3DText LOS and server objects
#1

Hello,

I saw that you added LOS Test with nametags, but some servers use scripted nametags, and this still visible over server objects.

So my request is can you add LOS testing to 3dtext too ?
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#2

Oh wait, so that doesn't work for 3DTexts? I thought that's why we received that.. what is your LoS value in 3DText, true or false?
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#3

This is a known issue and it will be fixed in next RC.
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