24.04.2014, 20:04
Hello, my name is Kevin_Funchal, I have a problem in an RPG GM, it is a great GM, never gave error, but the problem is this:
CreateObject (taltaltaltal);
Create normal, correct objects, compile al.
The moment I turn on the server and enter the ANCIENT OBJECTS vanish,
and NEW THAT I PUT appear, because this happens?
This can help?
I will be very grateful if you help me.
CreateObject (taltaltaltal);
Create normal, correct objects, compile al.
The moment I turn on the server and enter the ANCIENT OBJECTS vanish,
and NEW THAT I PUT appear, because this happens?
Quote:
DEFINE ACTUAL: ATUAL DEFINE: #define UpdateTime 300 //update time in ms (milliseconds). #define ObjectsToStream 400 //maximum number of objects that will be streamed for one player (maximum = 400 objects). #define StreamRange 400.0 |
I will be very grateful if you help me.