01.02.2014, 01:43
Just like 0.3z adds as a new feature that OnPlayerGiveDamage is called when you hit NPC's, this callback should also be called when you hit someone with the guns of armed vehicles (like Rustler, Seasparrow, RC Baron, Hunter and Predator), and also when you hit him directly with your vehicle and with helicopter blades. As far as I know, the only situation in which your client calls OnPlayerGiveDamage while driving a vehicle is when driveby shooting.
I think my suggestion should be perfectly possible because you can see in your screen the animation of the other player being hit and dropping blood.
I think my suggestion should be perfectly possible because you can see in your screen the animation of the other player being hit and dropping blood.