20.02.2014, 16:47
I've created a bombing script, and a minigun script, but, how can i detect "custom" deaths for it?
Like, i would want it, so the person who dropped the bomb( Create the minigun ), would get score(And it would show in the kill-list, that -- BOMBER (explosion/skull) TARGET --, or MINIGUN_USER (skull/minigun) TARGET )
All it does for me is show, that the player has "suicided"(skull).. But how can i make it, so (as i said above), it shows the killerid too?;d
Like, i would want it, so the person who dropped the bomb( Create the minigun ), would get score(And it would show in the kill-list, that -- BOMBER (explosion/skull) TARGET --, or MINIGUN_USER (skull/minigun) TARGET )
All it does for me is show, that the player has "suicided"(skull).. But how can i make it, so (as i said above), it shows the killerid too?;d