Construction Site [REMOVING]
#1

Seems having issue in removing some buildings in Doherty, behind CJ's garage.

I removed all the existing buildings in that spot, but the crane and some building sites are randomly spawn when player connects, it is not in the Map Editor.

Here's the picture to understand my situation.

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#2

Not sure, but show us the code. And try to remove it in MTA and convert it. This sometimes fix the problem.
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#3

How we can remove it if it doesn't appear in the map editor?

- Genius, it only appear in-game.
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#4

Quote:

RemoveBuildingForPlayer(playerid, 3865, -2063.2422, 258.7500, 35.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2123.2891, 269.5313, 41.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2126.2109, 231.9766, 41.6875, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2116.6797, 131.0078, 42.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2063.0156, 247.9453, 35.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2057.7500, 249.9531, 35.5938, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2057.7031, 229.8047, 35.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2059.5313, 256.5234, 37.0078, 0.25);
RemoveBuildingForPlayer(playerid, 3888, -2128.1797, 171.4609, 42.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3888, -2066.3594, 301.9141, 42.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3887, -2066.3594, 301.9141, 42.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3887, -2128.1797, 171.4609, 42.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2116.6797, 131.0078, 42.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2082.5391, 153.5469, 40.1016, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2079.8203, 159.6719, 40.8906, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2111.8828, 172.4688, 40.1953, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2116.7500, 177.0781, 40.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2064.2109, 210.1406, 41.2578, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2107.0313, 226.0391, 40.8438, 0.25);
RemoveBuildingForPlayer(playerid, 10984, -2126.1563, 238.6172, 35.2656, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2102.2109, 230.7031, 40.0547, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2126.2109, 231.9766, 41.6875, 0.25);
RemoveBuildingForPlayer(playerid, 10986, -2130.0547, 275.5625, 35.3750, 0.25);
RemoveBuildingForPlayer(playerid, 10987, -2137.8203, 264.2813, 35.7813, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2123.2891, 269.5313, 41.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2113.3125, 268.5078, 40.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2118.1328, 263.8438, 41.3594, 0.25);
RemoveBuildingForPlayer(playerid, 10985, -2099.2734, 292.9141, 35.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2059.3438, 205.5313, 40.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2048.4531, 265.0938, 41.6563, 0.25);
RemoveBuildingForPlayer(playerid, 1383, -2076.6394,233.4760,34.7686, 350.0);
RemoveBuildingForPlayer(playerid, 1384, -2076.6394,233.4760,34.7686, 350.0);
RemoveBuildingForPlayer(playerid, 1684, -2076.6394,233.4760,34.7686, 350.0);
RemoveBuildingForPlayer(playerid,1383,-2080.8096,250.6403,105.0677,100);
RemoveBuildingForPlayer(playerid,1384,-2080.8096,250.6403,105.0677,100);
RemoveBuildingForPlayer(playerid,1385,-2080.8096,250.6403,105.0677,100);
RemoveBuildingForPlayer(playerid,1403,-2080.8096,250.6403,105.0677,100);
RemoveBuildingForPlayer(playerid,1404,-2080.8096,250.6403,105.0677,100);
RemoveBuildingForPlayer(playerid, 3864, -2041.7500, 265.1016, 40.8672, 0.25);

Try this.
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