RemoveBuildingForPlayer - crash if player reconnects
#4

We can't be sure, if a player has actually close his/her game or just loose his/her connection to the server and reconnects. (Sometimes bugged players can't send a quit request to the server, so they are going to be shown as "timed out"). A lot of RemoveBuildingForPlayer code can crash a player indeed, and if a player times out for a short period of time and reconnects, the script will execute RemoveBuildingForPlayer, even if the player has already the objects removed from his/her game.

It can be useful to unload "remove building" code after a player calls OnPlayerDisconnect(), but we don't have this feature yet in SA:MP.

Also a lot of "remove building" code can mess up dialog sync (a feature to prevent cheaters executing invalid/forbidden dialog IDs), making dialogs unable to use in the server.
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Messages In This Thread
RemoveBuildingForPlayer - crash if player reconnects - by Dr.Einstein - 03.01.2014, 04:41
Re: RemoveBuildingForPlayer - crash if player reconnects - by Excelize - 03.01.2014, 05:33
Re: RemoveBuildingForPlayer - crash if player reconnects - by ikey07 - 03.01.2014, 10:03
AW: RemoveBuildingForPlayer - crash if player reconnects - by BigETI - 03.01.2014, 12:57
Re: RemoveBuildingForPlayer - crash if player reconnects - by Pottus - 03.01.2014, 16:21
Re: RemoveBuildingForPlayer - crash if player reconnects - by Dr.Einstein - 03.01.2014, 18:59
Re: RemoveBuildingForPlayer - crash if player reconnects - by DaRk_RaiN - 04.01.2014, 18:50
Re: RemoveBuildingForPlayer - crash if player reconnects - by ikey07 - 04.01.2014, 20:17
Re: RemoveBuildingForPlayer - crash if player reconnects - by Pottus - 04.01.2014, 21:27
Re: RemoveBuildingForPlayer - crash if player reconnects - by rt-2 - 15.05.2017, 12:41
Re: RemoveBuildingForPlayer - crash if player reconnects - by Spmn - 15.05.2017, 15:39
Re: RemoveBuildingForPlayer - crash if player reconnects - by rt-2 - 16.05.2017, 12:24
Re: RemoveBuildingForPlayer - crash if player reconnects - by Spmn - 16.05.2017, 19:07
Re: RemoveBuildingForPlayer - crash if player reconnects - by NaS - 17.05.2017, 16:11
Re: RemoveBuildingForPlayer - crash if player reconnects - by Spmn - 17.05.2017, 19:09
Re: RemoveBuildingForPlayer - crash if player reconnects - by rt-2 - 18.05.2017, 00:54
Re: RemoveBuildingForPlayer - crash if player reconnects - by Romz - 06.10.2017, 02:19
Re: RemoveBuildingForPlayer - crash if player reconnects - by ][Noname][ - 06.10.2017, 13:31
Re: RemoveBuildingForPlayer - crash if player reconnects - by rt-2 - 02.12.2018, 19:52

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