05.05.2014, 08:15
Hey there, i am having a error while compiling "arguement type mismatch ( type 2 ) in the following line, expect help from you guys.
Code:
public Float:SetPlayerToFacePos(playerid, Float:X, Float:Y)
{
new
Float:pX,
Float:pY,
Float:pZ,
Float:ang;
if(!IsPlayerConnected(playerid)) return 0.0;
GetPlayerPos(playerid, pX, pY, pZ); // here is the error.
if( Y > pY ) ang = (-acos((X - pX) / floatsqroot((X - pX)*(X - pX) + (Y - pY)*(Y - pY))) - 90.0);
else if( Y < pY && X < pX ) ang = (acos((X - pX) / floatsqroot((X - pX)*(X - pX) + (Y - pY)*(Y - pY))) - 450.0);
else if( Y < pY ) ang = (acos((X - pX) / floatsqroot((X - pX)*(X - pX) + (Y - pY)*(Y - pY))) - 90.0);
if(X > pX) ang = (floatabs(floatabs(ang) + 180.0));
else ang = (floatabs(ang) - 180.0);
ang += 180.0;
SetPlayerFacingAngle(playerid, ang);
return ang;
}

