[Bug?] Sniper bullets not firing
#1

Hello.

I noticed when i tested the OnPlayerWeaponShot callback when i was using a sniper at certain locations no bullets were fired.
This will cause that the OnPlayerWeaponShot will not be called.
I debugged the message and there was not showing a message when the bullet was not fired.(Makes sense offcourse)
[ame]http://www.youtube.com/watch?v=fiVVaNIIdV0[/ame]

Admigo.
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#2

This happen on my server too... I thought it was because of a new headshot filterscript though,,
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#3

Sniper bullets dont count as actual "bullets" within the game engine, in contrast to AK/MP5/TEC9/PISTOL bullets.

So its pretty normal that the callback isnt called.
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#4

Quote:
Originally Posted by BloodyEric
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Sniper bullets dont count as actual "bullets" within the game engine, in contrast to AK/MP5/TEC9/PISTOL bullets.

So its pretty normal that the callback isnt called.
Sniper bullets count as bullets.
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#5

Quote:
Originally Posted by BloodyEric
View Post
Sniper bullets dont count as actual "bullets" within the game engine, in contrast to AK/MP5/TEC9/PISTOL bullets.

So its pretty normal that the callback isnt called.
Yep it does. When i fired the bullets it was called.
Only when no bullets were fired it was not called.
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#6

Confirmed. It only seems to be broken if you are close to the GTA map edges.
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#7

The callback named onplayerweaponshot and i mean that a sniper is also a weapon like deagle or mp5 and so on ... my thread about a bug in 0.3z rc2 with the rocket launcher was closed with the reason that a rocket launcher doesnt fire bullets but its also a weapon like deagle or mp5 and so on ...
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