Toll help
#1

i do /opentoll and he get my money again he back my money
the code
Quote:

/************************************************** ***************************\
* ,-----, *
* /----/ | ,---, ,----, *
* | | | ,------, ,----, ,----, ,----, ,---/---/ \ /---/ | *
* | | | /-----/ |/----/ \/---/ |/----/ \/--- \ \ / / / *
* | | | | ,__|/ | \| | || \| | \ \/ / / *
* | | |____ | ---,/|| \ | || \ | |\ / / *
* | |____/ || ,__|/ | ^\ | || ^\ | | | | | *
* | | || ---,/|| | \ | /| | \ | | | | | *
* |_________|/ |_____|/ |___,/ \____,/ |___,/ \____,/ |____,/ *

* Information about THIS module/file/part of project: *
* *
* Allowing civilians to pay the toll guard to open the tolls for them, as *
* long as the tolls aren't locked by the police. *
* *
* @Author of THIS file: Lenny *
* @Startdate of THIS file: 22 Dec 09 *
\* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////* NOTES *////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
/*
This script requires some configuration to run properly as an include,
and obviously will only function properly with the LS-RP script.

It works as a debug version when used as a filterscript, meaning it's not
configured for a roleplay server - that would require some additional
configuration.


§§§§§§§§§§§§§§§§§§§§§§§§§§§[ INSTALL INSTRUCTIONS ]§§§§§§§§§§§§§§§§§§§§§§§§§

The following functions need to be called in their publics and forwarded:
- Toll_OnPlayerPickUpPickup(playerid,pickupid)
- Toll_OnPlayerDisconnect(playerid)
- Toll_OnPlayerUpdate(playerid)
- Toll_OnGameModeInit()

And the commands:
- ycmd_opentoll(playerid, cmdtext[])
- ycmd_toll(playerid, cmdtext[])

Change the define of TollFS to 0.

Please also take some time to look over the other defines for configuration.

§§§§§§§§§§§§§§§§§§§§§§§§[ INSTALL INSTRUCTIONS END ]§§§§§§§§§§§§§§§§§§§§§§§§
*/
////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////* SCRIPT *////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////

// Main configuration
#define TollFS (1) // 0 = Include, 1 = Filterscript
#define TollCost (50) // How much it costs to pass the tolls
#define TollPayCops (0) // Amount of percent that goes to the LSPD and SASD (Ex: 20 = 20% to LSPD, 20% to SASD, total 40% to cops)

#define TollPickupModel (1239) // The model of the pickups
#define TollPickupType (14) // The type of pickups
#define TollPickupVirtualWorld (-1) // The virtual world of the pickups

#define TollDelayCivilian (6) // The timespace in seconds between each /opentoll command for the same player
#define TollDelayCop (2) // The timespace in seconds between each /toll command for all cops (To avoid spam)
#define TollOpenDistance (8.0) // The distance in units the player can be from the icon to open the toll

#define TollTimer (30) // The amount of seconds that tolls are locked normally
#define TollTimerEmergency (60) // The amount of seconds that all tolls are locked after /toll emergency

// Other defines
#define MAX_TOLLS (3) // Amount of tolls
#define INVALID_TOLL_ID (-1)
#define RichmanToll (0)
#define FlintToll (1)
#define LVToll (2)

#define L_sz_TollStringLocked ("Toll guard says: I'm sorry, but I can't open this right now. You'll have to come back later.")
#define L_sz_TollStringNoMoney ("You don't have enough money to pay the guard.")
#define L_sz_TollStringBye ("Toll guard says: Thank you, drive safe.")
#define L_sz_TollStringHurryUp ("You have 6 seconds to get past the barrier, make sure you don't get stuck!")

// End of defines
#if TollFS == 1
#include <a_samp>
#endif

enum E_TOLLDATA
{
E_tAllowReq, // One timer for each toll
E_tLocked, // 0 = Richhman, 1 = Flint, 2 = LV, 3 = Airport
E_tTimer // 0 = Richhman, 1 = Flint, 2 = LV, 3 = Airport
}
new aTolls[MAX_TOLLS][E_TOLLDATA];

new L_a_RequestAllowedCop, // The same timer for all /toll changes
L_a_TollPerson[MAX_PLAYERS][2], // 0 = toll ID, 1 = UnixTime+X
L_a_Pickup[MAX_TOLLS*2], // 0 & 1 = Richhman, 2 & 3 = Flint, 4 & 5 = LV, 6 = Airport
L_a_TollObject[MAX_TOLLS*2]; // 0 & 1 = Richhman, 2 & 3 = Flint, 4 & 5 = LV, 6 = Airport

#if TollFS == 1
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_RED 0xFF6347AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GRAD2 0xBFC0C2FF
#define TEAM_BLUE_COLOR 0x8D8DFFC8
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_GOLD 0xB8860BAA

forward Toll_OnPlayerPickUpPickup(playerid,pickupid);
forward Toll_OnPlayerDisconnect(playerid);
forward Toll_OnPlayerUpdate(playerid);
forward Toll_OnGameModeInit();

forward ycmd_opentoll(playerid, cmdtext[]);
forward ycmd_toll(playerid, cmdtext[]);

new PDDuty[MAX_PLAYERS];


#define IsNull(%1) \
((%1[0] == 0) || (%1[0] == 1 && %1[1] == 0))

public OnPlayerPickUpPickup(playerid,pickupid)
{
Toll_OnPlayerPickUpPickup(playerid,pickupid);
}
public OnPlayerDisconnect(playerid)
{
Toll_OnPlayerDisconnect(playerid);
}
public OnPlayerUpdate(playerid)
{
Toll_OnPlayerUpdate(playerid);
return 1;
}
public OnFilterScriptInit()
{
Toll_OnGameModeInit();
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/opentoll", true, 9))
{
return ycmd_opentoll(playerid, cmdtext);
}
if(!strcmp(cmdtext, "/toll", true, 5))
{
return ycmd_toll(playerid, cmdtext);
}
return 0;
}

stock ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5)
{
new Floatosx, Floatosy, Floatosz;
new Floatldposx, Floatldposy, Floatldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(GetPlayerVirtualWorld(i)==GetPlayerVirtualWorld (playerid))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
SendClientMessage(i, col1, string);
else if (((tempposx < radi/ && (tempposx > -radi/) && ((tempposy < radi/ && (tempposy > -radi/) && ((tempposz < radi/ && (tempposz > -radi/))
SendClientMessage(i, col2, string);
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
SendClientMessage(i, col3, string);
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
SendClientMessage(i, col4, string);
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
SendClientMessage(i, col5, string);
}
}
else
SendClientMessage(i,col1,string);
}
return 1;
}

GetUnixTime()
{
return gettime();
}

CreateDynamicObj(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, titties)
{
titties++;
return CreateObject(modelid, X, Y, Z, rX, rY, rZ);
}

SetDynamicObjectRot(objectid, Float:RotX, Float:RotY, Float:RotZ)
{
return SetObjectRot(objectid, RotX, RotY, RotZ);
}

GetICName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
return name;
}

stock strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}

new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}

SendTeamTypeMessage(nothing, color, string[])
{
nothing++;
return SendClientMessageToAll(color, string);
}
#endif

public Toll_OnPlayerPickUpPickup(playerid, pickupid) // Needs forwarding in the OnPlayerPickup function of the script
{
if(pickupid == L_a_Pickup[0] || pickupid == L_a_Pickup[1] || pickupid == L_a_Pickup[2] || pickupid == L_a_Pickup[3] || pickupid == L_a_Pickup[4] || pickupid == L_a_Pickup[5])
{
if(PDDuty[playerid])
{
ProxDetector(20.0, playerid, "Toll guard says: Hello officer, would you like to pass?", COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
SendClientMessage(playerid, COLOR_GOLD, "Use \"/opentoll\" to open the toll.");
return 1;
}
new szCostString[56];
format(szCostString, 56, "Toll guard says: Hello, the toll is %d dollars please.", TollCost);
ProxDetector(20.0, playerid, szCostString, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
SendClientMessage(playerid, COLOR_GOLD, "Use \"/opentoll\" to pay the guard.");
}
return 1;
}

public Toll_OnPlayerDisconnect(playerid) // And this needs forwarding in the OnPlayerDisconnect function of the script
{
if(L_a_TollPerson[playerid][0] != INVALID_TOLL_ID)
{
Toll_CloseToll(L_a_TollPerson[playerid][0]);
L_a_TollPerson[playerid][0] = 0;
}
}

public Toll_OnPlayerUpdate(playerid) // Needs to be called in the OnPlayerUpdate function
{
if(L_a_TollPerson[playerid][0] != INVALID_TOLL_ID)
{
if(GetUnixTime() > L_a_TollPerson[playerid][1])
{
Toll_CloseToll(L_a_TollPerson[playerid][0]);
L_a_TollPerson[playerid][0] = 0;
}

else
{
switch(L_a_TollPerson[playerid][0])
{
case RichmanToll:
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, 619.2152, -1174.6862, 20.5124) || IsPlayerInRangeOfPoint(playerid, 1.0, 612.2329, -1202.9524, 18.1094))
{
Toll_CloseToll(L_a_TollPerson[playerid][0]);
L_a_TollPerson[playerid][0] = 0;
}
}

case FlintToll:
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, 29.2651,-1521.5536,4.8644) || IsPlayerInRangeOfPoint(playerid, 1.0, 73.2545, -1541.4111, 5.2093))
{
Toll_CloseToll(L_a_TollPerson[playerid][0]);
L_a_TollPerson[playerid][0] = 0;
}
}

case LVToll:
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, 1797.5039, 714.3255, 14.4545) || IsPlayerInRangeOfPoint(playerid, 1.0, 1775.9889, 691.7012, 15.9699))
{
Toll_CloseToll(L_a_TollPerson[playerid][0]);
L_a_TollPerson[playerid][0] = 0;
}
}
}
}
}
}

public Toll_OnGameModeInit() // Needs to be called in the OnGameModeInit function!
{ // Thanks to Nexus for mapping!

printf("Initializing toll system...");
printf("____________________________________");
printf(" © Lenny 2010 ");

for(new i; i < MAX_PLAYERS; i++)
L_a_TollPerson[i][0] = INVALID_TOLL_ID;

/* Richman */
CreateDynamicObj( 8168, 612.73895263672, -1191.4602050781, 20.294105529785, 0.000000, 5, 318.31237792969, -1 );
CreateDynamicObj( 8168, 620.47265625, -1188.49609375, 20.044105529785, 0.000000, 352.99621582031, 138.94409179688, -1 );
CreateDynamicObj( 966, 613.97229003906, -1197.7174072266, 17.475030899048, 0.000000, 0.000000, 23.81982421875, -1 );
CreateDynamicObj( 997, 614.33209228516, -1194.3870849609, 17.709369659424, 0.000000, 0.000000, 266.70568847656, -1 );
CreateDynamicObj( 973, 602.98425292969, -1202.1643066406, 18.000516891479, 0.000000, 0.000000, 19.849853515625, -1 );
L_a_TollObject[0] = CreateDynamicObj( 968, 613.8935546875, -1197.7329101563, 18.109180450439, 0.000000, -90.000000, 23.81982421875, -1 );
CreateDynamicObj( 966, 619.42913818359, -1181.6597900391, 18.725030899048, 0.000000, 0.000000, 214.37744140625, -1 );
CreateDynamicObj( 973, 629.68823242188, -1176.0551757813, 19.500516891479, 0.000000, 0.000000, 21.831787109375, -1 );
CreateDynamicObj( 997, 619.26574707031, -1181.6518554688, 18.709369659424, 0.000000, 0.000000, 268.68908691406, -1 );
L_a_TollObject[1] = CreateDynamicObj( 968, 619.44201660156, -1181.6903076172, 19.525806427002, 0.000000, -90.000000, 214.37744140625, -1 );
/* End of Richman */

/* Flint */
CreateDynamicObj( 8168, 61.256042480469, -1533.3946533203, 6.1042537689209, 0.000000, 0.000000, 9.9252624511719, -1 );
CreateDynamicObj( 8168, 40.966598510742, -1529.5725097656, 6.1042537689209, 0.000000, 0.000000, 188.5712890625, -1 );
L_a_TollObject[2] = CreateDynamicObj( 968, 35.838928222656, -1525.9034423828, 5.0012145042419, 0.000000, -90.000000, 270.67565917969, -1 );
CreateDynamicObj( 966, 35.889751434326, -1526.0096435547, 4.2410612106323, 0.000000, 0.000000, 270.67565917969, -1 );
CreateDynamicObj( 966, 67.093727111816, -1536.8275146484, 3.9910612106323, 0.000000, 0.000000, 87.337799072266, -1 );
L_a_TollObject[3] = CreateDynamicObj( 968, 67.116600036621, -1536.8218994141, 4.7504549026489, 0.000000, -90.000000, 87.337799072266, -1 );
CreateDynamicObj( 973, 52.9794921875, -1531.9252929688, 5.090488910675, 0.000000, 0.000000, 352.06005859375, -1 );
CreateDynamicObj( 973, 49.042072296143, -1531.5065917969, 5.1758694648743, 0.000000, 0.000000, 352.05688476563, -1 );
CreateDynamicObj( 997, 68.289916992188, -1546.6020507813, 4.0626411437988, 0.000000, 0.000000, 119.09942626953, -1 );
CreateDynamicObj( 997, 34.5198097229, -1516.1402587891, 4.0626411437988, 0.000000, 0.000000, 292.50622558594, -1 );
CreateDynamicObj( 997, 35.903915405273, -1525.8717041016, 4.0626411437988, 0.000000, 0.000000, 342.13012695313, -1 );
CreateDynamicObj( 997, 63.914081573486, -1535.7126464844, 4.0626411437988, 0.000000, 0.000000, 342.130859375, -1 );
/* End of Flint */

/* LV */
CreateDynamicObj( 8168, 1789.83203125, 703.189453125, 15.846367835999, 0.000000, 3, 99.24951171875, -1 );
CreateDynamicObj( 8168, 1784.8334960938, 703.94799804688, 16.070636749268, 0.000000, 357, 278.61096191406, -1 );
CreateDynamicObj( 966, 1781.4122314453, 697.32531738281, 14.636913299561, 0.000000, 0.000000, 348.09008789063, -1 );
CreateDynamicObj( 996, 1767.3087158203, 700.50506591797, 15.281567573547, 0.000000, 0.000000, 346.10510253906, -1 );
CreateDynamicObj( 997, 1781.6832275391, 697.34796142578, 14.698781013489, 0.000000, 3, 77.41455078125, -1 );
CreateDynamicObj( 997, 1792.7745361328, 706.38543701172, 13.948781013489, 0.000000, 2.999267578125, 81.379638671875, -1 );
CreateDynamicObj( 966, 1793.4289550781, 709.87982177734, 13.636913299561, 0.000000, 0.000000, 169.43664550781, -1 );
CreateDynamicObj( 996, 1800.8060302734, 708.38299560547, 14.281567573547, 0.000000, 0.000000, 346.10229492188, -1 );
L_a_TollObject[4] = CreateDynamicObj( 968, 1781.4133300781, 697.31750488281, 15.420023918152, 0.000000, -90.000000, 348.10229492188, -1 );
L_a_TollObject[5] = CreateDynamicObj( 968, 1793.6700439453, 709.84631347656, 14.405718803406, 0.000000, -90.000000, 169.43664550781, -1 );
/* End of LV */

Toll_CreateTollPickup(L_a_Pickup[0], 623.9500, -1183.9774, 19.2260); // Richman 1
Toll_CreateTollPickup(L_a_Pickup[1], 607.9684, -1194.2866, 19.0043); // Richman 2
Toll_CreateTollPickup(L_a_Pickup[2], 39.7039, -1522.9891, 5.1995); // Flint 1
Toll_CreateTollPickup(L_a_Pickup[3], 62.7378, -1539.9891, 5.0639); // Flint 2
Toll_CreateTollPickup(L_a_Pickup[4], 1795.9447, 704.2550, 15.0006); // LV 1
Toll_CreateTollPickup(L_a_Pickup[5], 1778.9886, 702.6728, 15.2574); // LV 2
}

Toll_CloseToll(TollID)
{
if(TollID == RichmanToll)
{
SetDynamicObjectRot(L_a_TollObject[0], 0.000000, -90.000000, 23.81982421875);
SetDynamicObjectRot(L_a_TollObject[1], 0.000000, -90.000000, 214.37744140625);

Toll_CreateTollPickup(L_a_Pickup[0], 623.9500, -1183.9774, 19.2260); // Richman 1
Toll_CreateTollPickup(L_a_Pickup[1], 607.9684, -1194.2866, 19.0043); // Richman 2
}

else if(TollID == FlintToll)
{
SetDynamicObjectRot(L_a_TollObject[2], 0.000000, -90.000000, 270.67565917969);
SetDynamicObjectRot(L_a_TollObject[3], 0.000000, -90.000000, 87.337799072266);

Toll_CreateTollPickup(L_a_Pickup[2], 39.7039, -1522.9891, 5.1995); // Flint 1
Toll_CreateTollPickup(L_a_Pickup[3], 62.7378, -1539.9891, 5.0639); // Flint 2
}

else if(TollID == LVToll)
{
SetDynamicObjectRot(L_a_TollObject[4], 0.000000, -90.000000, 348.1022949218;
SetDynamicObjectRot(L_a_TollObject[5], 0.000000, -90.000000, 169.43664550781);

Toll_CreateTollPickup(L_a_Pickup[4], 1795.9447, 704.2550, 15.0006); // LV 1
Toll_CreateTollPickup(L_a_Pickup[5], 1778.9886, 702.6728, 15.2574); // LV 2
}
return 1;
}


Toll_OpenToll(TollID, playerid)
{
if(TollID == RichmanToll)
{
L_a_TollPerson[playerid][0] = RichmanToll;
L_a_TollPerson[playerid][1] = (GetUnixTime() + 6);

SetDynamicObjectRot(L_a_TollObject[0], 0.000000, 0.000000, 23.81982421875);
SetDynamicObjectRot(L_a_TollObject[1], 0.000000, 0.000000, 214.37744140625);

Toll_DestroyTollPickup(L_a_Pickup[0]); // Richman 1
Toll_DestroyTollPickup(L_a_Pickup[1]); // Richman 2

L_a_Pickup[0] = 0;
L_a_Pickup[1] = 0;
}

else if(TollID == FlintToll)
{
L_a_TollPerson[playerid][0] = FlintToll;
L_a_TollPerson[playerid][1] = (GetUnixTime() + 6);

SetDynamicObjectRot(L_a_TollObject[2], 0.000000, 0.000000, 270.67565917969);
SetDynamicObjectRot(L_a_TollObject[3], 0.000000, 0.000000, 87.337799072266);

Toll_DestroyTollPickup(L_a_Pickup[2]); // Flint 1
Toll_DestroyTollPickup(L_a_Pickup[3]); // Flint 2

L_a_Pickup[2] = 0;
L_a_Pickup[3] = 0;
}

else if(TollID == LVToll)
{
L_a_TollPerson[playerid][0] = LVToll;
L_a_TollPerson[playerid][1] = (GetUnixTime() + 6);

SetDynamicObjectRot(L_a_TollObject[4], 0.000000, 0.000000, 348.1022949218;
SetDynamicObjectRot(L_a_TollObject[5], 0.000000, 0.000000, 169.43664550781);

Toll_DestroyTollPickup(L_a_Pickup[4]); // LV 1
Toll_DestroyTollPickup(L_a_Pickup[5]); // LV 2

L_a_Pickup[4] = 0;
L_a_Pickup[5] = 0;
}
}

Toll_TimePassedCivil(TollID, playerid) // People have to wait <TollDelayCivilian> seconds between every /opentoll on the same toll
{
new L_i_tick = GetUnixTime();
if(L_a_Pickup[TollID*2])
{
SendClientMessage(playerid, COLOR_RED, "The barrier is already open, wait for it to close before you pay.");
return 0;
}
if(aTolls[TollID][E_tAllowReq] > L_i_tick && aTolls[TollID][E_tAllowReq] != 0)
{
new TollString[64];
format(TollString, 64, "You need to wait at least %d seconds since the last time opened.", TollDelayCivilian);
SendClientMessage(playerid, COLOR_RED, TollString);
return 0;
}
aTolls[TollID][E_tAllowReq] = (L_i_tick + TollDelayCivilian);
return 1;
}

Toll_TimePassedCops(playerid) // Cops have to wait for <TollDelayCop> seconds between every /toll (Global)
{
new L_i_tick = GetUnixTime();
if(L_a_RequestAllowedCop > L_i_tick && L_a_RequestAllowedCop != 0)
{
new TollString[63];
format(TollString, 63, "You need to wait at least %d seconds between each toll change.", TollDelayCop);
SendClientMessage(playerid, COLOR_RED, TollString);
return 0;
}
L_a_RequestAllowedCop = (L_i_tick + TollDelayCop);
return 1;
}

Toll_CreateTollPickup(PickupID, Float:X, Float:Y, Float:Z) // This prevents more than one icon from being spawned at the same time
{
if(PickupID != 0)
DestroyPickup(PickupID);
PickupID = CreatePickup(TollPickupModel, TollPickupType, Float:X, Float:Y, Float:Z, TollPickupVirtualWorld);
return 1;
}

Toll_DestroyTollPickup(PickupID)
{
DestroyPickup(PickupID);
PickupID = 0;
return 1;
}

public ycmd_opentoll(playerid, cmdtext[])
{
#if TollFS == 0
if (cmdtext[0] == 1) cmdtext[0] = 0;

if(!gPlayerLogged[playerid])
{
SendClientMessage(playerid, COLOR_RED, "You are not logged in.");
return 1;
}
#endif

new L_i_TollID;

if(IsPlayerInRangeOfPoint(playerid, TollOpenDistance, 623.9500, -1183.9774, 19.2260) || IsPlayerInRangeOfPoint(playerid, 10.0, 607.9684, -1194.2866, 19.0043)) // Richman tolls
{
L_i_TollID = RichmanToll;
}

else if(IsPlayerInRangeOfPoint(playerid, TollOpenDistance, 39.7039, -1522.9891, 5.1995) || IsPlayerInRangeOfPoint(playerid, 10.0, 62.7378, -1539.9891, 5.0639)) // Flint tolls
{
L_i_TollID = FlintToll;
}

else if(IsPlayerInRangeOfPoint(playerid, TollOpenDistance, 1795.9447, 704.2550, 15.0006) || IsPlayerInRangeOfPoint(playerid, 10.0, 1778.9886, 702.6728, 15.2574)) // LV tolls
{
L_i_TollID = LVToll;
}

else
{
SendClientMessage(playerid, COLOR_RED, "You are not close enough to a toll booth.");
return 1;
}

if(!Toll_TimePassedCivil(L_i_TollID, playerid))
return 1;

new L_sz_MessageString[156];
if(!PDDuty[playerid])
{
if(aTolls[L_i_TollID][E_tLocked] && aTolls[L_i_TollID][E_tTimer] > GetUnixTime()) // If it's locked
{
ProxDetector(20.0, playerid, L_sz_TollStringLocked, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
return 1;
}
else if(aTolls[L_i_TollID][E_tLocked]) // If it's time to be unlocked
{
aTolls[L_i_TollID][E_tLocked] = 0;
new szTollsUnlocked[100];
switch(L_i_TollID)
{
case RichmanToll:
{
format(szTollsUnlocked, 100, "** HQ Announcement: The Richman tolls were automatically unlocked after the timer finished. **");
}
case FlintToll:
{
format(szTollsUnlocked, 100, "** HQ Announcement: The Flint tolls were automatically unlocked after the timer finished. **");
}
case LVToll:
{
format(szTollsUnlocked, 100, "** HQ Announcement: The Las Venturas tolls were automatically unlocked after the timer finished. **");
}
}
#if !defined foreach
#define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
#endif
foreach(Player, i)
{
if(PDDuty[i])
SendClientMessage(i, TEAM_BLUE_COLOR, szTollsUnlocked);
}
}
if(GetPlayerMoney(playerid) < TollCost)
{
SendClientMessage(playerid, COLOR_RED, L_sz_TollStringNoMoney);
return 1;
}
format(L_sz_MessageString, 156, "%s paid %d$ to the toll guard.", GetICName(playerid), TollCost);
GivePlayerMoney(playerid, -TollCost);
ProxDetector(20.0, playerid, L_sz_MessageString, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
#if TollFS == 0
PlayerInfo[playerid][pCash] -= TollCost;
#if TollPayCops > 0
FactionInfo[1][fFunds] += (TollCost/100)*TollPayCops;
FactionInfo[6][fFunds] += (TollCost/100)*TollPayCops;
#endif
#endif
}

ProxDetector(20.0, playerid, L_sz_TollStringBye, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
SendClientMessage(playerid, COLOR_RED, L_sz_TollStringHurryUp);

Toll_OpenToll(L_i_TollID, playerid);
return 1;
}

public ycmd_toll(playerid, cmdtext[])
{
#if TollFS == 0
if(cmdtext[0] == 1) cmdtext[0] = 0;

if(!gPlayerLogged[playerid])
{
SendClientMessage(playerid, COLOR_RED, "You are not logged in.");
return 1;
}
#endif

new idx,
L_sz_Input[256],
L_sz_CopName[MAX_PLAYER_NAME],
L_sz_MessageString[256],
L_sz_Rank[56],
L_sz_Faction[8];
#if TollFS == 0
if(!PolicePermission(playerid))
{
SendClientMessage(playerid, COLOR_RED, "You're not a cop, cowboy.");
return 1;
}

format(L_sz_Rank, 56, "%s", FactionRank(PlayerInfo[playerid][pFamily], PlayerInfo[playerid][pFamilyRank]));
format(L_sz_Faction, 8, "%s", FactionInfo[PlayerInfo[playerid][pFamily]][fName]);
#else
format(L_sz_Rank, 56, "Rank");
format(L_sz_Faction, 8, "Faction");
strtok(cmdtext, idx);
#endif
format(L_sz_CopName, MAX_PLAYER_NAME, GetICName(playerid));
L_sz_Input = strtok(cmdtext, idx);

if(IsNull(L_sz_Input))
{
SendClientMessage(playerid, COLOR_YELLOW, "Toll barrier command central for Los Santos");
SendClientMessage(playerid, COLOR_GRAD2, "emergency/release - (Un)Locks all the barriers.");
SendClientMessage(playerid, COLOR_GRAD2, "flint - (Un)locks flint tolls.");
SendClientMessage(playerid, COLOR_GRAD2, "richman - (Un)locks Richman tunnel tolls.");
SendClientMessage(playerid, COLOR_GRAD2, "lv - (Un)locks the Las Venturas Highway tolls.");
return 1;
}

if(!Toll_TimePassedCops(playerid))
return 1;

if(strcmp(L_sz_Input, "emergency", true, strlen(L_sz_Input)) == 0)
{
aTolls[FlintToll][E_tLocked] = 1;
aTolls[RichmanToll][E_tLocked] = 1;
aTolls[LVToll][E_tLocked] = 1;

Toll_CloseToll(FlintToll);
Toll_CloseToll(RichmanToll);
Toll_CloseToll(LVToll);

new L_i_Time = (GetUnixTime() + TollTimerEmergency);
aTolls[FlintToll][E_tTimer] = L_i_Time;
aTolls[RichmanToll][E_tTimer] = L_i_Time;
aTolls[LVToll][E_tTimer] = L_i_Time;

format(L_sz_MessageString, 256, "** HQ Announcement: All toll booths were LOCKED by %s %s (%s)! **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}
else if(strcmp(L_sz_Input, "release", true, strlen(L_sz_Input)) == 0)
{
aTolls[FlintToll][E_tLocked] = 0;
aTolls[RichmanToll][E_tLocked] = 0;
aTolls[LVToll][E_tLocked] = 0;

format(L_sz_MessageString, 256, "** HQ Announcement: All toll booths were UNLOCKED by %s %s (%s)! **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}

else if(strcmp(L_sz_Input, "flint", true, strlen(L_sz_Input)) == 0)
{
if(aTolls[FlintToll][E_tLocked] == 0)
{
aTolls[FlintToll][E_tLocked] = 1;
aTolls[FlintToll][E_tTimer] = (GetUnixTime() + TollTimer);
Toll_CloseToll(FlintToll);
format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Flint County were LOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}
else
{
aTolls[FlintToll][E_tLocked] = 0;
format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Flint County were UNLOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}
}

else if(strcmp(L_sz_Input, "richman", true, strlen(L_sz_Input)) == 0)
{
if(aTolls[RichmanToll][E_tLocked] == 0)
{
aTolls[RichmanToll][E_tLocked] = 1;
aTolls[RichmanToll][E_tTimer] = (GetUnixTime() + TollTimer);
Toll_CloseToll(RichmanToll);
format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Richman were LOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}
else
{
aTolls[RichmanToll][E_tLocked] = 0;
format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Richman were UNLOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}
}

else if(strcmp(L_sz_Input, "lv", true) == 0)
{
if(aTolls[LVToll][E_tLocked] == 0)
{
aTolls[LVToll][E_tLocked] = 1;
aTolls[LVToll][E_tTimer] = (GetUnixTime() + TollTimer);
Toll_CloseToll(LVToll);
format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Las Venturas were LOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}
else
{
aTolls[LVToll][E_tLocked] = 0;
format(L_sz_MessageString, 256, "** HQ Announcement: Toll booths at Las Venturas were UNLOCKED by %s %s (%s). **", L_sz_Rank, L_sz_CopName, L_sz_Faction);
SendTeamTypeMessage(1, TEAM_BLUE_COLOR, L_sz_MessageString);
}
}
return 1;
}

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#2

Don't use [quote][ /quote] use [pawn][ /pawn].
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