Help me CMds Not Working
#1

Cmds not working Help Me Please
Код:
#include <a_samp>
#include <sscanf>
#define SCM SendClientMessage
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define COLOR_RED 0xFF0000FF

main()
{
    print("\n----------------------------------");
    print(" 1v1 DM server");
    print("----------------------------------\n");
}

enum PInfo
{
    Shoes,  
}
new PlayerInfo[MAX_PLAYERS][PInfo];

public OnPlayerCommandText(playerid, cmdtext[])
{
  dcmd(buyshoe, 7, cmdtext);
  dcmd(Skick, 5, cmdtext);
  dcmd(fakechat, 8, cmdtext);
  return 1;
}

dcmd_buyshoe(playerid, params[])
{
    #pragma unused params
    if(GetPlayerMoney (playerid) < 300000) return SCM(playerid, COLOR_RED, "* You don't have $300000 to buy 1 Shoe.");
    if(PlayerInfo[playerid][Shoes] == 5) return SCM(playerid, COLOR_RED, "* You could not carry more than 5 shoes.");
    PlayerInfo[playerid][Shoes]++;
    new str1[100];
    GivePlayerMoney(playerid, -300000);
    format(str1,sizeof(str1),"[Super Shoe] You have bought 1 Shoe. - use /kick to use them. (Total Shoes: %d)", PlayerInfo[playerid][Shoes]);
    SendClientMessage(playerid, -1, str1);
    return 1;
}

dcmd_Skick(playerid, params[])
{
    #pragma unused params
    new nPlayer = GetClosestPlayerToPlayer(playerid);
    //if(RestrictCMD == 1) return  SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command reason:[DISABLED]");
    //if(spawned[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command While Dead.");
    if(IsPlayerInAnyVehicle(playerid)) return  SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While In A Vehicle.");
    //if(spawned[nPlayer] == 0) return SendClientMessage(playerid, COLOR_RED, "You Cannot Kick A Dead Body.");
    //if(OnDuty[nPlayer] == 1) return SendClientMessage(playerid, COLOR_RED, "You cannot use this command on an admin on duty");
    //if(IsInChallenge[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "You cannot rape in a challenge. You can take drugs and use /ad.");
    if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"Error: You cannot use this command in a vehicle.");
    //if(IsSpecing[nPlayer] == 1) return SendClientMessage(playerid, COLOR_RED, "Nobody close enough to Kick.");
    //if(duel[nPlayer] == 1) return SendClientMessage(playerid, COLOR_RED, "you cannot kick in duel area");
    new Float:x, Float:y, Float:z;
    GetPlayerPos(playerid,x,y,z);
    //if(kick[playerid] == 1) return SendClientMessage(playerid,COLOR_RED,"Error: Please wait before Kicking again.");

    if(IsPlayerInRangeOfPoint(nPlayer,6.0,x,y,z))
    {
        //OnPlayerConnect:SendClientMessage:Welcome To DM
        //if(aduty[nPlayer] == 1) return SCM(playerid, COLOR_RED,"You can't use this command on onduty admin.");
        //if(pInfo[nPlayer][Adminlevel] > 1) return SendClientMessage(playerid, COLOR_RED, ""ERROR_MESSAGE"");
        if(IsPlayerInAnyVehicle(nPlayer)) return SendClientMessage(playerid,COLOR_RED,"Error: The nearest player is in a vehicle.");
        //kick[playerid] =1;
        //gnstwall_injured[playerid] = SetTimerEx("gnstwall_injurd", 4.0, 1, 0, 0, 0, 0);
        Kick(nPlayer);
    }
    return 1;
}

dcmd_fakechat(playerid, params[])
{
    if(IsPlayerAdmin(playerid))
    {
        new id,text[128];
        if(sscanf(params, "us[127]", id, text)) return SendClientMessage(playerid,0xFF7800FF, "Usage: /fakechat [ID] [TEXT]");
        if(!IsPlayerConnected(id)) return SendClientMessage(playerid ,0xFF7800FF, "player offline");
        SendPlayerMessageToAll(id,text);
        return 1;
    }
    return 0;
}

forward GetClosestPlayerToPlayer(playerid);
public GetClosestPlayerToPlayer(playerid)
{
    new Float:dist = 1000.0;
    new targetid = INVALID_PLAYER_ID;
    new Float:x1,Float:y1,Float:z1;
    new Float:x2,Float:y2,Float:z2;
    new Float:tmpdis;
    GetPlayerPos(playerid,x1,y1,z1);
    for(new i=0;i<MAX_PLAYERS;i++)
    {
        if(i == playerid) continue;
        GetPlayerPos(i,x2,y2,z2);
        tmpdis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
        if(tmpdis < dist)
        {
            dist = tmpdis;
            targetid = i;
        }
    }
    return targetid;
}
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#2

/buyshoe working but others not working
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#3

does it shows Server Unknown Command ?
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#4

pawn Код:
dcmd_buyshoe(playerid, params[])
{
    #pragma unused params
    if(GetPlayerMoney (playerid) < 300000) return SCM(playerid, COLOR_RED, "* You don't have $300000 to buy 1 Shoe.");
    if(PlayerInfo[playerid][Shoes] >= 5) return SCM(playerid, COLOR_RED, "* You could not carry more than 5 shoes.");
    {
        PlayerInfo[playerid][Shoes]++;
        new str1[100];
        GivePlayerMoney(playerid, -300000);
        format(str1,sizeof(str1),"[Super Shoe] You have bought 1 Shoe. - use /kick to use them. (Total Shoes: %d)", PlayerInfo[playerid][Shoes]);
        SendClientMessage(playerid, -1, str1);
    }
    return 1;
}
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