Object Dosent apper
#1

so i made a object to make a dm zone but the objects does not apper any help

pawn Код:
CreateObject(987,2299.8999000,1064.1999500,26.7000000,0.0000000,2.0000000,70.0000000); //object(elecfence_bar)(1)
CreateObject(987,2291.8999000,1050.1999500,25.7000000,0.0000000,354.0000000,60.0000000); //object(elecfence_bar)(2)
CreateObject(987,2290.6999500,1048.3000500,25.7000000,0.0000000,4.0000000,64.0000000); //object(elecfence_bar)(3)
CreateObject(987,2297.6999500,1060.1999500,26.8000000,0.0000000,0.0000000,66.0000000); //object(elecfence_bar)(4)
CreateObject(987,2296.0000000,1082.4000200,28.4000000,0.0000000,358.0000000,330.0000000); //object(elecfence_bar)(5)
CreateObject(987,2290.6001000,1100.0000000,28.4000000,0.0000000,2.0000000,280.0000000); //object(elecfence_bar)(6)
CreateObject(987,2290.6001000,1111.5999800,28.4000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar)(7)
CreateObject(987,2279.6001000,1116.1999500,28.4000000,0.0000000,358.0000000,332.0000000); //object(elecfence_bar)(8)
CreateObject(987,2269.0000000,1121.5000000,28.4000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(9)
CreateObject(987,2261.5000000,1125.0000000,28.4000000,0.0000000,358.0000000,334.0000000); //object(elecfence_bar)(10)
CreateObject(987,2253.6001000,1128.4000200,32.5000000,0.0000000,2.0000000,340.0000000); //object(elecfence_bar)(11)
CreateObject(987,2245.8000500,1133.0999800,32.5000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(12)
CreateObject(987,2222.0000000,1132.0000000,28.4000000,0.0000000,0.0000000,22.0000000); //object(elecfence_bar)(13)
CreateObject(987,2211.8000500,1126.3000500,28.4000000,0.0000000,0.0000000,28.0000000); //object(elecfence_bar)(14)
CreateObject(987,2202.0000000,1110.5999800,28.4000000,0.0000000,0.0000000,64.0000000); //object(elecfence_bar)(15)
CreateObject(987,2196.5000000,1099.6999500,28.4000000,0.0000000,0.0000000,64.0000000); //object(elecfence_bar)(16)
CreateObject(987,2192.6999500,1090.0999800,28.4000000,0.0000000,0.0000000,68.0000000); //object(elecfence_bar)(17)
CreateObject(987,2190.8999000,1087.0999800,28.4000000,0.0000000,358.0000000,282.0000000); //object(elecfence_bar)(18)
CreateObject(987,2192.6001000,1075.5000000,28.4000000,0.0000000,0.0000000,278.0000000); //object(elecfence_bar)(19)
CreateObject(987,2194.1999500,1063.1999500,28.4000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(20)
CreateObject(987,2204.6999500,1057.5999800,28.4000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(21)
CreateObject(987,2211.6001000,1054.0999800,28.4000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(22)
CreateObject(987,2220.3999000,1044.9000200,32.5000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(23)
CreateObject(987,2220.3000500,1045.0999800,32.5000000,0.0000000,0.0000000,62.0000000); //object(elecfence_bar)(24)
CreateObject(987,2231.1001000,1039.4000200,32.5000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(25)
CreateObject(987,2236.0000000,1037.0999800,32.5000000,0.0000000,0.0000000,62.0000000); //object(elecfence_bar)(26)
CreateObject(987,2241.8000500,1048.1999500,29.5000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(27)
CreateObject(987,2252.1999500,1038.0000000,28.4000000,0.0000000,0.0000000,26.0000000); //object(elecfence_bar)(28)
CreateObject(987,2263.1001000,1043.0000000,28.4000000,0.0000000,2.0000000,30.0000000); //object(elecfence_bar)(29)
CreateObject(987,2276.6001000,1047.6999500,28.4000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(30)
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#2

Guys can someone help me? i dont know why they dont apper ingame
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#3

Quote:
Originally Posted by DarkLored
Посмотреть сообщение
Guys can someone help me? i dont know why they dont apper ingame
Recompile ur script download latest pawn update, if not worked convert the objects.
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#4

Do you have streamer?
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#5

try this you might be using to much createobjects

Код:
CreateDynamicObject(987,2299.8999000,1064.1999500,26.7000000,0.0000000,2.0000000,70.0000000); //object(elecfence_bar)(1)
CreateDynamicObject(987,2291.8999000,1050.1999500,25.7000000,0.0000000,354.0000000,60.0000000); //object(elecfence_bar)(2)
CreateDynamicObject(987,2290.6999500,1048.3000500,25.7000000,0.0000000,4.0000000,64.0000000); //object(elecfence_bar)(3)
CreateDynamicObject(987,2297.6999500,1060.1999500,26.8000000,0.0000000,0.0000000,66.0000000); //object(elecfence_bar)(4)
CreateDynamicObject(987,2296.0000000,1082.4000200,28.4000000,0.0000000,358.0000000,330.0000000); //object(elecfence_bar)(5)
CreateDynamicObject(987,2290.6001000,1100.0000000,28.4000000,0.0000000,2.0000000,280.0000000); //object(elecfence_bar)(6)
CreateDynamicObject(987,2290.6001000,1111.5999800,28.4000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar)(7)
CreateDynamicObject(987,2279.6001000,1116.1999500,28.4000000,0.0000000,358.0000000,332.0000000); //object(elecfence_bar)(8)
CreateDynamicObject(987,2269.0000000,1121.5000000,28.4000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(9)
CreateDynamicObject(987,2261.5000000,1125.0000000,28.4000000,0.0000000,358.0000000,334.0000000); //object(elecfence_bar)(10)
CreateDynamicObject(987,2253.6001000,1128.4000200,32.5000000,0.0000000,2.0000000,340.0000000); //object(elecfence_bar)(11)
CreateDynamicObject(987,2245.8000500,1133.0999800,32.5000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(12)
CreateDynamicObject(987,2222.0000000,1132.0000000,28.4000000,0.0000000,0.0000000,22.0000000); //object(elecfence_bar)(13)
CreateDynamicObject(987,2211.8000500,1126.3000500,28.4000000,0.0000000,0.0000000,28.0000000); //object(elecfence_bar)(14)
CreateDynamicObject(987,2202.0000000,1110.5999800,28.4000000,0.0000000,0.0000000,64.0000000); //object(elecfence_bar)(15)
CreateDynamicObject(987,2196.5000000,1099.6999500,28.4000000,0.0000000,0.0000000,64.0000000); //object(elecfence_bar)(16)
CreateDynamicObject(987,2192.6999500,1090.0999800,28.4000000,0.0000000,0.0000000,68.0000000); //object(elecfence_bar)(17)
CreateDynamicObject(987,2190.8999000,1087.0999800,28.4000000,0.0000000,358.0000000,282.0000000); //object(elecfence_bar)(18)
CreateDynamicObject(987,2192.6001000,1075.5000000,28.4000000,0.0000000,0.0000000,278.0000000); //object(elecfence_bar)(19)
CreateDynamicObject(987,2194.1999500,1063.1999500,28.4000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(20)
CreateDynamicObject(987,2204.6999500,1057.5999800,28.4000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(21)
CreateDynamicObject(987,2211.6001000,1054.0999800,28.4000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(22)
CreateDynamicObject(987,2220.3999000,1044.9000200,32.5000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(23)
CreateDynamicObject(987,2220.3000500,1045.0999800,32.5000000,0.0000000,0.0000000,62.0000000); //object(elecfence_bar)(24)
CreateDynamicObject(987,2231.1001000,1039.4000200,32.5000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(25)
CreateDynamicObject(987,2236.0000000,1037.0999800,32.5000000,0.0000000,0.0000000,62.0000000); //object(elecfence_bar)(26)
CreateDynamicObject(987,2241.8000500,1048.1999500,29.5000000,0.0000000,0.0000000,332.0000000); //object(elecfence_bar)(27)
CreateDynamicObject(987,2252.1999500,1038.0000000,28.4000000,0.0000000,0.0000000,26.0000000); //object(elecfence_bar)(28)
CreateDynamicObject(987,2263.1001000,1043.0000000,28.4000000,0.0000000,2.0000000,30.0000000); //object(elecfence_bar)(29)
CreateDynamicObject(987,2276.6001000,1047.6999500,28.4000000,0.0000000,0.0000000,334.0000000); //object(elecfence_bar)(30)

/*
Objects converted: 30
Vehicles converted: 0
Vehicle models found: 0
----------------------
convertFFS converted your input in 0.01 seconds - Chuck Norris could have done it in 0.0001 seconds!
*/
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