Buddy, Interiors are made under OnPlayerPickUp (I use it like that) For me its easy.
Like:
Код:
* public OnPlayerPickUpPickup(playerid, pickupid)
{ if(pickupid == pickup_Cash)
{
GivePlayerMoney(playerid, 1000);
}
Now as you can see, Its pickup for cash, now in place of that you can edit this:
Код:
GivePlayerMoney(playerid, 1000);
to this
Код:
SetPlayerInterior(playerid, 0);
Now if the player go to this pickup he will be teleported to interior number 1.
Add this code under Gamemode.
Code is incomplete, if you want accurate say me,
*Rep me if i helped. Thanks