21.12.2013, 23:24
Ele tem a funзгo de setar a skin quando um jogador for ou nгo de uma organizaзгo.
+ ele sу fica na skin 23 ou sу funciona com um sу Ex:
Oque estб de errado?
Cуdigo:
+ ele sу fica na skin 23 ou sу funciona com um sу Ex:
pawn Код:
public SetPlayerOrgSkin(playerid)
{
switch(PlayerInfo[playerid][pMembro])
{
case 0:
{
Setplayerskin(playerid, 23);
}
}
return 1;
}
Cуdigo:
pawn Код:
public SetPlayerOrgSkin(playerid)
{
switch(PlayerInfo[playerid][pMembro])
{
case 0:
{
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 23; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//civil
else if(PlayerInfo[playerid][pSex] == 2) { PlayerInfo[playerid][pSkin] = 226; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; } //civil
}
case 1:
{
if(PlayerInfo[playerid][pCargo] == 6) { PlayerInfo[playerid][pSkin] = 265; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//pm
else if(PlayerInfo[playerid][pCargo] == 5) { PlayerInfo[playerid][pSkin] = 266; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//pm
else if(PlayerInfo[playerid][pCargo] == 4) { PlayerInfo[playerid][pSkin] = 281; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//pm
else if(PlayerInfo[playerid][pCargo] < 3) { PlayerInfo[playerid][pSkin] = 280; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//pm
}
case 2:
{
if(PlayerInfo[playerid][pCargo] == 6) { PlayerInfo[playerid][pSkin] = 186; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; } //bope
else if(PlayerInfo[playerid][pCargo] < 4) { PlayerInfo[playerid][pSkin] = 284; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);return 1;} //bope
else if(PlayerInfo[playerid][pCargo] == 5) { PlayerInfo[playerid][pSkin] = 285; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; } //bope
}
case 3:
{
if(PlayerInfo[playerid][pCargo] < 6) { PlayerInfo[playerid][pSkin] = 287; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//exercito
}
case 4:
{
if(PlayerInfo[playerid][pCargo] == 6) { PlayerInfo[playerid][pSkin] = 276; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//samu
else if(PlayerInfo[playerid][pCargo] == 5) { PlayerInfo[playerid][pSkin] = 275; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//samu
else if(PlayerInfo[playerid][pCargo] == 4) { PlayerInfo[playerid][pSkin] = 279; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//samu
else if(PlayerInfo[playerid][pCargo] < 3) { PlayerInfo[playerid][pSkin] = 274; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//samu
}
case 5:
{
if(PlayerInfo[playerid][pCargo] == 6) { PlayerInfo[playerid][pSkin] = 121; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//alqaeda
else if(PlayerInfo[playerid][pCargo] == 5) { PlayerInfo[playerid][pSkin] = 111; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//alqaeda
else if(PlayerInfo[playerid][pCargo] == 4) { PlayerInfo[playerid][pSkin] = 123; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//alqaeda
else if(PlayerInfo[playerid][pCargo] < 3) { PlayerInfo[playerid][pSkin] = 112; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//alqaeda
}
case 6:
{
if(PlayerInfo[playerid][pCargo] == 6) { PlayerInfo[playerid][pSkin] = 127; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//taliban
else if(PlayerInfo[playerid][pCargo] == 5) { PlayerInfo[playerid][pSkin] = 125; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//taliban
else if(PlayerInfo[playerid][pCargo] == 4) { PlayerInfo[playerid][pSkin] = 126; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//taliban
else if(PlayerInfo[playerid][pCargo] < 3) { PlayerInfo[playerid][pSkin] = 124; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//taliban
}
case 7:
{
if(PlayerInfo[playerid][pCargo] == 6) { PlayerInfo[playerid][pSkin] = 228; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//governo
else if(PlayerInfo[playerid][pCargo] == 5) { PlayerInfo[playerid][pSkin] = 147; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//governo
else if(PlayerInfo[playerid][pCargo] == 4) { PlayerInfo[playerid][pSkin] = 164; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//governo
else if(PlayerInfo[playerid][pCargo] < 3) { PlayerInfo[playerid][pSkin] = 163; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); return 1; }//governo
}
}
return 1;
}