cop-tools error
#1

I was trying to compile a script. but only the include that it uses gave the errors

Код:
F:\experimental\PAWNOEXE\include\cop-tools.inc(45) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed"
F:\experimental\PAWNOEXE\include\cop-tools.inc(45) : error 017: undefined symbol "RemovePlayerAttachedObject"
F:\experimental\PAWNOEXE\include\cop-tools.inc(46) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed"
F:\experimental\PAWNOEXE\include\cop-tools.inc(46) : error 017: undefined symbol "RemovePlayerAttachedObject"
F:\experimental\PAWNOEXE\include\cop-tools.inc(43) : warning 203: symbol is never used: "playerid"
F:\experimental\PAWNOEXE\include\cop-tools.inc(43 -- 51) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed"
F:\experimental\PAWNOEXE\include\cop-tools.inc(43 -- 51) : fatal error 107: too many error messages on one line
Here is the include

Код:
#include <a_samp>

/*
//////////////////////////////
//////////CopTools////////////
//////////by Geso/////////////
//////////////////////////////

These functions can be used with i.e.:

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/arm", cmdtext, true, 10) == 0)
	{
	    PutRiotShieldOnArm(playerid);
		return 1;
	}
	if (strcmp("/back", cmdtext, true, 10) == 0)
	{
	    PutRiotShieldOnBack(playerid);
		return 1;
	}
	if (strcmp("/light", cmdtext, true, 10) == 0)
	{
	    GiveFlashLight(playerid);
		return 1;
	}
	if (strcmp("/tazer", cmdtext, true, 10) == 0)
	{
	    GiveTazer(playerid);
		return 1;
	}
	if (strcmp("/removeitems", cmdtext, true, 10) == 0)
	{
	        if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);
	        if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);
		return 1;
	}
	return 0;
}
*/

RemoveItems(playerid)
{
	        if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);
	        if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);
}

PutRiotShieldOnBack(playerid)
{
	    if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);
		SetPlayerAttachedObject(playerid, 1 , 18637, 1, 0, -0.1, 0.18, 90, 0, 272, 1, 1, 1);
}

PutRiotShieldOnArm(playerid)
{
	    if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);
		SetPlayerAttachedObject(playerid, 1, 18637, 4, 0.3, 0, 0, 0, 170, 270, 1, 1, 1);
}

GiveFlashLight(playerid)
{
	    if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);
		SetPlayerAttachedObject(playerid, 2,18641, 5, 0.1, 0.02, -0.05, 0, 0, 0, 1, 1, 1);
}

GiveTazer(playerid)
{
	    if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);
		SetPlayerAttachedObject(playerid, 2,18642, 5, 0.12, 0.02, -0.05, 0, 0, 45,1,1,1);
}
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#2

Those functions: IsPlayerAttachedObjectSlotUsed and RemovePlayerAttachedObject were added in 0.3c so you use an older version of a_samp.inc

Update the server package to 0.3x R2
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#3

Ok so i fixed that now i get this.

F:\experimental\GameModes\e-rp.pwn(16860) : error 017: undefined symbol "entrancegate"
F:\experimental\GameModes\e-rp.pwn(16861) : error 017: undefined symbol "exitgate"
F:\experimental\GameModes\e-rp.pwn(18362) : error 017: undefined symbol "impoundg"
F:\experimental\GameModes\e-rp.pwn(18443) : error 017: undefined symbol "medicgate"
F:\experimental\GameModes\e-rp.pwn(18445) : error 017: undefined symbol "border"
F:\experimental\GameModes\e-rp.pwn(18446) : error 017: undefined symbol "border2"
F:\experimental\GameModes\e-rp.pwn(18447) : error 017: undefined symbol "border3"
F:\experimental\GameModes\e-rp.pwn(1844 : error 017: undefined symbol "border4"
F:\experimental\GameModes\e-rp.pwn(18449) : error 017: undefined symbol "border5"
F:\experimental\GameModes\e-rp.pwn(18450) : error 017: undefined symbol "border6"
F:\experimental\GameModes\e-rp.pwn(18451) : error 017: undefined symbol "border7"
F:\experimental\GameModes\e-rp.pwn(18452) : error 017: undefined symbol "border8"
F:\experimental\GameModes\e-rp.pwn(18453) : error 017: undefined symbol "border9"
F:\experimental\GameModes\e-rp.pwn(18454) : error 017: undefined symbol "border10"
F:\experimental\GameModes\e-rp.pwn(18455) : error 017: undefined symbol "border11"
F:\experimental\GameModes\e-rp.pwn(18456) : error 017: undefined symbol "border12"
F:\experimental\GameModes\e-rp.pwn(18457) : error 017: undefined symbol "border13"
F:\experimental\GameModes\e-rp.pwn(1845 : error 017: undefined symbol "border14"
F:\experimental\GameModes\e-rp.pwn(18459) : error 017: undefined symbol "border15"
F:\experimental\GameModes\e-rp.pwn(18460) : error 017: undefined symbol "border16"
F:\experimental\GameModes\e-rp.pwn(18461) : error 017: undefined symbol "border17"
F:\experimental\GameModes\e-rp.pwn(18462) : error 017: undefined symbol "border18"
F:\experimental\GameModes\e-rp.pwn(18465) : error 017: undefined symbol "border21"
F:\experimental\GameModes\e-rp.pwn(18465) : error 029: invalid expression, assumed zero
F:\experimental\GameModes\e-rp.pwn(18465 -- 18467) : error 017: undefined symbol "shayselevator"
F:\experimental\GameModes\e-rp.pwn(18465 -- 18467) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


26 Errors.
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#4

I suppose those are variables and you need to declare them. I cannot do anything by looking only at the errors.
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#5

i am using Christiania Roleplay LS Edition

http://*************.com/f499/releas...leplay-735138/
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#6

can you maybe declare them for me and send the code?
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