Map problem and lag
#1

When i converted my map codes to CreateDynamicObjects it dosen't show in game

But i put them rightly in OnGamemodeInt and removes at OnPlayerConnect.

And btw is there something to do with my server lag?.... All lines are ok and also there is no error. But sometimes it lags. Also the gamemode is not too big for the host.
Should i change limit of any value? or in server.cfg?
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#2

Did you loaded the plugin properly?
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#3

Make sure the virtual world of the object should be the same as your virtual world. Also try separating all dynamic objects to one filterscript. use ..include/fsname to run when gm executes.

Are you sure it lags bec of the object? or did you check your onplayerupdate
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#4

Umm actually I think when i did convert my map to Create Dynamic my server has started to lagging... also the virtual world id is ok.... and my plugins are ok. If I have plugins problem then i should get some error in my server log and my gamemode shoundl't run. It should show Unkown-Gamemode or whatever it shows.
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