Server stats not saving
#1

My server stats saved some time some time server not save stats
Please give me file or plugin or incluced which i add in my server

Provide me download LINK Please


public OnPlayerDisconnect(playerid, reason)
Код:
public OnPlayerDisconnect(playerid, reason)
{
    // Crash Fix
	new name[MAX_PLAYER_NAME];
	GetPlayerName(playerid, name, sizeof(name));
	if(!strcmp(name, "InvalidNick", true)) return 1;
	if(!strcmp(name, "BannedPlayer", true)) return 1;
	if(playerid == MAX_PLAYERS) return 1;

	if(pTazer[playerid] == 1) GivePlayerValidWeapon(playerid,pTazerReplace[playerid],60000);
	if(GetPVarInt(playerid, "SpeedRadar") == 1) GivePlayerValidWeapon(playerid, GetPVarInt(playerid, "RadarReplacement"), 60000);

	if(GetPVarInt(playerid, "MovingStretcher") != -1) {
	    KillTimer(GetPVarInt(playerid, "TickEMSMove"));
	    DeletePVar(GetPVarInt(playerid, "MovingStretcher"), "OnStretcher");
	    SetPVarInt(playerid, "MovingStretcher", -1);
	}

	if(IsValidDynamicObject(PlayerInfo[playerid][pWeedObject]))
	{
		DestroyDynamicObject(PlayerInfo[playerid][pWeedObject]);
	}
	
	if(IsValidDynamicObject(BoomboxInfo[playerid][bbObject]))
	{
	    DestroyDynamicObject(BoomboxInfo[playerid][bbObject]);
	    
   		foreach(Player, i)
		{
			if(IsPlayerInRangeOfPoint(i,150.0,BoomboxInfo[playerid][bbPosX],BoomboxInfo[playerid][bbPosY],BoomboxInfo[playerid][bbPosZ]) && GetPlayerInterior(i) == BoomboxInfo[playerid][bbInt] && GetPlayerVirtualWorld(i) == BoomboxInfo[playerid][bbVW])
			{
				StopAudioStreamForPlayer(i);
			}
		}
	}

	if(GetPVarInt(playerid, "PBM") < 1) {
		if(GetPVarInt(playerid, "Hospital") > 0) {
		    PlayerInfo[playerid][pHospital] = 1;
		}

		if(GetPVarInt(playerid, "Injured") == 1) {
		    PlayerInfo[playerid][pHospital] = 1;
		    KillEMSQueue(playerid);
	        ResetPlayerWeaponsEx(playerid);
		}
	} else {
		new
		    szMessage[64];

        format(szMessage, sizeof(szMessage), "%s has left the paintball game (disconnect).", GetPlayerNameEx(playerid));
		foreach(Player, i) {
			if(GetPVarInt(i, "PBM") == GetPVarInt(playerid, "PBM") && i != playerid)
			    SendClientMessage(i, COLOR_RED, szMessage);
		}
	}

	if(PlayerInfo[playerid][pLockCar] != INVALID_VEHICLE_ID)
		vehicle_unlock_doors(PlayerInfo[playerid][pLockCar]);

	if(PlayerInfo[playerid][pVehicleKeysFrom] != INVALID_PLAYER_ID)
        PlayerVehicleInfo[PlayerInfo[playerid][pVehicleKeysFrom]][PlayerInfo[playerid][pVehicleKeys]][pvAllowedPlayerId] = INVALID_PLAYER_ID;

 	InsideShamal[playerid] = INVALID_VEHICLE_ID;

	PlayerInfo[playerid][pInt] = GetPlayerInterior(playerid);

	GetPlayerPos(playerid, PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z]);
	GetPlayerFacingAngle(playerid, PlayerInfo[playerid][pPos_r]);
	
	if(GetPlayerSkin(playerid) == 155)
	    PlayerInfo[playerid][pSkin] = GetPVarInt(playerid, "NPS");

	if(InsideShamal[playerid] != INVALID_VEHICLE_ID) {
		if(InsideShamal[playerid] == INVALID_VEHICLE_ID || GetVehicleModel(InsideShamal[playerid]) != 519)
		{
			GivePlayerValidWeapon(playerid, 46, 60000);
			PlayerInfo[playerid][pPos_x] = 0.000000;
			PlayerInfo[playerid][pPos_y] = 0.000000;
			PlayerInfo[playerid][pPos_z] = 420.000000;
		}
		else
		{
			new Float:X, Float:Y, Float:Z;
			GetVehiclePos(InsideShamal[playerid], X, Y, Z);
			PlayerInfo[playerid][pPos_x] = X;
			PlayerInfo[playerid][pPos_y] = Y;
			PlayerInfo[playerid][pPos_z] = Z;

			new Float:XB, Float:YB, Float:ZB;
			GetVehiclePos(InsideShamal[playerid], XB, YB, ZB);
			if(ZB > 50.0)
			{
				GivePlayerValidWeapon(playerid, 46, 60000);
			}
		}
		PlayerInfo[playerid][pVW] = 0;
		SetPlayerVirtualWorld(playerid, 0);
		PlayerInfo[playerid][pInt] = 0;
		SetPlayerInterior(playerid, 0);
		InsideShamal[playerid] = INVALID_VEHICLE_ID;
	}

	UnloadPlayerVehicles(playerid);
	ResetPlayerWeapons(playerid);

	for(new i = 0; i < MAX_REPORTS; i++)
	{
	    if(Reports[i][ReportFrom] == playerid)
	    {
	        Reports[i][ReportFrom] = 999;
			Reports[i][BeingUsed] = 0;
			Reports[i][TimeToExpire] = 0;
		}
	}

	foreach(Player, i)
	{
		if(TaxiAccepted[i] == playerid)
		{
			TaxiAccepted[i] = 999;
			GameTextForPlayer(i, "~w~Taxi Caller~n~~r~Left the game", 5000, 1);
			TaxiCallTime[i] = 0;
			DisablePlayerCheckpoint(i);
		}
		if(EMSAccepted[i] == playerid)
		{
			EMSAccepted[i] = 999;
			GameTextForPlayer(i, "~w~EMS Caller~n~~r~Left the game", 5000, 1);
			EMSCallTime[i] = 0;
			DisablePlayerCheckpoint(i);
		}
		if(BusAccepted[i] == playerid)
		{
			BusAccepted[i] = 999;
			GameTextForPlayer(i, "~w~Bus Caller~n~~r~Left the game", 5000, 1);
			BusCallTime[i] = 0;
			DisablePlayerCheckpoint(i);
		}
		if(MedicAccepted[i] == playerid)
		{
			TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999; MedicAccepted[playerid] = 999;
			GameTextForPlayer(i, "~w~Medic Caller~n~~r~Left the game", 5000, 1);
			MedicCallTime[i] = 0;
			DisablePlayerCheckpoint(i);
		}
	}

	if(Spectate[playerid] < 553)
	{
        PlayerInfo[playerid][pInt] = GetPVarInt(playerid, "SpecInt");
		PlayerInfo[playerid][pVW] = GetPVarInt(playerid, "SpecVW");
		PlayerInfo[playerid][pPos_x] = GetPVarFloat(playerid, "SpecPosX");
		PlayerInfo[playerid][pPos_y] = GetPVarFloat(playerid, "SpecPosY");
		PlayerInfo[playerid][pPos_z] = GetPVarFloat(playerid, "SpecPosZ");
	    GettingSpectated[Spectate[playerid]] = 999;
	    Spectate[playerid] = 999;
	}

	if(GetPVarInt(playerid, "gpsonoff") == 1) TextDrawDestroy(GPS[playerid]);

	if(PlayerBoxing[playerid] > 0)
	{
		if(Boxer1 == playerid)
		{
			if(IsPlayerConnected(Boxer2))
			{
				if(IsPlayerInRangeOfPoint(PlayerBoxing[Boxer2], 25.0, 765.952270, 4.167977, 1000.719238))
				{
					PlayerBoxing[Boxer2] = 0;
					SetPlayerPos(Boxer2, 765.952270, 4.167977, 1000.719238);
					SetPlayerInterior(Boxer2, 5);
					GameTextForPlayer(Boxer2, "~r~Match interrupted", 5000, 1);
					return 1;
				}
			}
		}
		else if(Boxer2 == playerid)
		{
			if(IsPlayerConnected(Boxer1))
			{
				if(IsPlayerInRangeOfPoint(PlayerBoxing[Boxer1],25.0,765.952270, 4.167977, 1000.719238))
				{
					PlayerBoxing[Boxer1] = 0;
					SetPlayerPos(Boxer1, 765.952270, 4.167977, 1000.719238);
					SetPlayerInterior(Boxer1, 5);
					GameTextForPlayer(Boxer1, "~r~Match interrupted", 5000, 1);
					return 1;
				}
			}
		}
		InRing = 0;
	 	RoundStarted = 0;
		Boxer1 = INVALID_PLAYER_ID;
		Boxer2 = INVALID_PLAYER_ID;
	}

	new string[128];
	switch (reason)
	{
 	   	case 0:
	   	{
		   	format(string, sizeof(string), "%s has left the server (timeout).", GetPlayerNameEx(playerid));
		   	ProxDetector(30.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
		   	if(PlayerCuffed[playerid] != 0)
		   	{
	    		strcpy(PlayerInfo[playerid][pPrisonedBy], "Server", 64);
				strcpy(PlayerInfo[playerid][pPrisonReason], "Logging while cuffed (timeout)", 64);

                PlayerInfo[playerid][pJailed] = 3;
				PlayerInfo[playerid][pJailTime] += 30*60;
			}
	   	}
	   	case 1:
 	  	{
		   	format(string, sizeof(string), "%s has left the server (leaving).", GetPlayerNameEx(playerid));
		   	ProxDetector(30.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
		   	if(PlayerCuffed[playerid] != 0)
		   	{
    			strcpy(PlayerInfo[playerid][pPrisonedBy], "Server", 64);
				strcpy(PlayerInfo[playerid][pPrisonReason], "Logging while cuffed (leaving)", 64);

                PlayerInfo[playerid][pJailed] = 3;
				PlayerInfo[playerid][pJailTime] += 20*60;
			}
		}
		case 2:
	    {
			format(string, sizeof(string), "%s has left the server (kicked/banned).", GetPlayerNameEx(playerid));
			ProxDetector(30.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
	   	}
	}

	for(new x; x < sizeof(EventKernel[EventStaff]); x++) {
		if(EventKernel[EventStaff][x] == playerid) {
			EventKernel[EventStaff][x] = 999;
			break;
		}
	}

	if(GetPVarInt(playerid, "EventToken") == 0 && !GetPVarType(playerid, "LoadingObjects"))
	{
		new Float: x, Float: y, Float: z;
		PlayerInfo[playerid][pInt] = GetPlayerInterior(playerid);
		PlayerInfo[playerid][pVW] = GetPlayerVirtualWorld(playerid);
		GetPlayerPos(playerid, x, y, z);
		GetPlayerFacingAngle(playerid, PlayerInfo[playerid][pPos_r]);
		PlayerInfo[playerid][pPos_x] = x;
		PlayerInfo[playerid][pPos_y] = y;
		PlayerInfo[playerid][pPos_z] = z;
	}
	else
	{
	    PlayerInfo[playerid][pInt] = EventLastInt[playerid];
		PlayerInfo[playerid][pVW] = EventLastVW[playerid];
		PlayerInfo[playerid][pPos_r] = EventFloats[playerid][0];
		PlayerInfo[playerid][pPos_x] = EventFloats[playerid][1];
		PlayerInfo[playerid][pPos_y] = EventFloats[playerid][2];
		PlayerInfo[playerid][pPos_z] = EventFloats[playerid][3];
	}

	if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
	{
		if(IsPlayerConnected(TransportDriver[playerid]))
		{
			TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
			TransportTime[TransportDriver[playerid]] = 0;
			TransportCost[TransportDriver[playerid]] = 0;
			format(string, sizeof(string), "~w~Passenger left~n~~g~Earned $%d",TransportCost[playerid]);
			GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
			TransportDriver[playerid] = 999;
		}
	}

	if(GotHit[playerid] > 0)
	{
		if(GetChased[playerid] < 999)
		{
			if(IsPlayerConnected(GetChased[playerid]))
			{
				SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Your hit has left the server.");
				GoChase[GetChased[playerid]] = 999;
			}
		}
	}
 	if(GoChase[playerid] < 999)
 	{
      GetChased[GoChase[playerid]] = 999;
      GotHit[GoChase[playerid]] = 999;
 	}

	if(TransportDuty[playerid] == 1)
	{
		TaxiDrivers -= 1;
	}
	else if(TransportDuty[playerid] == 2)
	{
		BusDrivers -= 1;
	}
	if(PlayerInfo[playerid][pJob] == 11 || PlayerInfo[playerid][pJob2] == 11)
	{
		if(JobDuty[playerid] == 1) { Medics -= 1; }
	}
	if(PlayerInfo[playerid][pJob] == 7 || PlayerInfo[playerid][pJob2] == 7)
	{
		if(JobDuty[playerid] == 1) { Mechanics -= 1; }
	}
	
	if(GetPVarType(playerid, "tabbedVW") != 0) {
		printf("[alt tab vw debug] %d | tabvw: %d | real vw: %d", PlayerInfo[playerid][pVW], GetPVarInt(playerid, "tabbedVW"), GetPlayerVirtualWorld(playerid));
		PlayerInfo[playerid][pVW] = GetPVarInt(playerid, "tabbedVW");
	} else PlayerInfo[playerid][pVW] = GetPlayerVirtualWorld(playerid);

	printf("[alt tab vw debug] tabvw: %d | tabvw type: %d", GetPVarInt(playerid, "tabbedVW"), GetPVarType(playerid, "tabbedVW"));
	if(GetPVarInt(playerid, "PBM") > 0) {
		PlayerInfo[playerid][pPos_x] = 1782.8229;
		PlayerInfo[playerid][pPos_y] = -1565.8177;
		PlayerInfo[playerid][pPos_z] = 13.3472;
		PlayerInfo[playerid][pInt] = 0;
		PlayerInfo[playerid][pVW] = 0;
		PlayerInfo[playerid][pPos_r] = 0;
	}

	OnPlayerStatsUpdate(playerid);
	return 1;
}
public OnPlayerConnect(playerid)

Код:
public OnPlayerConnect(playerid) {
	new
	    szPlayerIP[16];

	// Code to patch a SA-MP exploit where you can connect to a SA-MP server multiple times with a bunch of names and completely rape the logs
	// We don't receive attacks like this very often, but I have produced the code so if we ever need it, we have it right in front of us. It requires testing though...
	/*new
	    szPlayerName[MAX_PLAYER_NAME],
	    szPlayerIP[16],
	    szPlayerIPs[16],
		szPlayerNames[MAX_PLAYER_NAME];

	GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);
	GetPlayerIp(playerid, szPlayerIP, sizeof(szPlayerIP));

	foreach(Player, x) {
        GetPlayerName(x, szPlayerNames, MAX_PLAYER_NAME);
        GetPlayerIp(playerid, szPlayerIPs, sizeof(szPlayerIPs));
        if(strfind(szPlayerName, szPlayerNames, true) != -1 && !strcmp(szPlayerIPs, szPlayerIP, true) && IsStringAlphaNumeric(szPlayerNames) == 0)
			return BanEx(playerid, "NieXrlaM client spam attack attempt");
	}*/

	TotalConnect++;
	if(Iter_Count(Player) > MaxPlayersConnected)
	{
		MaxPlayersConnected = Iter_Count(Player);
		getdate(MPYear,MPMonth,MPDay);
	}
	
	GetPlayerIp(playerid, szPlayerIP, sizeof(szPlayerIP));

    if(!InvalidNameCheck(playerid)) return 1;
	if(CheckBan(szPlayerIP) == 1) {
	    SetPlayerName(playerid, "BannedPlayer");
	    SendClientMessage(playerid, COLOR_NEWS, "You're banned from Pak Reality Roleplay. You can appeal your ban at http://pr-gaming.bestforum.ca/");
		Kick(playerid);
		return 1;
	}

	SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
	SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1);

	SetPVarInt(playerid, "IsInArena", -1);
	SetPVarInt(playerid, "MovingStretcher", -1);
	SetPVarInt(playerid, "editingcd", -1);
	SetPVarInt(playerid, "editingcdveh", -1);

	SetPVarInt(playerid, "AdminUndercover", 0);

	SetPlayerColor(playerid,TEAM_HIT_COLOR);

	// Player file variables (saving)
	PlayerInfo[playerid][pKey] = 0;
	PlayerInfo[playerid][pLiveBanned] = 0;
	PlayerInfo[playerid][pLevel] = 2;
	PlayerInfo[playerid][pAdmin] = 0;
	format(PlayerInfo[playerid][pAdminName], 32, "0");
	PlayerInfo[playerid][pBanAppealer] = 0;
	PlayerInfo[playerid][pBanned] = 0;
	PlayerInfo[playerid][pPermaBanned] = 0;
	PlayerInfo[playerid][pDisabled] = 0;
	PlayerInfo[playerid][pIP] = 0;
	PlayerInfo[playerid][pReg] = 0;
	PlayerInfo[playerid][pTut] = 0;
	PlayerInfo[playerid][pSex] = 1;
	PlayerInfo[playerid][pGangMod] = 0;
	PlayerInfo[playerid][pAge] = 0;
	PlayerInfo[playerid][pSkin] = 299;
	PlayerInfo[playerid][pPos_x] = 0;
	PlayerInfo[playerid][pPos_y] = 0;
	PlayerInfo[playerid][pPos_z] = 3.14;
	PlayerInfo[playerid][pPos_r] = 0;
	PlayerInfo[playerid][pConnectTime] = 0;
	PlayerInfo[playerid][pRespect] = 0;
	PlayerInfo[playerid][pNumber] = 0;
	PlayerInfo[playerid][pWarns] = 0;
	PlayerInfo[playerid][pGang] = 255;
	PlayerInfo[playerid][pFaction] = 0;
	PlayerInfo[playerid][pLeader] = 0;
	PlayerInfo[playerid][pRank] = 0;
	PlayerInfo[playerid][pJob] = 0;
	PlayerInfo[playerid][pJob2] = 0;
	PlayerInfo[playerid][pDonator] = 1;
	PlayerInfo[playerid][gPupgrade] = 0;
	PlayerInfo[playerid][pSarmor] = 0;
	PlayerInfo[playerid][pCash] = 100;
	PlayerInfo[playerid][pBank] = 20000;
	PlayerInfo[playerid][pInsurance] = 0;
	PlayerInfo[playerid][pCrimes] = 0;
	PlayerInfo[playerid][pArrested] = 0;
	PlayerInfo[playerid][pWantedLevel] = 0;
	PlayerInfo[playerid][pHealth] = 100;
	PlayerInfo[playerid][pArmor] = 20;
	PlayerInfo[playerid][pPot] = 0;
	PlayerInfo[playerid][pCrack] = 0;
	PlayerInfo[playerid][pPackages] = 0;
	PlayerInfo[playerid][pCrates] = 0;
	PlayerInfo[playerid][pRadio] = 0;
	PlayerInfo[playerid][pRadioFreq] = 0;
	PlayerInfo[playerid][pMats] = 100;
	PlayerInfo[playerid][pRope] = 0;
	PlayerInfo[playerid][pCigar] = 0;
	PlayerInfo[playerid][pSprunk] = 0;
	PlayerInfo[playerid][pSpraycan] = 0;
	PlayerInfo[playerid][pHouse] = INVALID_HOUSE_ID;
	PlayerInfo[playerid][pHouse2] = INVALID_HOUSE_ID;
	PlayerInfo[playerid][pRenting] = INVALID_HOUSE_ID;
	PlayerInfo[playerid][pInt] = 0;
	PlayerInfo[playerid][pVW] = 0;
	PlayerInfo[playerid][pJailed] = 0;
	PlayerInfo[playerid][pJailTime] = 0;
	// Weapons
	for(new s = 0; s < 12; s++)
	{
		PlayerInfo[playerid][pAGuns][s] = 0; // Admin spawned, non-saved
		PlayerInfo[playerid][pGuns][s] = 0;
	}
	PlayerInfo[playerid][pPayCheck] = 0;
	PlayerInfo[playerid][pPayReady] = 0;
	PlayerInfo[playerid][pDetSkill] = 0;
	PlayerInfo[playerid][pLawSkill] = 0;
	PlayerInfo[playerid][pSexSkill] = 0;
	PlayerInfo[playerid][pDrugsSkill] = 0;
	PlayerInfo[playerid][pSmugSkill] = 0;
	PlayerInfo[playerid][pArmsSkill] = 0;
	PlayerInfo[playerid][pMechSkill] = 0;
	PlayerInfo[playerid][pFishSkill] = 0;
	PlayerInfo[playerid][pBoxSkill] = 0;
	PlayerInfo[playerid][pTruckSkill] = 0;
	PlayerInfo[playerid][pCarSkill] = 0;
	//PlayerInfo[playerid][pCraftSkill] = 0;
	PlayerInfo[playerid][pLawyerTime] = 0;
	PlayerInfo[playerid][pLawyerFreeTime] = 0;
	PlayerInfo[playerid][pDrugsTime] = 0;
	PlayerInfo[playerid][pMechTime] = 0;
	PlayerInfo[playerid][pSexTime] = 0;
	PlayerInfo[playerid][pCarTime] = 0;
	PlayerInfo[playerid][pFishes] = 0;
	PlayerInfo[playerid][pBiggestFish] = 0;
	PlayerInfo[playerid][pWeedObject] = 0;
	PlayerInfo[playerid][pWeedPos][0] = 0;
	PlayerInfo[playerid][pWeedPos][1] = 0;
	PlayerInfo[playerid][pWeedPos][2] = 0;
	PlayerInfo[playerid][pWeedVW] = 0;
	PlayerInfo[playerid][pWeedInt] = 0;
	PlayerInfo[playerid][pWeedGrowth] = -1;
	PlayerInfo[playerid][pWSeeds] = 0;
	PlayerInfo[playerid][pFightStyle] = FIGHT_STYLE_NORMAL;
	PlayerInfo[playerid][pScrewdriver] = 0;
	PlayerInfo[playerid][pSmslog] = 0;
	PlayerInfo[playerid][pWristwatch] = 0;
	PlayerInfo[playerid][pTire] = 0;
	PlayerInfo[playerid][pFirstaid] = 0;
	PlayerInfo[playerid][pRccam] = 0;
	PlayerInfo[playerid][pReceiver] = 0;
	PlayerInfo[playerid][pGPS] = 0;
	PlayerInfo[playerid][pSweep] = 0;
	PlayerInfo[playerid][pSweepLeft] = 0;
	for(new v = 0; v < MAX_PLAYERVEHICLES; v++)
	{
		PlayerVehicleInfo[playerid][v][pvModelId] = 0;
		PlayerVehicleInfo[playerid][v][pvPosX] = 0.0;
		PlayerVehicleInfo[playerid][v][pvPosY] = 0.0;
		PlayerVehicleInfo[playerid][v][pvPosZ] = 0.0;
		PlayerVehicleInfo[playerid][v][pvPosAngle] = 0.0;
		PlayerVehicleInfo[playerid][v][pvLock] = 0;
		PlayerVehicleInfo[playerid][v][pvLocked] = 0;
		PlayerVehicleInfo[playerid][v][pvPaintJob] = -1;
		PlayerVehicleInfo[playerid][v][pvColor1] = 0;
		PlayerVehicleInfo[playerid][v][pvImpounded] = 0;
		PlayerVehicleInfo[playerid][v][pvSpawned] = 0;
		PlayerVehicleInfo[playerid][v][pvColor2] = 0;
		PlayerVehicleInfo[playerid][v][pvPrice] = 0;
		PlayerVehicleInfo[playerid][v][pvTicket] = 0;
		PlayerVehicleInfo[playerid][v][pvWeapons][0] = 0;
		PlayerVehicleInfo[playerid][v][pvWeapons][1] = 0;
		PlayerVehicleInfo[playerid][v][pvWeapons][2] = 0;
		PlayerVehicleInfo[playerid][v][pvWepUpgrade] = 0;
		PlayerVehicleInfo[playerid][v][pvFuel] = 100.0;
		PlayerVehicleInfo[playerid][v][pvAllowedPlayerId] = INVALID_PLAYER_ID;
		PlayerVehicleInfo[playerid][v][pvPark] = 0;
		ListItemReleaseId[playerid][v] = -1;
		PlayerVehicleInfo[playerid][v][pvDisabled] = 0;
		PlayerVehicleInfo[playerid][v][pvSpawned] = 0;
		format(PlayerVehicleInfo[playerid][v][pvNumberPlate], 32, "");
		ListItemTrackId[playerid][v] = -1;
		for(new m = 0; m < MAX_MODS; m++)
		{
			PlayerVehicleInfo[playerid][v][pvMods][m] = 0;
		}
	}
	for(new v = 0; v < MAX_PLAYERVEHICLES; v++) {
		PlayerVehicleInfo[playerid][v][pvAllowedPlayerId] = INVALID_PLAYER_ID;
	}
	PlayerInfo[playerid][pVehicleKeys] = INVALID_PLAYER_VEHICLE_ID; // non-saved
	PlayerInfo[playerid][pVehicleKeysFrom] = INVALID_PLAYER_ID; // non-saved
	PlayerInfo[playerid][pCarLic] = 1;
	PlayerInfo[playerid][pFlyLic] = 0;
	PlayerInfo[playerid][pBoatLic] = 1;
	PlayerInfo[playerid][pFishLic] = 1;
	PlayerInfo[playerid][pGunLic] = 1;
	PlayerInfo[playerid][pDivision] = 0;
	PlayerInfo[playerid][pTicketTime] = 0;
	PlayerInfo[playerid][pHeadValue] = 0;
	strcpy(PlayerInfo[playerid][pContractBy], "Nobody", 64);
	strcpy(PlayerInfo[playerid][pContractDetail], "None", 64);
	PlayerInfo[playerid][pC4] = 0;
	PlayerInfo[playerid][pC4Used] = 0;
	PlayerInfo[playerid][pBombs] = 0;
	PlayerInfo[playerid][pCHits] = 0;
	PlayerInfo[playerid][pFHits] = 0;
	strcpy(PlayerInfo[playerid][pPrisonedBy], "Nobody", 64);
	strcpy(PlayerInfo[playerid][pPrisonReason], "None", 64);
	PlayerInfo[playerid][pAcceptReport] = 0;
	PlayerInfo[playerid][pTrashReport] = 0;
	PlayerInfo[playerid][pAccent] = 0;
	PlayerInfo[playerid][pNMute] = 0;
	PlayerInfo[playerid][pNMuteTotal] = 0;
	PlayerInfo[playerid][pADMute] = 0;
	PlayerInfo[playerid][pADMuteTotal] = 0;
	PlayerInfo[playerid][pRMuted] = 0;
	PlayerInfo[playerid][pRMutedTotal] = 0;
	PlayerInfo[playerid][pRMutedTime] = 0;
	PlayerInfo[playerid][pSpeedo] = 0;
	PlayerInfo[playerid][pGCMuted] = 0;
	PlayerInfo[playerid][pGCMutedTime] = 0;
	PlayerInfo[playerid][pCallsAccepted] = 0;
	PlayerInfo[playerid][pPatientsDelivered] = 0;
	PlayerInfo[playerid][pTriageTime] = 0;
	for(new v = 0; v < MAX_PLAYERTOYS; v++)
	{
		PlayerToyInfo[playerid][v][ptModelID] = 0;
		PlayerToyInfo[playerid][v][ptBone] = 0;
		PlayerToyInfo[playerid][v][ptPosX] = 0.0;
		PlayerToyInfo[playerid][v][ptPosY] = 0.0;
		PlayerToyInfo[playerid][v][ptPosZ] = 0.0;
		PlayerToyInfo[playerid][v][ptRotX] = 0.0;
		PlayerToyInfo[playerid][v][ptRotY] = 0.0;
		PlayerToyInfo[playerid][v][ptRotZ] = 0.0;
		PlayerToyInfo[playerid][v][ptScaleX] = 1.0;
		PlayerToyInfo[playerid][v][ptScaleY] = 1.0;
		PlayerToyInfo[playerid][v][ptScaleZ] = 1.0;
	}
	PlayerInfo[playerid][pKillLog0][0] = 0;
	PlayerInfo[playerid][pKillLog1][0] = 0;
	PlayerInfo[playerid][pKillLog2][0] = 0;
	PlayerInfo[playerid][pKillLog3][0] = 0;
	PlayerInfo[playerid][pKillLog4][0] = 0;
	PlayerInfo[playerid][pKillLog5][0] = 0;
	PlayerInfo[playerid][pKillLog6][0] = 0;
	PlayerInfo[playerid][pKillLog7][0] = 0;
	PlayerInfo[playerid][pKillLog8][0] = 0;
	PlayerInfo[playerid][pKillLog9][0] = 0;
	strcpy(PlayerInfo[playerid][pFlag], "", 128);
	strcpy(PlayerInfo[playerid][pReferredBy], "0", 32);
	PlayerInfo[playerid][pRefTokens] = 0;
    PlayerInfo[playerid][pRefTokensOffline] = 0;
    PlayerInfo[playerid][pHelper] = 0;

	// Other player variables (non-saving)
	AdminRelogPassword[playerid][0] = 0;
	AdminLoggedInBefore[playerid] = 0;
	for(new s = 0; s < 40; s++)
	{
		ListItemReportId[playerid][s] = -1;
	}
	for(new i = 0; i < 6; i++)
	{
		HHcheckFloats[playerid][i] = 0;
	}
	HHcheckInt[playerid] = 0;
	HHcheckVW[playerid] = 0;
	for(new i = 0; i < 3; i++)
	{
		TeleportDest[playerid][i] = 0;
	}
	for(new i = 0; i < 3; i++)
	{
		TeleportDest2[playerid][i] = 0;
	}
	for(new i = 0; i < 3; i++) {
		StopaniFloats[playerid][i] = 0;
	}
	TeleportDestInt[playerid] = 0;
	TeleportDestInt2[playerid] = 0;
	gPlayerAccount[playerid] = 0;
	gPlayerLogTries[playerid] = 0;
	gPlayerLogged[playerid] = 0;
	InsideMainMenu[playerid] = 1;
	InsideTut[playerid] = 1;
	ActiveChatbox[playerid] =  0;
	PlayerCuffed[playerid] = 0;
	Spectate[playerid] = 999;
	Spectating[playerid] = 0;
	GettingSpectated[playerid] = 999;
	InsideShamal[playerid]= INVALID_VEHICLE_ID;
	HouseOffer[playerid] = 999;
	House[playerid] = 0;
	HousePrice[playerid] = 0;
	hInviteHouse[playerid]=INVALID_HOUSE_ID;
	hInviteOffer[playerid]=999;
	//hInviteSlot[playerid]=0;
	playerTabbed[playerid] = 0;
 	playerTabbedTime[playerid] = 0;
	playerAFK[playerid] = 0;
	playerAFKTime[playerid] = 0;
	playerLastTyped[playerid] = 0;
	pCurrentWeapon[playerid] = 0;
	JetPack[playerid] = 0;
	TextSpamTimes[playerid] = 0;
	TextSpamUnmute[playerid] = 0;
 	CommandSpamTimes[playerid] = 0;
	CommandSpamUnmute[playerid] = 0;
	gLastCar[playerid] = 0;
	GettingJob[playerid] = 0;
	GettingJob2[playerid] = 0;
	PayCheckCode[playerid] = 0;
	AdminDuty[playerid] = 0;
	FindTimePoints[playerid] = 0;
	FindingPlayer[playerid] = 0;
	FindTime[playerid] = 0;
	UsedFind[playerid] = 0;
	Condom[playerid] = 0;
	SexOffer[playerid] = 999;
	SexPrice[playerid] = 0;
	gFam[playerid] = 0;
	InviteOffer[playerid]=999;
	InviteFaction[playerid]=0;
	InviteFamily[playerid]=255;
	PotOffer[playerid] = 999;
	CrackOffer[playerid] = 999;
	PotPrice[playerid]=0;
	CrackPrice[playerid]=0;
	PotGram[playerid]=0;
	CrackGram[playerid]=0;
	JobDuty[playerid]=0;
	WantLawyer[playerid]=0;
	CallLawyer[playerid]=0;
	JailPrice[playerid]=0;
	DefendOffer[playerid] = 999;
	DefendPrice[playerid] = 0;
	CP[playerid] = 0;
	GuardOffer[playerid] = 999;
 	GuardPrice[playerid]=0;
 	GunOffer[playerid] = 999;
  	GunId[playerid] = 0;
   	GunMats[playerid] = 0;
	MatsOffer[playerid] = 999;
	MatsPrice[playerid] = 0;
	MatsAmount[playerid] = 0;
	PlayerBoxing[playerid]=0;
	BoxOffer[playerid] = 999;
	BoxWaitTime[playerid]=0;
	UsedCrack[playerid] = 0;
	UsedWeed[playerid] = 0;
	PlayerStoned[playerid] = 0;
	TransportDuty[playerid]=0;
	TransportValue[playerid] = 0;
	TransportMoney[playerid] = 0;
	TransportTime[playerid] = 0;
	TransportCost[playerid] = 0;
	TransportDriver[playerid] = 999;
	ConsumingMoney[playerid] = 0;
	BusCallTime[playerid]=0;
	BusAccepted[playerid] = 999;
	TaxiCallTime[playerid]=0;
	TaxiAccepted[playerid] = 999;
	DrinkOffer[playerid] =  INVALID_PLAYER_ID;
	Fishes[playerid][pLastFish] = 0;
	Fishes[playerid][pFishID] = 0;
	FishCount[playerid]=0;
	CraftOffer[playerid] = 999;
	CraftId[playerid]=0;
	CraftMats[playerid]=0;
	VehicleSpawned[playerid] = 0;
	VehicleOffer[playerid] = 999;
	VehiclePrice[playerid] = 0;
	VehicleId[playerid] = -1;
	GiveKeysTo[playerid] = INVALID_PLAYER_ID;
	RepairCar[playerid]=0;
	OnDuty[playerid]=0;
	ConnectedToPC[playerid]=0;
	PlayerCuffedTime[playerid]=0;
	PhoneOnline[playerid] = 0;
	pTazer[playerid] = 0;
	pTazerReplace[playerid] = 0;
	TazerTimeout[playerid] = 0;
	TicketOffer[playerid] = 999;
	TicketMoney[playerid] = 0;
	arr_Towing[playerid] = INVALID_VEHICLE_ID;
	Fixr[playerid] = 0;
	gBug[playerid] = 1;
	GotHit[playerid]=0;
	GoChase[playerid]=999;
	GetChased[playerid]=999;
	HitOffer[playerid]=999;
	HitToGet[playerid]=999;
	JustReported[playerid] = -1;
	CancelReport[playerid] = -1;
	NewbieTimer[playerid] = 0;
	gNewbie[playerid] = 0;
	for(new i = 0; i < 6; i++) {
	    EventFloats[playerid][i] = 0.0;
	}
	EventLastInt[playerid] = 0; EventLastVW[playerid] = 0;
	Mobile[playerid]=INVALID_PLAYER_ID;
	CellTime[playerid] = 0;
	CalledCops[playerid]=0;
	CopsCallTime[playerid]=0;
	CalledMedics[playerid]=0;
	MedicsCallTime[playerid]=0;
	Music[playerid]=0;
	PlayerTied[playerid]=0;
	gRadio[playerid] = 1;
	CallCost[playerid] = 0;
    szAdvert[playerid][0] = 0;
	IsBoundsShowingFFC[playerid] = 0;
	IsBoundsShowingMP1[playerid] = 0;
	IsBoundsShowingMF1[playerid] = 0;
	IsBoundsShowingMP2[playerid] = 0;
	IsBoundsShowingMF2[playerid] = 0;
	IsBoundsShowingAEC[playerid] = 0;
	IsBoundsShowingDH[playerid] = 0;
	IsBoundsShowingCL[playerid] = 0;
	IsBoundsShowingDF[playerid] = 0;
	LoadTruckBar[playerid] = INVALID_BAR_ID;
	LoadTruckTime[playerid] = 0;
	TruckDeliver[playerid] = 0;
	TruckUsed[playerid] = INVALID_VEHICLE_ID;
	GlobalChat[playerid] = 0;
	GlobalChatTimer[playerid] = 0;
	EMSCallTime[playerid]=0;
	EMSAccepted[playerid]=999;
	MedicCallTime[playerid]=0;
	MedicAccepted[playerid] = 999;
	MechanicCallTime[playerid]=0;
	DivorceOffer[playerid] = 999;
	MarryWitness[playerid] = 999;
	MarryWitnessOffer[playerid] = 999;
	MarriageCeremoney[playerid] = 0;
	ProposeOffer[playerid] = 999;
	ProposedTo[playerid] = 999;
	GotProposedBy[playerid] = 999;
	slotselection[playerid] = 0;
	ServiceTime[playerid] = 0;
	WasHereForPaycheck[playerid] = 0;
	SignedPaycheck[playerid] = 0;
	MissedPaychecks[playerid] = 0;
	HidePM[playerid] = 0;
	Backup[playerid] = 0;
	FindingJob[playerid] = 0;
	ShakeHandRequest[playerid] = 999;
	ShakeHandStyle[playerid] = 0;
	TutorialProgress[playerid] = 0;
	ValidArmor[playerid] = 0;
	PhonePrivacy[playerid] = 0;
	MP3Station[playerid] = 0;
	// Start of boombox
	BoomBoxSet[playerid] = 0;
    BoomboxInfo[playerid][bbPosX] = 0.0;
	BoomboxInfo[playerid][bbPosY] = 0.0;
	BoomboxInfo[playerid][bbPosZ] = 0.0;
	BoomboxInfo[playerid][bbInt] = 0;
	BoomboxInfo[playerid][bbVW] = 0;
	BoomboxInfo[playerid][bbStation] = 0;
	BoomboxInfo[playerid][bbSetBy] = 999;
	BoomboxInfo[playerid][bbObject] = 0;
	// End of boombox
	
 	ClearCrime(playerid);
	ClearFishes(playerid);
	ClearMarriage(playerid);

	// Removal of hell hole (VIP Lounge)
	RemoveBuildingForPlayer(playerid, 3999, 1785.9766, -1564.8594, 25.2500, 0.25);
	RemoveBuildingForPlayer(playerid, 4079, 1785.9766, -1564.8594, 25.2500, 0.25);
	RemoveBuildingForPlayer(playerid, 4189, 1794.6172, -1576.7344, 17.7578, 0.25);
	RemoveBuildingForPlayer(playerid, 1308, 1822.1563, -1543.7891, 12.6328, 0.25);

	//PlayerPlaySound(playerid,SOUND_MUSIC1,2050.1995, 1344.5500, 13.2378);

	SetSpawnInfo(playerid, 0, 299,  1970.506103, -1201.447143, -25.074676, 1.0, -1, -1, -1, -1, -1, -1);
	SpawnPlayer(playerid); // The player doesn't actually spawn before logging in, this is just to get rid of the annoying "<<", ">>" and "Spawn" buttons.
   	TogglePlayerControllable(playerid, 0);

	SetTimerEx("Login", 1000, 0, "d", playerid);
	SyncPlayerTime(playerid);
	return 1;
}
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