24.04.2014, 10:58
When a player use /help how to do so the commands shows in a dialog box?
Please help...
Thanks
Please help...
Thanks
Код:
CMD:help(playerid, params[]) { if(PlayerInfo[playerid][pLevel] <= 3) { SendClientMessage(playerid, COLOR_NEWS,"Help:{FFFFFF} /report (/newb)ie /tognewbie"); } SendClientMessage(playerid, COLOR_ORANGE,"Account Help: /rules /(net)stats /inventory /myguns /buylevel /upgrade /changepass /killcheckpoint /resetupgrades(100k)"); SendClientMessage(playerid, COLOR_ORANGE,"Chat Help: /w(hisper) /o(oc) /s(hout) /l(ow) /b /ad(vertise) /f(amily) /me /toggc /togfam /togwhisper /tourhouse"); SendClientMessage(playerid, COLOR_ORANGE,"Bank Help: /balance /withdraw /deposit /wiretransfer /abalance /awithdraw /adeposit /awiretransfer"); SendClientMessage(playerid, COLOR_ORANGE,"General Help: /pay /charity /time /buy /id /music /showlicenses /clothes /buy /tognews"); SendClientMessage(playerid, COLOR_ORANGE,"General Help: /skill /stopani /do /me /kill /droplicense /calculate /families /requesthelp"); SendClientMessage(playerid, COLOR_ORANGE,"General Help: /cancel /accept /eject /usepot /usecrack /contract /service /checkweed /information /gatehelp /walkstyle"); SendClientMessage(playerid, COLOR_ORANGE,"General Help: /robbank /pbounds /finddealership /findcartuning /dropgun /pickupgun /giveneon /givesuitcase /gifts"); SendClientMessage(playerid, COLOR_ORANGE,"Gang Help: /pointinfo"); switch(PlayerInfo[playerid][pJob]) { case 1: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /find"); case 2: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /lawyerduty /free /defend /wanted"); case 3: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /sex"); case 4: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /sellpot /sellcrack /getcrack /getseeds /plantseeds /pickweed /checkweed"); case 5: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /dropcar"); case 7: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /fix /nos /hyd /repair /mechduty"); case 8: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /guard /frisk"); case 9: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getmats /sellmats /sellgun"); //case 10: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /sellnewcar"); case 12: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /fight"); case 14: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getcrate"); //case 15: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /papers /bring /deliver"); case 17: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /fare"); case 18: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getmats /sellmats /craft"); case 19: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /selldrink"); case 20: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /loadtruck"); case 21: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getpizza"); } switch(PlayerInfo[playerid][pJob2]) { case 1: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /find"); case 2: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /lawyerduty /free /defend /wanted"); case 3: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /sex"); case 4: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /sellpot /sellcrack /getcrack /getseeds /plantseeds /pickweed /checkweed"); case 5: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /dropcar"); case 7: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /fix /nos /hyd /repair /refill /mechduty"); case 8: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /guard /frisk"); case 9: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getmats /sellmats /sellgun"); //case 10: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /sellnewcar"); case 12: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /fight"); case 14: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getcrate"); //case 15: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /papers /bring /deliver"); case 17: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /fare"); case 18: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getmats /sellmats /craft"); case 19: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /selldrink"); case 20: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /loadtruck"); case 21: SendClientMessage(playerid,COLOR_WHITE,"Job Help: /getpizza"); } switch(PlayerInfo[playerid][pFaction]) { case 1: { SendClientMessage(playerid, COLOR_WHITE, "LSPD Help:{FFFFFF}(/r)adio (/d)epartments (/m)egaphone (/su)spect /lspd /mdc /detain /arrest /wanted /cuff /tazer"); SendClientMessage(playerid, COLOR_WHITE, "LSPD Help:{FFFFFF}/frisk /take /ticket (/gov)ernment /ram /invite /giverank /deployspikes /destroyspikes /spikestrips /badge"); SendClientMessage(playerid, COLOR_WHITE, "LSPD Help:{FFFFFF}/deploy(cade/flare) /destroy(cade/flare) /revokedl /vcheck /vmdc /vticket /tow /untow /impound /dmvrelease /lspddiv"); SendClientMessage(playerid, COLOR_WHITE, "LSPD Help:{FFFFFF}/searchcar /checktruck /radargun /backup /destroyplant /warrantarrest /drag /siren(off) /destroysirens /shutdownturf"); } case 2: { SendClientMessage(playerid, COLOR_WHITE, "FBI Help: (/r)adio (/d)epartments (/m)egaphone (/su)spect /lspd /mdc /detain /arrest /drag /wanted /cuff /tazer /fmask"); SendClientMessage(playerid, COLOR_WHITE, "FBI Help: /frisk /take /ticket (/gov)ernment /ram /invite /giverank /deployspikes /destroyspikes /spikestrips /badge"); SendClientMessage(playerid, COLOR_WHITE, "FBI Help: /deploycade /destroycade /revokedl /vcheck /vmdc /vticket /tow /untow /impound /dmvrelease /fbidiv"); SendClientMessage(playerid, COLOR_WHITE, "FBI Help: /searchcar /checktruck /radargun /backup /destroyplant /warrantarrest /destroysirens /siren(off) /shutdownturf"); } case 3: { SendClientMessage(playerid, COLOR_WHITE, "LSFMD Help: (/r)adio (/d)epartments (/m)egaphone /heal /invite /giverank /lsfmd /revokeboatdl /lsfmddiv"); SendClientMessage(playerid, COLOR_WHITE, "LSFMD Help: /getpt /movept /loadpt /deliverpt /destroyplant /fmdc /triage /badge /backup /respawnfreefactionvehs"); } case 4: { SendClientMessage(playerid, COLOR_WHITE, "ICA Help: (/f)amily /contracts /givemehit /order /ranks /profile /hbadge /hmole /hmask"); SendClientMessage(playerid, COLOR_WHITE, "ICA Help: /plantbomb /plantcarbomb /pickupbomb /hinvite /giverank /showmehq /wt /hfind"); } case 5: { SendClientMessage(playerid, COLOR_WHITE, "Government Help: (/r)adio (/d)epartments /govl /govdiv /gov"); if(PlayerInfo[playerid][pDivision] == 5) { SendClientMessage(playerid, COLOR_WHITE, "NSA Help:{FFFFFF}(/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /detain /arrest /wanted /cuff /drag /tazer /showbadge"); } } case 9: { SendClientMessage(playerid, COLOR_WHITE, "SA News Help: /nr /badge (/r)adio"); if(PlayerInfo[playerid][pRank] >= 4) SendClientMessage(playerid, COLOR_WHITE, "SA News Help: /stopnews /startnews"); if(PlayerInfo[playerid][pLeader] == 9) SendClientMessage(playerid, COLOR_WHITE, "SA News Help: /giverank /uninvite /ouninvite"); } } if(PlayerInfo[playerid][pGang] != 255) { if(PlayerInfo[playerid][pRank] < 5) { SendClientMessage(playerid, COLOR_WHITE, "Family Help: (/f)amily /clothes /safehelp"); } else { SendClientMessage(playerid, COLOR_WHITE, "Family Help: (/f)amily /clothes /safehelp /fdeposit /fwithdraw /fbalance /capture /familyedit"); SendClientMessage(playerid, COLOR_WHITE, "Family Help: /familyeditrank /familyeditrankname /gpark /gvlock /gbuylock"); SendClientMessage(playerid, COLOR_WHITE, "Family Help: (/f)amily /clothes /safehelp /fdeposit /fwithdraw /fbalance /capture /"); SendClientMessage(playerid, COLOR_WHITE, "Family Help: /turfinfo /claimturf /turfs /fmotd"); } } if(PlayerInfo[playerid][pAdmin] >= 1) SendClientMessage(playerid, COLOR_WHITE, "*** ADMIN *** (/a)dmin (/ah)elp"); if(PlayerInfo[playerid][pHelper] >= 1) SendClientMessage(playerid, COLOR_WHITE, "Helper Help: /newb /helpers"); if(PlayerInfo[playerid][pHelper] >= 2) SendClientMessage(playerid, COLOR_WHITE, "Helper Help: /togc /c /kick /jail /accepthelp /helprequests /quithelp /nmute /admute"); if(PlayerInfo[playerid][pHelper] >= 3) SendClientMessage(playerid, COLOR_WHITE, "Helper Help: /togc /c /nrn"); if(PlayerInfo[playerid][pHelper] >= 4) SendClientMessage(playerid, COLOR_WHITE, "Helper Help: /makehelper"); if(PlayerInfo[playerid][pDonator] >= 1) SendClientMessage(playerid, COLOR_WHITE, "Donator Help: /vip /changeplates /placeboombox /vipdate"); /* if(PlayerInfo[playerid][pDonator] >= 3) SendClientMessage(playerid, COLOR_WHITE, "Donator (Diamond VIP): /placeboombox ");*/ SendClientMessage(playerid, COLOR_WHITE,"Other Help: /cellphonehelp /carhelp /househelp /bizhelp /toyhelp /renthelp /jobhelp /leaderhelp /animhelp /fishhelp /insurehelp /crewhelp /garagehelp"); SendClientMessage(playerid, COLOR_WHITE,"Other Help: /crewhelp"); return 1; }