06.02.2014, 08:23
I know that someone mention something about it in SA-MP 0.3z RC topic, but I doubt ,that someone saw that. Basically, since I got my custom damages in gamemode, it should damage players that are frozen, but it takes health off them only with fists, no different weapon. Is it possible to fix? Probably OnPlayerTakeDamage is not being called, I didn't checked that, sorry I just forgot, and I can't do it right now, because I am off to the College. Basically, when you change status of Controllable to '1' player won't be able to move, but he also won't be able to kill, only fists are working. Possible to fix? or maybe instead of that, just make player killable with that function?
That is useful (eg.: A/W/S/D keys to navigate menu), but players are using advantage of that function, like someone is shooting you, and they'll enter Controllable mode '1' and they won't be able to kill.
Suggestion to fix that:
or just make them killable by default. But still, I rather above fix. Thanks!
That is useful (eg.: A/W/S/D keys to navigate menu), but players are using advantage of that function, like someone is shooting you, and they'll enter Controllable mode '1' and they won't be able to kill.
Suggestion to fix that:
pawn Код:
native TogglePlayerControllable(playerid, bool:set, bool:killable);