09.05.2014, 17:27
Hello Guys, yes ist me again
D
now after ive got that that all vehicles having about 10000 health, i want that every car ive (or someoneelse..) bought also got bout 10000 health. (coz as you know, if you buy a veh ist not a callback..)
i have tried a few Things like SetVehicleToRespawn(freeid); etc but nothing helped and ive also tryd over a settimer :/
The Script is a part of the Advanced Vehicle System's Filterscript
/EDIT This is when ur about to buy a vehicle and it spawns right to u:
Dnow after ive got that that all vehicles having about 10000 health, i want that every car ive (or someoneelse..) bought also got bout 10000 health. (coz as you know, if you buy a veh ist not a callback..)
i have tried a few Things like SetVehicleToRespawn(freeid); etc but nothing helped and ive also tryd over a settimer :/
The Script is a part of the Advanced Vehicle System's Filterscript
/EDIT This is when ur about to buy a vehicle and it spawns right to u:
Код:
GivePlayerMoney(playerid, -VehicleValue[id]);
new dealerid = strval(VehicleOwner[id]);
VehicleCreated[freeid] = VEHICLE_PLAYER;
VehicleModel[freeid] = VehicleModel[id];
VehiclePos[freeid] = DealershipPos[dealerid];
VehicleColor[freeid] = VehicleColor[id];
VehicleInterior[freeid] = VehicleInterior[id];
VehicleWorld[freeid] = VehicleWorld[id];
VehicleValue[freeid] = VehicleValue[id];
GetPlayerName(playerid, VehicleOwner[freeid], sizeof(VehicleOwner[]));
VehicleNumberPlate[freeid] = DEFAULT_NUMBER_PLATE;
for(new d=0; d < sizeof(VehicleTrunk[]); d++)
{
VehicleTrunk[freeid][d][0] = 0;
VehicleTrunk[freeid][d][1] = 0;
}
for(new d=0; d < sizeof(VehicleMods[]); d++)
{
VehicleMods[freeid][d] = 0;
}
VehiclePaintjob[freeid] = 255;
VehicleLock[freeid] = 0;
VehicleAlarm[freeid] = 0;
UpdateVehicle(freeid, 0);
SaveVehicle(freeid);
new msg[128];
format(msg, sizeof(msg), "You have bought this vehicle for $%d", VehicleValue[id]);
SendClientMessage(playerid, COLOR_WHITE, msg);
RemovePlayerFromVehicle(playerid);

