[Map] swat 4 samp DM map
#1


Hello,

Hmm, This is not a full blown map. Just an idea for a dm mode. You can add some more objects like some cylinders or drums which create explosions.


Pic is attached.

code :


pawn Code:
CreateObject(3095,1937.0999800,-2569.5000000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (8)
CreateObject(3095,1937.0999800,-2558.8000500,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (9)
CreateObject(3095,1937.0999800,-2547.1001000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (10)
CreateObject(3095,1937.0999800,-2533.3000500,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (11)
CreateObject(3095,1937.0999800,-2519.8999000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (12)
CreateObject(3095,1950.0000000,-2526.8000500,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (13)
CreateObject(3095,1950.0000000,-2540.3000500,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (14)
CreateObject(3095,1950.0000000,-2553.1001000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (15)
CreateObject(3095,1950.0000000,-2563.8999000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (16)
CreateObject(3095,1962.0999800,-2569.5000000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (17)
CreateObject(3095,1962.0999800,-2558.8999000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (18)
CreateObject(3095,1962.0999800,-2546.8000500,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (19)
CreateObject(3095,1962.0999800,-2533.3999000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (20)
CreateObject(3095,1962.0999800,-2520.1001000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (21)
CreateObject(3095,1976.3000500,-2566.5000000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (22)
CreateObject(3095,1976.3000500,-2553.0000000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (23)
CreateObject(3095,1976.3000500,-2540.1001000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (24)
CreateObject(3095,1976.3000500,-2526.5000000,12.5000000,0.0000000,90.0000000,0.0000000); //object(a51_jetdoor) (25)
CreateObject(3095,1986.4000200,-2566.3999000,12.5000000,0.0000000,90.0000000,180.0000000); //object(a51_jetdoor) (26)
CreateObject(3095,1986.4000200,-2553.0000000,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (27)
CreateObject(3095,1986.4000200,-2540.1001000,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (28)
CreateObject(3095,1986.4000200,-2526.5000000,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (29)
CreateObject(3095,2001.9000200,-2569.6999500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (30)
CreateObject(3095,2001.9000200,-2557.6999500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (31)
CreateObject(3095,2001.9000200,-2545.6999500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (32)
CreateObject(3095,2001.9000200,-2533.1001000,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (33)
CreateObject(3095,2001.9000200,-2518.3000500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (34)
CreateObject(3095,2015.0000000,-2564.5000000,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (35)
CreateObject(3095,2015.0000000,-2551.3999000,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (36)
CreateObject(3095,2015.0000000,-2539.3000500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (37)
CreateObject(3095,2015.0000000,-2525.1999500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (38)
CreateObject(3095,2027.8000500,-2569.6999500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (39)
CreateObject(3095,2027.8000500,-2556.3000500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (40)
CreateObject(3095,2027.8000500,-2544.1999500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (41)
CreateObject(3095,2027.8000500,-2531.3999000,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (42)
CreateObject(3095,2027.8000500,-2517.1999500,12.5000000,0.0000000,90.0000000,179.9950000); //object(a51_jetdoor) (43)
CreateObject(4023,2059.5000000,-2534.8999000,24.2000000,0.0000000,0.0000000,270.0000000); //object(newdbbuild_lan04) (1)
CreateObject(4023,2059.5000000,-2553.5000000,24.2000000,0.0000000,0.0000000,270.0000000); //object(newdbbuild_lan04) (2)
CreateObject(4023,1944.1999500,-2593.8999000,24.2000000,0.0000000,0.0000000,180.0000000); //object(newdbbuild_lan04) (3)
CreateObject(4023,1988.0999800,-2593.8999000,24.2000000,0.0000000,0.0000000,179.9950000); //object(newdbbuild_lan04) (4)
CreateObject(4023,2028.5999800,-2593.8999000,24.2000000,0.0000000,0.0000000,179.9950000); //object(newdbbuild_lan04) (5)
CreateObject(4023,2018.5000000,-2493.6999500,24.2000000,0.0000000,0.0000000,0.0000000); //object(newdbbuild_lan04) (6)
CreateObject(4023,1974.8000500,-2493.6999500,24.2000000,0.0000000,0.0000000,0.0000000); //object(newdbbuild_lan04) (7)
CreateObject(4023,1936.4000200,-2493.6999500,24.2000000,0.0000000,0.0000000,0.0000000); //object(newdbbuild_lan04) (8)
CreateObject(4023,1902.4000200,-2551.8999000,24.2000000,0.0000000,0.0000000,89.9950000); //object(newdbbuild_lan04) (9)
CreateObject(4023,1902.4000200,-2521.5000000,24.2000000,0.0000000,0.0000000,89.9950000); //object(newdbbuild_lan04) (10)
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#2

Uhm.. no comment, just wanted to remove the -2 reputation :P
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#3

Not bad
Reply
#4

Nice map
Reply
#5

Codes in: [pаwn][/pawn]

ty
Reply
#6

Very well done.

~Nicki ; )
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