12.04.2014, 16:21
Problem is that if any new player registers it gives him Admin Level 5
it should be 0
it should be 0

new INI:file = INI_Open(Path(playerid)); //will open their file
INI_SetTag(file,"Player's Data");//We will set a tag inside of user's account called "Player's Data"
INI_WriteInt(file,"AdminLevel",pInfo[playerid][Adminlevel]); //If you've set his/her admin level, then his/her admin level will be saved inside of his/her account
INI_WriteInt(file,"VIPLevel",pInfo[playerid][VIPlevel]);//As explained above
INI_WriteInt(file,"Money",GetPlayerMoney(playerid));//We will save his money inside of his account
INI_WriteInt(file,"Scores",GetPlayerScore(playerid));//We will save his score inside of his account
INI_WriteInt(file,"Kills",pInfo[playerid][Kills]);//As explained above
INI_WriteInt(file,"Deaths",pInfo[playerid][Deaths]);
INI_WriteInt(file,"Muted",pInfo[playerid][Muted]);
INI_WriteInt(file,"Banned",pInfo[playerid][Banned]);//As explained above
INI_Close(file);
public OnPlayerConnect(playerid)
{
pInfo[playerid][AdminLevel] = 0;
return 1;
}