07.05.2014, 17:13
Well i mapped cars with MTA and converted with ffs converter in lines have colors but in samp not why?
btw when samp started i see 6 vehicles loaded? i have here alot/
I added this under OnGameModeInit
PHP код:
AddStaticVehicle(492,2499.3000000,-1683.1000000,13.3000000,104.0000000,29,110); //Greenwood
AddStaticVehicle(492,2506.3000000,-1678.5000000,13.3000000,139.9970000,29,110); //Greenwood
AddStaticVehicle(492,2509.3000000,-1672.5000000,13.3000000,167.9930000,29,110); //Greenwood
AddStaticVehicle(550,2509.5000000,-1666.3000000,13.4951500,189.9920000,124,28); //Sunrise
AddStaticVehicle(492,2492.5000000,-1683.9000000,13.2000000,87.9970000,29,110); //Greenwood
AddStaticVehicle(550,2508.3999000,-1657.7000000,13.5000000,175.9870000,29,110); //Sunrise
AddStaticVehicle(550,2501.5000000,-1655.2000000,13.4000000,243.9850000,29,110); //Sunrise
AddStaticVehicle(550,2484.8000000,-1653.3000000,13.4000000,267.9840000,29,110); //Sunrise
AddStaticVehicle(550,2471.5000000,-1653.9000000,13.3000000,267.9840000,29,110); //Sunrise
AddStaticVehicle(566,2014.0000000,-1130.7000000,25.0000000,268.0000000,148,64); //Tahoma
AddStaticVehicle(566,2005.2000000,-1130.7000000,25.3000000,267.9950000,148,64); //Tahoma
AddStaticVehicle(566,1997.7000000,-1130.8000000,25.5000000,267.9950000,148,64); //Tahoma
AddStaticVehicle(566,1990.6000000,-1130.7000000,25.7000000,267.9950000,148,64); //Tahoma
AddStaticVehicle(566,2013.7000000,-1141.3000000,25.0000000,267.9950000,148,64); //Tahoma
AddStaticVehicle(566,2003.4000000,-1141.3000000,25.3000000,267.9950000,148,64); //Tahoma
AddStaticVehicle(566,1994.6000000,-1141.1000000,25.6000000,267.9950000,148,64); //Tahoma
AddStaticVehicle(566,1986.2000000,-1141.1000000,25.7000000,267.9950000,148,64); //Tahoma
AddStaticVehicle(566,1991.2000000,-1092.0000000,24.7000000,353.9950000,148,64); //Tahoma
AddStaticVehicle(566,1995.0000000,-1092.4000000,24.7000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(566,1998.6000000,-1093.0000000,24.7000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(566,2002.6000000,-1093.6000000,24.7000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(566,2005.8000000,-1094.2000000,24.7000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(566,2009.4000000,-1094.9000000,24.6000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(566,2013.0000000,-1095.5000000,24.6000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(566,2016.7000000,-1096.5000000,24.6000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(566,2020.3000000,-1098.0000000,24.6000000,353.9900000,148,64); //Tahoma
AddStaticVehicle(467,1681.0000000,-2113.2000000,13.4000000,0.0000000,196,166); //Oceanic
AddStaticVehicle(467,1687.4000000,-2118.2000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1696.7000000,-2118.2000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1704.9000000,-2118.2000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1712.9000000,-2118.2000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1721.0000000,-2118.3000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1729.7000000,-2117.8999000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1738.1000000,-2117.8999000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1745.7000000,-2117.8999000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1754.4000000,-2117.7000000,13.3000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1763.5000000,-2117.6001000,13.3000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1771.9000000,-2117.8000000,13.3000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1781.5000000,-2118.0000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1789.8000000,-2118.0000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1798.7000000,-2118.1001000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(467,1808.0000000,-2118.0000000,13.4000000,270.0000000,196,166); //Oceanic
AddStaticVehicle(466,1687.3000000,-2107.5000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1695.0000000,-2107.5000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1702.8000000,-2107.5000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1710.1000000,-2107.5000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1719.0000000,-2107.6001000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1727.0000000,-2107.7000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1734.9000000,-2107.7000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1742.7000000,-2107.6001000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1751.0000000,-2107.6001000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1759.5000000,-2107.8000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1775.7000000,-2107.3999000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1784.6000000,-2107.3999000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1792.4000000,-2107.8000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1800.6000000,-2107.5000000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(466,1808.9000000,-2107.6001000,13.5000000,270.0000000,196,166); //Glendale
AddStaticVehicle(579,2468.3000000,-1251.1000000,26.1000000,276.0000000,14,12); //Huntley
AddStaticVehicle(579,2475.8999000,-1250.9000000,28.1000000,273.9980000,14,12); //Huntley
AddStaticVehicle(579,2482.8999000,-1250.8000000,30.0000000,275.9990000,14,12); //Huntley
AddStaticVehicle(579,2489.2000000,-1250.7000000,31.7000000,275.9990000,14,12); //Huntley
AddStaticVehicle(579,2498.0000000,-1251.4000000,34.1000000,275.9990000,14,12); //Huntley
I added this under OnGameModeInit