20.01.2014, 21:34
Como pega as coordenadas corretas da mesma?
Eu peguei algumas, mas, estгo com as "setas" apontando pro lugar errado..
Eu peguei algumas, mas, estгo com as "setas" apontando pro lugar errado..
SetPlayerRaceCheckpoint(playerid,1,X13 ,X12, X12, X23, X23, X23, BlбJFS);
SetPlayerRaceCheckpoint(playerid, 0, AutoPoints[1][0], AutoPoints[1][1], AutoPoints[1][2],AutoPoints[2][0], AutoPoints[2][1], AutoPoints[2][2], 10); [...]

Checkpoint 1
Checkpoint 2
Checkpoint 3
Checkpoint 4
Checkpoint 5
SetPlayerRaceCheckpoint(playerid, 0, AutoPoints[1][0], AutoPoints[1][1], AutoPoints[1][2],AutoPoints[2][0], AutoPoints[2][1], AutoPoints[2][2], 10); [...]
SetPlayerRaceCheckpoint(playerid, 0, AutoPoints[1][0], AutoPoints[1][1], AutoPoints[1][2],AutoPoints[2][0], AutoPoints[2][1], AutoPoints[2][2], 10); [...]
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SetPlayerRaceCheckpoint(playerid, type, Float , Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float ize); |
, Float:y, Float:z й posiзгo onde vai criar o Checkpoint
ize й o tamanho no checkpoint