23.02.2014, 14:25
Hey everyone, today i tried to make a loop to hide a textdraw, but it goes after a check for a variable, the thing is that it starts the "CustomizePlayer" function but it doesn't hide the textdraw. I know it will be an easy fix, but idk why I just can't see it.
Help!
Код:
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
if(pInfo[playerid][isCustomized] == false)
{
StartPlayerCustomization(playerid);
}
else if(pInfo[playerid][isCustomized])
{
//SetPlayerPos(playerid, Shelter_Spawn);
SendClientMessage(playerid, -1, "Modificado");
return 1;
}
for(new j; j < MAX_HOME_TDS; j++) PlayerTextDrawHide(playerid, homescr[j][playerid]);//This doesn't load!
return 1;
}

