26.04.2014, 10:38
Hey
I need help with my filterscript Jobs
there my first job and my Pizzaboy
add or combine with hotdog seller
and get an error
here My Script
please Help
I need help with my filterscript Jobs
there my first job and my Pizzaboy
add or combine with hotdog seller
and get an error
Код:
D:\Abil Works\gamemodes\Mywork.pwn(623) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(625) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(630) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(635) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(640) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(645) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(650) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(655) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(660) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(665) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(670) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(675) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(680) : error 010: invalid function or declaration D:\Abil Works\gamemodes\Mywork.pwn(685) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Код:
public OnPlayerEnterCheckpoint(playerid)
{
//=============== HOT DOG SELLER ==============
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 588)
{
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint1))
{
SetPlayerCheckpoint(playerid, HotPoint2, 7.0);
GameTextForPlayer(playerid, "~g~1 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint2))
{
SetPlayerCheckpoint(playerid, HotPoint3, 7.0);
GameTextForPlayer(playerid, "~g~2 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint3))
{
SetPlayerCheckpoint(playerid, HotPoint4, 7.0);
GameTextForPlayer(playerid, "~g~3 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint4))
{
SetPlayerCheckpoint(playerid, HotPoint5, 7.0);
GameTextForPlayer(playerid, "~g~4 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint5))
{
SetPlayerCheckpoint(playerid, Refillpoint, 7.0);
GameTextForPlayer(playerid, "~g~5 Rumah Selesai, Ambil lagi hotdog di Radar!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Refillpoint))
{
SetPlayerCheckpoint(playerid, HotPoint6, 7.0);
GameTextForPlayer(playerid, "~g~Hotdog Terisi Kembali!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint6))
{
SetPlayerCheckpoint(playerid, HotPoint7, 7.0);
GameTextForPlayer(playerid, "~g~6 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint7))
{
SetPlayerCheckpoint(playerid, HotPoint8, 7.0);
GameTextForPlayer(playerid, "~g~7 Rumah Selesai", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint8))
{
SetPlayerCheckpoint(playerid, HotPoint9, 7.0);
GameTextForPlayer(playerid, "~g~8 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint9))
{
SetPlayerCheckpoint(playerid, HotPoint10, 7.0);
GameTextForPlayer(playerid, "~g~9 Rumah Selesai!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint10))
{
SetPlayerCheckpoint(playerid, HotPoint11, 7.0);
GameTextForPlayer(playerid, "~g~10 Rumah Selesai, Kembali Ke Pangkalan!", 3000, 3);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,HotPoint11))
{
GivePlayerMoney(playerid, 3000);
GameTextForPlayer(playerid, "~g~Kau di upah $4500,-!", 3000, 3);
SendClientMessage(playerid, COLOR_RED, "{33FF33}[KERJA]:{FFFFFF} Kau Telah Menyelesaikan Pekerjaanmu! Kau Diupah{33FF33} 4500$");
new veh;
DisablePlayerCheckpoint(playerid);
veh = GetPlayerVehicleID(playerid);
SetVehicleToRespawn(veh);
hotdog = 0;
}
}
}
//================= Pizzaboy ==================
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 448)
{
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint1))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint2, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}1 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint2))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint3, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}2 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint3))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint4, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}3 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint4))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint5, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}4 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint5))
{
SetPlayerCheckpoint(playerid, PizzaTakePoint, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}5 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint6))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint7, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}6 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint7))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint8, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}7 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint8))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint9, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}8 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint9))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint10, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}9 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint10))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint11, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}10 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint11))
{
SetPlayerCheckpoint(playerid, PizzaCheckPoint12, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}11 Pizza Telah Diantar");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaCheckPoint12))
{
SetPlayerCheckpoint(playerid, PizzaTakePoint, 7.0);
SendClientMessage(playerid, COLOR_RED, "{00FF00}12 Pizza Telah Diantar, Kembali Ke pangkalan");
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,PizzaTakePoint))
{
GivePlayerMoney(playerid, 3000);
GameTextForPlayer(playerid, "~g~You collected a total of $3000,-!", 3000, 3);
SendClientMessage(playerid, COLOR_RED, "{33FF33}[KERJA]:{FFFFFF} Kau Telah Menyelesaikan Pekerjaanmu! Kau Diupah{33FF33} 3000$");
veh = GetPlayerVehicleID(playerid);
SetVehicleToRespawn(veh);
DisablePlayerCheckpoint(playerid);
pizza = 0;
}
}
}

