02.05.2014, 11:41
When the player do /work then I type /convoy 0, gave me random mission Not the player mission. When he is on a current mission.
pawn Код:
CMD:convoy(playerid, params[])
{
new thing[128];
ReturnUser(thing);
new giveplayerid;
if(sscanf(params, "u",giveplayerid)) return SendClientMessage(playerid, -1, "USAGE: /convoy [playerid]");
if(GetPlayerTeam(giveplayerid) == 1) // That player should be in the team
{
new m = GetVehicleModel(GetPlayerVehicleID(giveplayerid));
if(m == 514 || m == 515 || m == 403)
{
new t = GetVehicleModel(GetVehicleTrailer(GetPlayerVehicleID(giveplayerid)));
if (t == 435 || t == 450 || t == 584)
{
if (GetPlayerVehicleSeat(giveplayerid) == 0)
{
Trucker1(giveplayerid);
JobStep[giveplayerid] = 1;
truckchecktime = SetTimerEx("TruckCheck", 1000, true, "i", giveplayerid);
}
else
{
SendClientMessage(playerid, WORK, "You are not the driver of this vehicle");
}
}
else
{
SendClientMessage(playerid, WORK, "You do not have the correct trailer, please go and attach one!");
}
}
else
{
SendClientMessage(playerid, WORK, "You are not in a truck, please go and get one!");
}
}
return 1;
}
pawn Код:
forward Trucker1(playerid);
public Trucker1(playerid)
{
new rand = random(sizeof(trucker));
PlayerInfo[playerid][StartingPoint] = rand;
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, trucker[rand][lx], trucker[rand][ly], trucker[rand][lz], 10);
SetPVarInt(playerid, "PlayerMission", 1); // Set the Player mission.
}