12.01.2014, 16:15
Thanks for the Information !
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This is just a little include that uses OnPlayerCommandText() to process players' commands. Each command has a separate function like in dcmd, but zcmd calls them directly via CallLocalFunction(). Such method is much faster than when you successively compare the text player entered to each command you have in your script (especially if he send a nonexistent cmd, you pass though all then) and its superiority over the old way is proportional to the number of commands.
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