14.02.2014, 18:26
Hey, I have a command for /kill that show a message that the player committed a suaside ...I olso have OnPlayerDeath that if someone kill someone.. it will show in chat...but when you type /kill it shows the message that player xx killed xxx...is it possible to do it so if player type /kill it will not show that message?
CODES
CODES
Код:
if(strcmp("/kill", cmdtext) == 0) { SetPlayerHealth(playerid,-1); // zabije hraca SendClientMessage(playerid, 0x800080FF, "[ Server ] Spбchal si samovraћdu."); new string[130],name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); format(string,sizeof string,"{C0C0C0}[ Samovraћda ] Hrбc {FF0000}%s{C0C0C0} spбchal samovraћdu.",name); SendClientMessageToAll(0xFFFFFFAA,string); printf("Player %s used command %s",Jmeno(playerid), cmdtext); pDeaths[playerid]-=1; return 1; }
Код:
new playername[24], killername[24]; GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerName(killerid, killername, sizeof(killername)); PlayAudioStreamForPlayer(playerid, "http://k007.kiwi6.com/hotlink/ha4beyib1d/laugh_dp.wav"); PlayAudioStreamForPlayer(killerid, "http://k007.kiwi6.com/hotlink/sx65ro...amestartup.mp3"); new string[128]; format(string,sizeof string,"{C0C0C0}[ KILL-LIST ] Hrбc %s zabil %s.",killername, playername); SendClientMessageToAll(0xFFFFFFAA,string);