SA-MP 0.3x R2 server patch 1

Amazing, good job.
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Quote:
Originally Posted by d0
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Soon
When?
https://sampforum.blast.hk/showthread.php?pid=2856167#pid2856167
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Client crashing on this update somewhere, even if there is no maps.
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Quote:
Originally Posted by feartonyb
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Client crashing on this update somewhere, even if there is no maps.
Everything works fine with this patch on my server
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Ah yeah! Thanks.
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Good, Thanks
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Quote:
Originally Posted by feartonyb
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Client crashing on this update somewhere, even if there is no maps.
Confirmed this update is causing some serious issues with players timing out.

https://www.youtube.com/watch?v=BDXN_vMiNbA
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Quote:
Originally Posted by [uL]Pottus
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Confirmed this update is causing some serious issues with players timing out.

https://www.youtube.com/watch?v=BDXN_vMiNbA
I m not detect this problem
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Quote:
Originally Posted by angelxeneize
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I m not detect this problem
Well I know the streamer plugin causes it to happen but it's indeed a SAMP bug I even talked with Incognito on IRC about this today here is what he said. So just because it doesn't happen for you is probably because of the following reasons.

1.) Not enough player volume
2.) Not many or no streamed objects (Our map currently has about 110K objects)

<Pottus> Just wanted to get your input on something that started happening with the latest SAMP hotfix, when some people spectate they timeout I'm certain it's related to the streamer in one way or another any ideas of what could cause that ?
<Incognito> if the problem is client-side, then I don't see how... the streamer is just a wrapper around SA-MP native functions
<Incognito> so, if anything, the problem lies with CreatePlayerObject, etc
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Quote:
Originally Posted by [uL]Pottus
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Confirmed this update is causing some serious issues with players timing out.

https://www.youtube.com/watch?v=BDXN_vMiNbA
Since deploying the patch I've seen huge blocks of players time out at the same time, like 20 out of 50 connected clients. Anyone else seeing stuff like this?
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I have not really seen that happen to be honest but they timeout when coming out of spec and even after being killed and respawning.
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Confirmed. This happens constantly on my server after the patch has been installed. The timeouts include local NPCs.

Quote:
Originally Posted by ~Yoshi
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The fix DOES work; lockups no longer happen.

A side effect is that the console gets spammed with these messages and that the server hangs for a bit (and people will time out).

I'm pretty sure this will get fixed as well in a future release.
Does this have anything to do with it?
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Since I started using this version on my server, very small amount of players reported that server appears offline to them. Anyone else got this issue?
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Thank you, very nice job!
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Thanks alot dude!
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Thank You So Much. Our waiting time is over
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I need replace only samp03svr file?
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Thank You
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Owsum saved the servers from DDOS
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Good job there
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