Код:
native SendBulletData(sender, hitid, hittype, Float:fHitOriginX, Float:fHitOriginY, Float:fHitOriginZ, Float:fHitTargetX, Float:fHitTargetY, Float:fHitTargetZ, Float:fCenterOfHitX, Float:fCenterOfHitY, Float:fCenterOfHitZ, forplayerid = -1);
I am guessing the sender would be the person operating the vehicle in your case. And as for hitid, and hittype I'm pretty sure they correlate with the OnPlayerWeaponShot parameters. As for fHitOrginX-Y-Z, I am also going to guess thats where the bullet originates from.
fHitTargetX,Y,Z would I guess be the bullet's end path \ target coordinate(s). And I'm going to also guess that fCenterOfHitX,Y,Z are the coordinates where the bullet directly hits.
And I'm guessing that forplayerid would limit the bullet's visibility to one distinct player.
How-ever, I am just guessing on the native as defined within the include.