Код:
if(strcmp(cmd, "/park", true) == 0)
{
new Float:X, Float:Y, Float:Z, Float:Rot;
if(!IsPlayerInVehicle(playerid, Vehicle[playerid]))
{
SendClientMessage(playerid, 0xFFFFFFAA, "You are not in a car that you own.");
return 1;
}
new file[256], name[24];
GetPlayerName(playerid, name, 24);
format(file,sizeof(file),"Cars/%s.ini",name);
dini_IntSet(file, "Model", VehicleInfo[playerid][Model]);
dini_IntSet(file, "Price", VehicleInfo[playerid][Price]);
dini_FloatSet(file, "X", VehicleInfo[playerid][CarX]);
dini_FloatSet(file, "Y", VehicleInfo[playerid][CarY]);
dini_FloatSet(file, "Z", VehicleInfo[playerid][CarZ]);
dini_FloatSet(file, "Rot", VehicleInfo[playerid][CarRot]);
dini_IntSet(file, "Locked", VehicleInfo[playerid][Locked]);
dini_Set(file, "Plate", VehPlate[Vehicle[playerid]]);
dini_IntSet(file, "mod1", VehicleInfo[playerid][mod1]);
dini_IntSet(file, "mod2", VehicleInfo[playerid][mod2]);
dini_IntSet(file, "mod3", VehicleInfo[playerid][mod3]);
dini_IntSet(file, "mod4", VehicleInfo[playerid][mod4]);
dini_IntSet(file, "mod5", VehicleInfo[playerid][mod5]);
dini_IntSet(file, "mod6", VehicleInfo[playerid][mod6]);
dini_IntSet(file, "mod7", VehicleInfo[playerid][mod7]);
dini_IntSet(file, "mod8", VehicleInfo[playerid][mod8]);
dini_IntSet(file, "mod9", VehicleInfo[playerid][mod9]);
dini_IntSet(file, "mod10", VehicleInfo[playerid][mod10]);
dini_IntSet(file, "mod11", VehicleInfo[playerid][mod11]);
dini_IntSet(file, "mod12", VehicleInfo[playerid][mod12]);
dini_IntSet(file, "mod13", VehicleInfo[playerid][mod13]);
dini_IntSet(file, "mod14", VehicleInfo[playerid][mod14]);
dini_IntSet(file, "mod15", VehicleInfo[playerid][mod15]);
dini_IntSet(file, "mod16", VehicleInfo[playerid][mod16]);
dini_IntSet(file, "mod17", VehicleInfo[playerid][mod17]);
dini_IntSet(file, "paintjob", VehicleInfo[playerid][paintjob]);
dini_IntSet(file, "color1", VehicleInfo[playerid][colora]);
dini_IntSet(file, "color2", VehicleInfo[playerid][colorb]);
SendClientMessage(playerid, 0xFFFF00FF, "Car parked successfully, it'll respawn at your parked location.");
GetVehiclePos(Vehicle[playerid], X, Y, Z);
GetVehicleZAngle(Vehicle[playerid], Rot);
VehicleInfo[playerid][Model] = GetVehicleModel(playerid);
VehicleInfo[playerid][CarX] = X;
VehicleInfo[playerid][CarY] = Y;
VehicleInfo[playerid][CarZ] = Z;
VehicleInfo[playerid][CarRot] = Rot;
return 1;
}