01.05.2014, 07:35
I've made a headshot,and if the person gets headshot, it shows on the Kill Camera that "he is drowned". I've tried SendDeathMessageToPlayer using the loops but it doesn't work. It says undefined symbol. How?
EDIT: OnPlayerGiveDamage script
EDIT: OnPlayerGiveDamage script
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart)
{
if(weaponid == 34 && bodypart == 9)
{
// One shot to the head to kill with sniper rifle
new name1[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME];
SetPlayerHealth(damagedid, 0.0);
GameTextForPlayer(damagedid, "~r~Headshot!", 1000, 5);
GameTextForPlayer(playerid, "~r~Headshot!", 1000, 5);
PlayerInfo[playerid][pHeadshots]++;
PlayerInfo[playerid][pKills]++;
PlayerInfo[damagedid][pDeaths]++;
GetPlayerName(playerid, name1, sizeof(name1));
GetPlayerName(damagedid, name2, sizeof(name2));
for(new i = 0; i < MAX_PLAYERS; i++)
{
SendDeathMessageToPlayer(i, playerid, damagedid, weaponid);
}
printf("[part] %s [%d] has been headshotted by %s [%d].",name1,playerid,name2,damagedid);
}
if(weaponid == 34 && damagedid == GetPlayerTeam(playerid))
{
GameTextForPlayer(playerid, "~r~Do not teamkill!", 1000, 5);
}
return 1;
}