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#1

Hi, i have a problem this code:
Код:
public OnPlayerUpdate(playerid)
{
    if(IsPlayerInAnyVehicle(playerid))
    {
    if(IsPlayerInRangeOfPoint(playerid,15.0,382.4741,2548.9509,20.1041))SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.2, 0.2, 0.2);
    if(IsPlayerInRangeOfPoint(playerid,15.0,-1185.4705,27.1411,17.6159))SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.2, 0.2, 0.2);
    }

    new InfoString[512];
    if(IsPlayerNPC(playerid)) return 0;
    format(InfoString, sizeof(InfoString), "Kills: ~w~~W~%d~N~~r~Deaths: ~W~%d~N~~P~Ratio:~W~ %0.2f~N~~Y~Score: ~W~%d", pInfo[playerid][Kills],pInfo[playerid][Deaths],Float:pInfo[playerid][Kills]/Float:pInfo[playerid][Deaths],GetPlayerScore(playerid));
    TextDrawSetString(PPing[playerid], InfoString);

    #if PauseDetectSystem == true
    pTick[playerid] = GetTickCount();
    #endif
    #if MoveSystem == true
    if(pInfo[playerid][Move] == 1)
    GetPlayerHoldingKey(playerid);
    #endif
    return 1;
}
Is working fine , but after 1 days from turning the server text draw hide for no reason so player not see his stats only if restarted server its working , why is that happened?
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#2

It's highly recommended to not put Textdraws in OnPlayerUpdate. Try to use a Thread (****** search with keywords "samp thread plugin") or set a timer.
It may comes from that. But I'm not sure at all.
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#3

mmmmmmmmmmmmmmm i dont think that :/ bump
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#4

Bump :S
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