11.04.2014, 15:59
Now, I may be way off but I've been having substantial difficulty with OnPlayerDeath.
It's very difficult to use, I think it's to do with animations.
I've tried timers, I've tried using more than one function, I've tried using more than one timer and I can't get this working at all, despite all of the prints returning.
https://sampforum.blast.hk/showthread.php?tid=506041
The issues I'm having:
PLAYER ANIMATIONS NOT SETTING
I've used timers, I've tried forcing it more than one time. Even tried clearing animations beforehand.
CREATING 3DTEXT LABEL ON DEATH.
It doesn't do this. I've tried using both dynamic and a normal one. Attaching to player etc.[/i]
I'm nearly convinced this is a bug, although I'm not quite sure how to word it.
I appreciate that I may be wrong, but I've tried getting several people to resolve this and debugging and trying different methods.
In honesty, all of the things shouldn't need a timer in OnPlayerDeath, I don't see why it should.
It's very difficult to use, I think it's to do with animations.
I've tried timers, I've tried using more than one function, I've tried using more than one timer and I can't get this working at all, despite all of the prints returning.
https://sampforum.blast.hk/showthread.php?tid=506041
The issues I'm having:
PLAYER ANIMATIONS NOT SETTING
I've used timers, I've tried forcing it more than one time. Even tried clearing animations beforehand.
CREATING 3DTEXT LABEL ON DEATH.
It doesn't do this. I've tried using both dynamic and a normal one. Attaching to player etc.[/i]
I'm nearly convinced this is a bug, although I'm not quite sure how to word it.
I appreciate that I may be wrong, but I've tried getting several people to resolve this and debugging and trying different methods.
In honesty, all of the things shouldn't need a timer in OnPlayerDeath, I don't see why it should.