14.02.2014, 14:59
i edit map using samp map editor and these are pwn codes now i dont know how to add these codes please help me
PHP код:
RemoveBuildingForPlayer(playerid, 17770, 2485.9063, -1639.3281, 16.9531, 0.25);
RemoveBuildingForPlayer(playerid, 3654, 2517.4766, -1644.6953, 15.1953, 0.25);
RemoveBuildingForPlayer(playerid, 3592, 2498.3047, -1638.3281, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2490.1016, -1654.6563, 16.1328, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2491.2344, -1653.9609, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2491.8984, -1647.8984, 12.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
RemoveBuildingForPlayer(playerid, 3589, 2498.3047, -1638.3281, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2507.5938, -1663.0547, 16.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2511.5000, -1654.1563, 13.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2509.0156, -1652.1719, 13.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2501.9297, -1650.5078, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2505.1094, -1646.0391, 13.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2509.1719, -1648.7031, 13.4922, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2507.5859, -1646.5547, 12.5313, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2501.7500, -1645.5000, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2508.8672, -1634.4922, 11.9063, 0.25);
RemoveBuildingForPlayer(playerid, 762, 2508.4141, -1635.4375, 11.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2514.3906, -1658.6016, 13.1406, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2517.0938, -1656.0703, 13.0625, 0.25);
RemoveBuildingForPlayer(playerid, 645, 2518.6484, -1655.5234, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2520.6016, -1652.5938, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2514.7344, -1654.1875, 13.7734, 0.25);
RemoveBuildingForPlayer(playerid, 760, 2521.6953, -1653.0391, 13.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2524.4063, -1648.8516, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3649, 2517.4766, -1644.6953, 15.1953, 0.25);
RemoveBuildingForPlayer(playerid, 669, 2530.4766, -1636.7031, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2468.7969, -1685.0313, 12.5625, 0.25);
RemoveBuildingForPlayer(playerid, 762, 2446.5547, -1681.0703, 12.3828, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2468.3516, -1680.9844, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3593, 2457.8672, -1679.6719, 12.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2465.6953, -1676.4453, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2470.4688, -1674.1875, 16.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2463.8672, -1671.5156, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 17879, 2484.5313, -1667.6094, 21.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2475.0000, -1653.6094, 12.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1498, 2485.6797, -1644.1094, 13.2578, 0.25);
RemoveBuildingForPlayer(playerid, 17699, 2485.9063, -1639.3281, 16.9531, 0.25);
CreateObject(3598, 2517.07275, -1642.26868, 15.96161, 0.00000, 0.00000, 329.45178);
CreateObject(5520, 2490.50244, -1636.24707, 17.54490, 0.00000, 0.00000, 0.00000);
CreateObject(19358, 2526.07715, -1644.13879, 14.43748, 0.00000, 0.00000, 329.11853);
CreateObject(19358, 2524.46509, -1646.86035, 14.43748, 0.00000, 0.00000, 329.11853);
CreateObject(19358, 2523.08838, -1649.19568, 14.43748, 0.00000, 0.00000, 329.11853);
CreateObject(19358, 2521.21582, -1639.44629, 15.04764, 0.00000, 0.00000, 237.72997);
CreateObject(19358, 2523.94507, -1641.20972, 15.04764, 0.00000, 0.00000, 237.54999);
CreateObject(19358, 2520.05103, -1638.72925, 15.04764, 0.00000, 0.00000, 237.72997);
CreateObject(19358, 2524.97534, -1641.88843, 15.04764, 0.00000, 0.00000, 237.54999);
CreateObject(2800, 2522.28027, -1645.24170, 13.41810, 0.00000, 0.00000, 0.00000);
CreateObject(2297, 2521.65405, -1645.21313, 13.53343, 0.00000, 0.00000, 0.00000);
CreateObject(1518, 2518.74414, -1642.63855, 15.05206, 0.00000, 0.00000, 227.75995);
CreateVehicle(560, 2470.8599, -1671.1952, 12.8405, 0.0000, -1, -1, 100);
CreateVehicle(522, 2493.7620, -1659.1434, 12.9355, 0.0000, -1, -1, 100);
CreateVehicle(522, 2477.9082, -1670.2461, 12.8766, 0.0000, -1, -1, 100);
CreateVehicle(522, 2471.2778, -1665.7598, 12.8844, 0.0000, -1, -1, 100);
CreateVehicle(560, 2475.9956, -1677.0785, 12.8405, 0.0000, -1, -1, 100);
CreateVehicle(560, 2486.4568, -1679.6439, 12.8405, 0.0000, -1, -1, 100);
CreateVehicle(560, 2496.9507, -1680.2343, 12.8405, 0.0000, -1, -1, 100);
CreateVehicle(560, 2508.0396, -1671.1863, 12.8405, 0.0000, -1, -1, 100);
CreateVehicle(522, 2484.9058, -1671.0558, 12.8766, 0.0000, -1, -1, 100);
CreateVehicle(522, 2494.8459, -1671.8960, 12.8766, 0.0000, -1, -1, 100);
CreateVehicle(522, 2503.0144, -1671.6161, 12.8766, 0.0000, -1, -1, 100);
CreateVehicle(522, 2503.0010, -1671.6013, 12.8766, 0.0000, -1, -1, 100);
CreateVehicle(522, 2484.9460, -1665.7073, 12.8766, 0.0000, -1, -1, 100);
CreateVehicle(522, 2492.0591, -1665.4031, 12.8766, 0.0000, -1, -1, 100);