how to add this
#1

hey guys how to add this in script for race and then where to put it for work this

Код:
	Textdraw0 = TextDrawCreate(650.000000, 434.000000, "_");
	TextDrawBackgroundColor(Textdraw0, 255);
	TextDrawFont(Textdraw0, 1);
	TextDrawLetterSize(Textdraw0, 0.500000, 1.700000);
	TextDrawColor(Textdraw0, -1);
	TextDrawSetOutline(Textdraw0, 0);
	TextDrawSetProportional(Textdraw0, 1);
	TextDrawSetShadow(Textdraw0, 1);
	TextDrawUseBox(Textdraw0, 1);
	TextDrawBoxColor(Textdraw0, 255);
	TextDrawTextSize(Textdraw0, -5.000000, 0.000000);

	Textdraw1 = TextDrawCreate(267.000000, 435.000000, "~b~CHECKPOINTS:");
	TextDrawBackgroundColor(Textdraw1, 255);
	TextDrawFont(Textdraw1, 2);
	TextDrawLetterSize(Textdraw1, 0.350000, 0.899999);
	TextDrawColor(Textdraw1, -1);
	TextDrawSetOutline(Textdraw1, 0);
	TextDrawSetProportional(Textdraw1, 1);
	TextDrawSetShadow(Textdraw1, 1);

	Textdraw3 = TextDrawCreate(10.000000, 435.000000, "~g~race:");
	TextDrawBackgroundColor(Textdraw3, 255);
	TextDrawFont(Textdraw3, 2);
	TextDrawLetterSize(Textdraw3, 0.280000, 0.899999);
	TextDrawColor(Textdraw3, -1);
	TextDrawSetOutline(Textdraw3, 0);
	TextDrawSetProportional(Textdraw3, 1);
	TextDrawSetShadow(Textdraw3, 1);

	Textdraw4 = TextDrawCreate(417.000000, 435.000000, "~g~position:");
	TextDrawBackgroundColor(Textdraw4, 255);
	TextDrawFont(Textdraw4, 2);
	TextDrawLetterSize(Textdraw4, 0.350000, 0.899999);
	TextDrawColor(Textdraw4, -1);
	TextDrawSetOutline(Textdraw4, 0);
	TextDrawSetProportional(Textdraw4, 1);
	TextDrawSetShadow(Textdraw4, 1);

	Textdraw5 = TextDrawCreate(535.000000, 435.000000, "~y~Time:");
	TextDrawBackgroundColor(Textdraw5, 255);
	TextDrawFont(Textdraw5, 2);
	TextDrawLetterSize(Textdraw5, 0.350000, 0.899999);
	TextDrawColor(Textdraw5, -1);
	TextDrawSetOutline(Textdraw5, 0);
	TextDrawSetProportional(Textdraw5, 1);
	TextDrawSetShadow(Textdraw5, 1);
Reply
#2

https://sampwiki.blast.hk/wiki/Textdraw
Reply
#3

pawn Код:
// Includes //
#include <a_samp>
// Textdraw //
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;

public OnGameModeInit()
{
Textdraw0 = TextDrawCreate(650.000000, 434.000000, "_");
    TextDrawBackgroundColor(Textdraw0, 255);
    TextDrawFont(Textdraw0, 1);
    TextDrawLetterSize(Textdraw0, 0.500000, 1.700000);
    TextDrawColor(Textdraw0, -1);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawSetProportional(Textdraw0, 1);
    TextDrawSetShadow(Textdraw0, 1);
    TextDrawUseBox(Textdraw0, 1);
    TextDrawBoxColor(Textdraw0, 255);
    TextDrawTextSize(Textdraw0, -5.000000, 0.000000);

    Textdraw1 = TextDrawCreate(267.000000, 435.000000, "~b~CHECKPOINTS:");
    TextDrawBackgroundColor(Textdraw1, 255);
    TextDrawFont(Textdraw1, 2);
    TextDrawLetterSize(Textdraw1, 0.350000, 0.899999);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetOutline(Textdraw1, 0);
    TextDrawSetProportional(Textdraw1, 1);
    TextDrawSetShadow(Textdraw1, 1);

    Textdraw3 = TextDrawCreate(10.000000, 435.000000, "~g~race:");
    TextDrawBackgroundColor(Textdraw3, 255);
    TextDrawFont(Textdraw3, 2);
    TextDrawLetterSize(Textdraw3, 0.280000, 0.899999);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetOutline(Textdraw3, 0);
    TextDrawSetProportional(Textdraw3, 1);
    TextDrawSetShadow(Textdraw3, 1);

    Textdraw4 = TextDrawCreate(417.000000, 435.000000, "~g~position:");
    TextDrawBackgroundColor(Textdraw4, 255);
    TextDrawFont(Textdraw4, 2);
    TextDrawLetterSize(Textdraw4, 0.350000, 0.899999);
    TextDrawColor(Textdraw4, -1);
    TextDrawSetOutline(Textdraw4, 0);
    TextDrawSetProportional(Textdraw4, 1);
    TextDrawSetShadow(Textdraw4, 1);

    Textdraw5 = TextDrawCreate(535.000000, 435.000000, "~y~Time:");
    TextDrawBackgroundColor(Textdraw5, 255);
    TextDrawFont(Textdraw5, 2);
    TextDrawLetterSize(Textdraw5, 0.350000, 0.899999);
    TextDrawColor(Textdraw5, -1);
    TextDrawSetOutline(Textdraw5, 0);
    TextDrawSetProportional(Textdraw5, 1);
    TextDrawSetShadow(Textdraw5, 1);
}
public OnPlayerConnect(playerid)
{
    TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
    TextDrawShowForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid, Textdraw3);
    TextDrawShowForPlayer(playerid, Textdraw4);
    TextDrawShowForPlayer(playerid, Textdraw5);
    return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    TextDrawHideForPlayer(playerid, Textdraw0);
    TextDrawHideForPlayer(playerid, Textdraw1);
    TextDrawHideForPlayer(playerid, Textdraw2);
    TextDrawHideForPlayer(playerid, Textdraw3);
    TextDrawHideForPlayer(playerid, Textdraw4);
    TextDrawHideForPlayer(playerid, Textdraw5);
    return 1;
}
Note : This is a filterscript

+rep if i help
Reply
#4

Quote:
Originally Posted by ChuckyBabe
Посмотреть сообщение
pawn Код:
// Includes //
#include <a_samp>
// Textdraw //
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;

public OnGameModeInit()
{
Textdraw0 = TextDrawCreate(650.000000, 434.000000, "_");
    TextDrawBackgroundColor(Textdraw0, 255);
    TextDrawFont(Textdraw0, 1);
    TextDrawLetterSize(Textdraw0, 0.500000, 1.700000);
    TextDrawColor(Textdraw0, -1);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawSetProportional(Textdraw0, 1);
    TextDrawSetShadow(Textdraw0, 1);
    TextDrawUseBox(Textdraw0, 1);
    TextDrawBoxColor(Textdraw0, 255);
    TextDrawTextSize(Textdraw0, -5.000000, 0.000000);

    Textdraw1 = TextDrawCreate(267.000000, 435.000000, "~b~CHECKPOINTS:");
    TextDrawBackgroundColor(Textdraw1, 255);
    TextDrawFont(Textdraw1, 2);
    TextDrawLetterSize(Textdraw1, 0.350000, 0.899999);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetOutline(Textdraw1, 0);
    TextDrawSetProportional(Textdraw1, 1);
    TextDrawSetShadow(Textdraw1, 1);

    Textdraw3 = TextDrawCreate(10.000000, 435.000000, "~g~race:");
    TextDrawBackgroundColor(Textdraw3, 255);
    TextDrawFont(Textdraw3, 2);
    TextDrawLetterSize(Textdraw3, 0.280000, 0.899999);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetOutline(Textdraw3, 0);
    TextDrawSetProportional(Textdraw3, 1);
    TextDrawSetShadow(Textdraw3, 1);

    Textdraw4 = TextDrawCreate(417.000000, 435.000000, "~g~position:");
    TextDrawBackgroundColor(Textdraw4, 255);
    TextDrawFont(Textdraw4, 2);
    TextDrawLetterSize(Textdraw4, 0.350000, 0.899999);
    TextDrawColor(Textdraw4, -1);
    TextDrawSetOutline(Textdraw4, 0);
    TextDrawSetProportional(Textdraw4, 1);
    TextDrawSetShadow(Textdraw4, 1);

    Textdraw5 = TextDrawCreate(535.000000, 435.000000, "~y~Time:");
    TextDrawBackgroundColor(Textdraw5, 255);
    TextDrawFont(Textdraw5, 2);
    TextDrawLetterSize(Textdraw5, 0.350000, 0.899999);
    TextDrawColor(Textdraw5, -1);
    TextDrawSetOutline(Textdraw5, 0);
    TextDrawSetProportional(Textdraw5, 1);
    TextDrawSetShadow(Textdraw5, 1);
}
public OnPlayerConnect(playerid)
{
    TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
    TextDrawShowForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid, Textdraw3);
    TextDrawShowForPlayer(playerid, Textdraw4);
    TextDrawShowForPlayer(playerid, Textdraw5);
    return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    TextDrawHideForPlayer(playerid, Textdraw0);
    TextDrawHideForPlayer(playerid, Textdraw1);
    TextDrawHideForPlayer(playerid, Textdraw2);
    TextDrawHideForPlayer(playerid, Textdraw3);
    TextDrawHideForPlayer(playerid, Textdraw4);
    TextDrawHideForPlayer(playerid, Textdraw5);
    return 1;
}
Note : This is a filterscript

+rep if i help
That is actually mine
Reply
#5

Quote:
Originally Posted by ChandraLouis
Посмотреть сообщение
That is actually mine
Yes and thanks for that i just edited it .
Reply
#6

Sure you can edit it
Reply
#7

Thanks but how to work time? position Race and other?
Reply
#8

and how to add this when someone join in /race showing this
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)